Player Matchup

Scylla
Scylla
InnateDuck70
Scylla
Level 29
God Stats
5W - 6L
1,396 SR
Queue Stats
181W - 205L
1,446 Elo+
Solo
Anhur
Anhur
SupaBryce122
Anhur
Level 21
God Stats
4W - 3L
1,527 SR
Queue Stats
39W - 21L
1,460 Elo+
Party 1
Neith
Neith
YamaBot
Neith
Level 16
God Stats
3W - 0L
1,445 SR
Queue Stats
44W - 27L
1,657 Elo+
Party 1
Set
Set
YamiBrandon
Set
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 8L
1,440 Elo+
Party 2
Ares
Ares
xVBAlexD
Ares
Level 157
God Stats
18W - 13L
1,466 SR
Queue Stats
153W - 127L
1,605 Elo+
Party 2
Team Averages
Level 47
1,467 SR
1,521 Elo+

VS

Team Averages
Level 14
1,333 SR
1,247 Elo+
Scylla
Scylla
Darkskinkofi_
Scylla
Level 5
God Stats
1W - 1L
1,275 SR
Queue Stats
2W - 6L
1,090 Elo+
Party 3
Sol
Sol
Parzival122
Sol
Level 28
God Stats
7W - 7L
1,632 SR
Queue Stats
89W - 64L
1,575 Elo+
Solo
Ymir
Ymir
bruh1234op
Ymir
Level 28
God Stats
0W - 1L
1,087 SR
Queue Stats
3W - 5L
1,035 Elo+
Party 3
Sun Wukong
Sun Wukong
lightonic
Sun Wukong
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Anubis
Anubis
sanjamin
Anubis
Level 8
God Stats
0W - 1L
1,171 SR
Queue Stats
3W - 5L
1,035 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 1 / 4
6,087
553
1,338
2,981
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 0 / 0
6,292
572
4,039
4,683
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
YamaBot
Neith
10
8 / 1 / 4
6,838
622
6,070
4,495
1,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 2 / 2
6,150
559
2,134
6,230
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ares
11
5 / 1 / 9
7,278
662
5,637
8,177
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,822
438
2,056
4,951
1,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 0
6,312
574
3,685
6,634
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 5 / 0
5,245
477
3,271
8,629
4,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
lightonic
Sun Wukong
7
0 / 3 / 1
4,513
410
2,186
4,938
1,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
sanjamin
Anubis
7
0 / 7 / 1
4,631
421
2,183
5,547
1,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
21
Kills
5
5
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Scylla
0
1
4
2
L
3
1
0
3
W
4
0
0
4
W
Neith
YamaBot
Neith
8
1
4
10
W
4
2
2
2.5
L
2
5
0
0.4
L
Sun Wukong
lightonic
Sun Wukong
0
3
1
0.17
L
Anubis
sanjamin
Anubis
0
7
1
0.07
W
Ares
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,218
Damage
13,381
26,566
Taken
30,699
12,016
Mitigated
10,395
7,357
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,056
317
0
571
4,951
1,363
0
2,069
2,700
14,876
0
W
Scylla
1,338
37
0
572
2,981
880
210
1,549
1,282
26,430
0
L
3,685
736
0
3,918
6,634
1,725
314
458
6,176
43,107
0
W
4,039
1,581
0
2,800
4,683
1,465
366
1,484
3,199
0
29,905
W
Neith
YamaBot
Neith
6,070
3,630
0
1,907
4,495
1,419
143
2,382
2,113
0
25,402
W
2,134
1,401
0
231
6,230
2,209
542
2,019
4,175
0
24,115
L
3,271
752
0
2,269
8,629
4,295
352
2,198
6,431
15,164
0
L
Sun Wukong
lightonic
Sun Wukong
2,186
394
0
250
4,938
1,271
0
228
4,710
0
10,034
L
Anubis
sanjamin
Anubis
2,183
638
246
590
5,547
1,741
441
1,840
3,707
8,727
0
W
Ares
5,637
644
0
1,847
8,177
6,043
0
3,543
4,602
15,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
25,523
228
Minions Killed
172
0
Camps Cleared
0
924,993
Distance Traveled
903,902
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,822
438
21
2
0
154,270
0
W
Scylla
6,087
553
58
5
0
184,748
1
L
Sol
6,312
574
89
8
0
177,838
2
W
Anhur
6,292
572
61
6
0
167,859
0
W
Neith
6,838
622
45
4
0
191,485
5
W
Set
6,150
559
47
4
0
178,503
0
L
Ymir
5,245
477
24
2
0
195,287
0
L
Sun Wukong
4,513
410
22
2
0
195,342
0
L
Anubis
4,631
421
16
1
0
181,165
0
W
Ares
7,278
662
17
2
0
202,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role