Player Matchup

Gilgamesh
Gilgamesh
Lil_Rief
Gilgamesh
Level 89
God Stats
22W - 15L
1,447 SR
Queue Stats
297W - 306L
1,415 Elo+
Party 4
Danzaburou
Danzaburou
NaRdVaRkEd
Danzaburou
Level 24
God Stats
50W - 33L
1,580 SR
Queue Stats
66W - 50L
1,493 Elo+
Solo
Sol
Sol
Tpelos
Sol
Level 25
God Stats
25W - 27L
1,424 SR
Queue Stats
62W - 63L
1,352 Elo+
Party 2
Merlin
Merlin
Zakk4Real
Merlin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,457 Elo+
Party 4
Thor
Thor
ololol5665852
Thor
Level 5
God Stats
1W - 1L
1,154 SR
Queue Stats
1W - 2L
1,149 Elo+
Party 2
Team Averages
Level 30
1,421 SR
1,373 Elo+

VS

Team Averages
Level 12
1,545 SR
1,455 Elo+
Neith
Neith
Cjcc
Neith
Level 5
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 5L
1,412 Elo+
Solo
Agni
Agni
NoGoodCW
Agni
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 24L
1,330 Elo+
Party 3
Jormungandr
Jormungandr
Skegg0x
Jormungandr
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 38L
1,532 Elo+
Party 1
Bellona
Bellona
THEREDPHEASANT
Bellona
Level 3
God Stats
41W - 38L
1,500 SR
Queue Stats
149W - 181L
1,500 Elo+
Party 1
Artemis
Artemis
sirforskin
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lil_Rief
Gilgamesh
20
15 / 0 / 19
14,372
1,198
16,038
14,478
15,713
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
NaRdVaRkEd
Danzaburou
20
19 / 3 / 14
14,965
1,247
36,400
13,802
6,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
Tpelos
Sol
19
4 / 0 / 21
12,541
1,045
12,758
8,547
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Zakk4Real
Merlin
18
2 / 3 / 13
11,068
922
9,674
10,767
4,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 9 / 18
10,501
875
4,411
12,715
5,273
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cjcc
Neith
18
2 / 5 / 8
10,806
901
10,399
14,392
6,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
15
4 / 8 / 1
10,560
880
8,225
10,242
3,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Skegg0x
Jormungandr
18
6 / 7 / 7
11,729
977
17,897
23,787
28,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 14 / 5
10,773
898
6,721
26,041
20,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
sirforskin
Artemis
16
2 / 6 / 3
10,193
849
9,968
11,714
5,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
39
40
Kills
15
15
Deaths
40
85
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Cjcc
Neith
2
5
8
1.2
W
Gilgamesh
Lil_Rief
Gilgamesh
15
0
19
24.5
W
Danzaburou
NaRdVaRkEd
Danzaburou
19
3
14
8.67
L
Agni
4
8
1
0.56
L
Jormungandr
Skegg0x
Jormungandr
6
7
7
1.36
L
1
14
5
0.25
W
Sol
Tpelos
Sol
4
0
21
14.5
W
Merlin
Zakk4Real
Merlin
2
3
13
2.83
W
0
9
18
1
L
Artemis
sirforskin
Artemis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,281
Damage
53,210
60,309
Taken
86,176
34,850
Mitigated
63,508
10,489
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cjcc
Neith
10,399
4,070
0
1,547
14,392
6,021
0
2,786
11,606
0
28,211
W
Gilgamesh
Lil_Rief
Gilgamesh
16,038
4,832
0
1,064
14,478
15,713
0
6,014
8,464
135
26,998
W
Danzaburou
NaRdVaRkEd
Danzaburou
36,400
18,190
860
4,348
13,802
6,274
0
6,260
7,542
0
62,592
L
Agni
8,225
1,108
489
517
10,242
3,941
0
2,966
7,276
13,545
0
L
Jormungandr
Skegg0x
Jormungandr
17,897
1,479
0
0
23,787
28,044
0
7,212
16,575
41,661
0
L
6,721
2,717
0
1,090
26,041
20,309
0
6,248
19,793
0
23,815
W
Sol
Tpelos
Sol
12,758
4,648
0
4,186
8,547
3,581
0
2,740
5,807
41,664
0
W
Merlin
Zakk4Real
Merlin
9,674
2,358
0
31
10,767
4,009
0
6,434
4,333
27,222
0
W
4,411
986
0
0
12,715
5,273
0
4,674
8,041
0
11,624
L
Artemis
sirforskin
Artemis
9,968
4,536
0
642
11,714
5,193
0
3,334
8,380
0
22,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,447
Gold Earned
54,061
215
Minions Killed
170
6
Camps Cleared
0
925,983
Distance Traveled
761,088
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,806
901
37
3
0
164,662
0
W
Gilgamesh
14,372
1,198
23
2
2
223,134
0
W
Danzaburou
14,965
1,247
74
6
3
193,928
1
L
Agni
10,560
880
9
1
0
72,480
0
L
Jormungandr
11,729
977
44
4
0
211,168
0
L
Bellona
10,773
898
43
4
0
193,042
0
W
Sol
12,541
1,045
60
5
0
195,697
0
W
Merlin
11,068
922
38
3
0
167,574
1
W
Thor
10,501
875
20
2
1
145,650
3
L
Artemis
10,193
849
37
3
0
119,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role