Player Matchup

Kukulkan
Kukulkan
Crookedrider
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 76L
1,687 Elo+
Party 2
Jing Wei
Jing Wei
Go_Peanut
Jing Wei
Level 132
God Stats
8W - 3L
1,613 SR
Queue Stats
610W - 475L
1,659 Elo+
Party 2
Yemoja
Yemoja
MiscalculatedNut
Yemoja
Level 41
God Stats
6W - 0L
1,892 SR
Queue Stats
78W - 31L
1,726 Elo+
Party 2
Gilgamesh
Gilgamesh
Raymungandr
Gilgamesh
Level 159
God Stats
17W - 10L
1,701 SR
Queue Stats
467W - 335L
1,684 Elo+
Party 2
Chang'e
Chang'e
amanda2anderson
Chang'e
Level 154
God Stats
11W - 7L
1,414 SR
Queue Stats
299W - 199L
1,697 Elo+
Party 2
Team Averages
Level 102
1,624 SR
1,691 Elo+

VS

Team Averages
Level 76
1,633 SR
1,557 Elo+
Gilgamesh
Gilgamesh
BiGBoiiAnbu
Gilgamesh
Level 86
God Stats
36W - 21L
1,720 SR
Queue Stats
259W - 241L
1,584 Elo+
Party 1
Hel
Hel
FRANKYGOTBANDS
Hel
Level 85
God Stats
4W - 4L
1,709 SR
Queue Stats
200W - 192L
1,496 Elo+
Party 1
Fenrir
Fenrir
StankMan08
Fenrir
Level 21
God Stats
16W - 9L
1,702 SR
Queue Stats
200W - 146L
1,619 Elo+
Party 1
Xbalanque
Xbalanque
chiesmarty
Xbalanque
Level 88
God Stats
5W - 8L
1,573 SR
Queue Stats
283W - 263L
1,504 Elo+
Party 1
Tiamat
Tiamat
juniorwestuchiha
Tiamat
Level 98
God Stats
2W - 4L
1,462 SR
Queue Stats
175W - 182L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crookedrider
Kukulkan
20
7 / 5 / 8
16,373
606
19,913
15,100
8,249
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Go_Peanut
Jing Wei
20
7 / 5 / 11
18,089
670
17,444
28,572
12,414
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 4 / 15
14,404
533
8,733
18,213
20,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Raymungandr
Gilgamesh
20
18 / 3 / 6
18,151
672
31,381
24,670
18,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 7
16,744
620
16,178
14,676
14,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BiGBoiiAnbu
Gilgamesh
20
1 / 10 / 2
12,693
470
9,818
30,259
21,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
4 / 8 / 7
12,100
448
10,181
18,074
10,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
StankMan08
Fenrir
19
9 / 7 / 3
13,056
484
16,423
26,446
15,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
chiesmarty
Xbalanque
20
3 / 9 / 6
13,056
484
15,850
24,594
9,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 7 / 3
12,088
448
10,095
19,729
8,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
41
Kills
18
19
Deaths
41
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BiGBoiiAnbu
Gilgamesh
1
10
2
0.2
W
Kukulkan
Crookedrider
Kukulkan
7
5
8
2.2
L
4
8
7
0.94
W
Jing Wei
Go_Peanut
Jing Wei
7
5
11
2.5
W
5
4
15
3.13
W
Gilgamesh
Raymungandr
Gilgamesh
18
3
6
7
L
Fenrir
StankMan08
Fenrir
9
7
3
1.5
W
4
2
7
3.75
L
Xbalanque
chiesmarty
Xbalanque
3
9
6
0.67
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,649
Damage
62,367
101,231
Taken
119,102
74,632
Mitigated
66,298
43,082
Healing
35,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BiGBoiiAnbu
Gilgamesh
9,818
1,682
0
8,322
30,259
21,084
0
17,575
12,595
248
75,510
W
Kukulkan
Crookedrider
Kukulkan
19,913
2,091
0
2,124
15,100
8,249
1,421
3,708
11,196
151,754
0
L
10,181
1,159
3,989
3,068
18,074
10,568
416
7,064
10,968
46,516
0
W
Jing Wei
Go_Peanut
Jing Wei
17,444
13,297
0
11,874
28,572
12,414
4,388
5,236
22,928
0
154,940
W
8,733
2,131
8,280
7,532
18,213
20,728
1,475
5,925
11,766
42,769
0
W
Gilgamesh
Raymungandr
Gilgamesh
31,381
10,692
0
3,454
24,670
18,262
1,195
4,589
19,765
0
161,940
L
Fenrir
StankMan08
Fenrir
16,423
4,340
0
7,753
26,446
15,992
0
10,095
16,191
0
103,910
W
16,178
650
2,509
7,309
14,676
14,979
461
1,253
13,355
104,527
0
L
Xbalanque
chiesmarty
Xbalanque
15,850
9,184
0
7,017
24,594
9,711
600
3,352
21,200
0
93,585
L
10,095
974
0
5,456
19,729
8,943
312
6,129
13,324
79,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,761
Gold Earned
62,993
927
Minions Killed
660
0
Camps Cleared
0
2,501,203
Distance Traveled
2,360,432
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,693
470
139
5
0
506,854
3
W
Kukulkan
16,373
606
254
9
0
462,844
2
L
Hel
12,100
448
96
4
0
464,593
0
W
Jing Wei
18,089
670
224
8
0
538,541
2
W
Yemoja
14,404
533
63
2
0
492,052
6
W
Gilgamesh
18,151
672
197
7
0
554,005
1
L
Fenrir
13,056
484
146
5
0
494,362
4
W
Chang'e
16,744
620
189
7
0
453,761
9
L
Xbalanque
13,056
484
138
5
0
430,383
0
L
Tiamat
12,088
448
141
5
0
464,240
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role