Player Matchup

Ra
Ra
Im CrispyKreme
Ra
Level 120
God Stats
11W - 7L
1,516 SR
Queue Stats
210W - 200L
1,564 Elo+
Party 2
Kuzenbo
Kuzenbo
Pauliiee500
Kuzenbo
Level 37
God Stats
6W - 2L
1,884 SR
Queue Stats
21W - 12L
1,629 Elo+
Party 2
Gilgamesh
Gilgamesh
SaintPab1o
Gilgamesh
Level 135
God Stats
6W - 1L
1,860 SR
Queue Stats
99W - 80L
1,669 Elo+
Party 2
Athena
Athena
p1ckp0ckets
Athena
Level 108
God Stats
10W - 5L
1,761 SR
Queue Stats
26W - 10L
1,710 Elo+
Party 2
Apollo
Apollo
vitorock
Apollo
Level 129
God Stats
2W - 3L
2,055 SR
Queue Stats
8W - 9L
1,648 Elo+
Party 2
Team Averages
Level 106
1,815 SR
1,644 Elo+

VS

Team Averages
Level 86
1,632 SR
1,587 Elo+
Cupid
Cupid
Cololol
Cupid
Level 99
God Stats
3W - 3L
1,574 SR
Queue Stats
293W - 212L
1,639 Elo+
Party 1
Cerberus
Cerberus
Filipowicz
Cerberus
Level 65
God Stats
9W - 11L
1,500 SR
Queue Stats
593W - 524L
1,577 Elo+
Party 1
Osiris
Osiris
JustHeated
Osiris
Level 126
God Stats
14W - 11L
1,708 SR
Queue Stats
519W - 435L
1,614 Elo+
Party 1
Nemesis
Nemesis
Shoeboo
Nemesis
Level 36
God Stats
37W - 15L
1,719 SR
Queue Stats
223W - 170L
1,589 Elo+
Party 1
Agni
Agni
deathdealer316
Agni
Level 102
God Stats
91W - 67L
1,661 SR
Queue Stats
302W - 264L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 1
11,598
682
6,024
8,109
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Pauliiee500
Kuzenbo
14
0 / 0 / 5
8,731
514
6,894
10,561
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
SaintPab1o
Gilgamesh
17
5 / 4 / 6
10,387
611
12,554
15,017
9,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
15
5 / 3 / 7
9,600
565
10,800
13,295
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
vitorock
Apollo
15
3 / 3 / 0
9,112
536
7,140
8,813
2,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cololol
Cupid
14
2 / 2 / 0
8,417
495
6,502
10,229
3,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Filipowicz
Cerberus
12
0 / 3 / 4
7,400
435
4,040
14,578
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
JustHeated
Osiris
15
3 / 7 / 1
9,398
553
8,749
16,181
16,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Shoeboo
Nemesis
14
5 / 4 / 1
8,851
521
7,528
14,382
6,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 4
9,103
535
6,108
8,257
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
20
Kills
11
11
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
Cololol
Cupid
2
2
0
1
L
Cerberus
Filipowicz
Cerberus
0
3
4
0.67
W
7
1
1
7.5
L
Osiris
JustHeated
Osiris
3
7
1
0.5
W
Kuzenbo
Pauliiee500
Kuzenbo
0
0
5
2.5
W
Gilgamesh
SaintPab1o
Gilgamesh
5
4
6
2
L
Nemesis
Shoeboo
Nemesis
5
4
1
1.38
L
1
4
4
0.75
W
Athena
5
3
7
2.83
W
Apollo
vitorock
Apollo
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,412
Damage
32,927
55,795
Taken
63,627
30,424
Mitigated
38,366
22,070
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Cololol
Cupid
6,502
3,745
277
4,779
10,229
3,201
482
3,424
6,805
0
59,696
L
Cerberus
Filipowicz
Cerberus
4,040
370
0
2,957
14,578
9,751
0
4,752
9,770
29,368
0
W
6,024
486
838
2,663
8,109
3,199
0
3,471
4,638
89,200
0
L
Osiris
JustHeated
Osiris
8,749
3,123
0
3,458
16,181
16,050
864
4,128
11,998
0
54,542
W
Kuzenbo
Pauliiee500
Kuzenbo
6,894
2,381
0
2,679
10,561
9,243
96
2,999
7,562
23,276
0
W
Gilgamesh
SaintPab1o
Gilgamesh
12,554
5,416
0
6,486
15,017
9,746
20
132
14,885
0
67,518
L
Nemesis
Shoeboo
Nemesis
7,528
3,310
0
2,075
14,382
6,487
0
6,030
8,318
0
60,672
L
6,108
708
0
1,569
8,257
2,877
0
5,085
3,018
64,611
0
W
Athena
10,800
3,320
0
5,617
13,295
5,478
230
1,388
11,907
50,243
0
W
Apollo
vitorock
Apollo
7,140
4,026
0
3,787
8,813
2,758
688
2,158
6,655
0
67,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,428
Gold Earned
43,169
536
Minions Killed
541
0
Camps Cleared
0
1,744,853
Distance Traveled
1,644,423
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,417
495
131
8
0
322,938
2
L
Cerberus
7,400
435
49
3
0
330,050
5
W
Ra
11,598
682
176
10
0
350,970
2
L
Osiris
9,398
553
121
7
0
293,986
1
W
Kuzenbo
8,731
514
25
1
0
370,556
3
W
Gilgamesh
10,387
611
124
7
0
337,851
2
L
Nemesis
8,851
521
101
6
0
382,712
8
L
Agni
9,103
535
139
8
0
314,737
2
W
Athena
9,600
565
80
5
0
380,126
3
W
Apollo
9,112
536
131
8
0
305,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role