Player Matchup

Neith
Neith
ArthurKings20023
Neith
Level 53
God Stats
6W - 5L
1,457 SR
Queue Stats
9W - 7L
1,653 Elo+
Party 2
Cabrakan
Cabrakan
Asiansharkk
Cabrakan
Level 39
God Stats
17W - 10L
1,683 SR
Queue Stats
173W - 188L
1,464 Elo+
Solo
Ymir
Ymir
JRS3BROS
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Hades
Hades
antonio18532
Hades
Level 81
God Stats
3W - 6L
1,397 SR
Queue Stats
4W - 6L
1,369 Elo+
Party 2
Pele
Pele
dany99dmk
Pele
Level 130
God Stats
2W - 3L
1,464 SR
Queue Stats
4W - 5L
1,318 Elo+
Party 2
Team Averages
Level 63
1,500 SR
1,461 Elo+

VS

Team Averages
Level 53
1,404 SR
1,390 Elo+
Pele
Pele
Canadian Guy225
Pele
Level 86
God Stats
9W - 19L
1,359 SR
Queue Stats
340W - 324L
1,417 Elo+
Party 1
Izanami
Izanami
GeniuneSkate837
Izanami
Level 42
God Stats
39W - 26L
1,540 SR
Queue Stats
254W - 269L
1,442 Elo+
Party 1
Nox
Nox
KingofSouls6161
Nox
Level 43
God Stats
1W - 0L
1,369 SR
Queue Stats
3W - 7L
1,378 Elo+
Solo
Achilles
Achilles
jayswag603
Achilles
Level 68
God Stats
4W - 11L
1,223 SR
Queue Stats
221W - 223L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
muelyard
Cthulhu
Level 24
God Stats
9W - 11L
1,529 SR
Queue Stats
56W - 88L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,725
430
1,570
4,185
847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Asiansharkk
Cabrakan
10
1 / 3 / 0
5,522
502
2,957
5,160
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Ymir
6
0 / 4 / 0
4,220
384
857
5,743
2,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 1
6,053
550
8,196
6,743
3,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
8
1 / 3 / 1
5,247
477
2,577
7,028
1,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 4
6,177
562
6,447
8,547
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 0 / 4
6,310
574
4,155
5,426
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 3 / 2
5,991
545
1,675
4,421
1,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
jayswag603
Achilles
12
4 / 0 / 2
6,983
635
5,023
6,102
4,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
muelyard
Cthulhu
9
1 / 1 / 3
5,918
538
2,011
4,745
2,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
14
14
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Cabrakan
Asiansharkk
Cabrakan
1
3
0
0.33
W
4
2
4
3
W
4
0
4
6
L
Ymir
0
4
0
0
W
1
3
2
0.67
L
3
2
1
1.75
L
Pele
1
3
1
0.5
W
Achilles
jayswag603
Achilles
4
0
2
5
W
Cthulhu
muelyard
Cthulhu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,157
Damage
19,311
28,859
Taken
29,241
10,554
Mitigated
12,422
8,785
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,570
576
246
1,474
4,185
847
115
557
3,628
0
14,794
L
Cabrakan
Asiansharkk
Cabrakan
2,957
802
0
946
5,160
2,256
0
121
4,823
16,861
0
W
6,447
2,027
0
2,359
8,547
2,629
0
3,537
4,984
0
30,617
W
4,155
2,820
0
3,177
5,426
1,452
573
1,044
4,382
0
39,915
L
Ymir
857
174
0
403
5,743
2,263
0
839
4,879
8,855
0
W
1,675
442
0
377
4,421
1,478
588
3,232
1,149
22,080
0
L
8,196
444
86
1,974
6,743
3,806
184
1,837
4,858
27,859
0
L
Pele
2,577
904
466
3,190
7,028
1,382
296
332
6,696
0
25,860
W
Achilles
jayswag603
Achilles
5,023
1,692
0
2,500
6,102
4,599
410
2,706
3,224
0
31,223
W
Cthulhu
muelyard
Cthulhu
2,011
60
653
1,926
4,745
2,264
111
1,253
3,492
12,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
31,379
198
Minions Killed
259
0
Camps Cleared
0
961,145
Distance Traveled
1,006,573
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,725
430
32
3
0
177,976
3
L
Cabrakan
5,522
502
48
4
0
187,481
4
W
Pele
6,177
562
53
5
0
224,655
0
W
Izanami
6,310
574
71
6
0
181,962
1
L
Ymir
4,220
384
17
2
0
184,883
2
W
Nox
5,991
545
54
5
0
201,163
1
L
Hades
6,053
550
57
5
0
190,448
3
L
Pele
5,247
477
44
4
0
220,357
4
W
Achilles
6,983
635
64
6
0
183,751
5
W
Cthulhu
5,918
538
17
2
0
215,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role