Player Matchup

Persephone
Persephone
AbstractEU
Persephone
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
95W - 87L
1,460 Elo+
Solo
Anhur
Anhur
Mudside
Anhur
Level 11
God Stats
3W - 2L
1,524 SR
Queue Stats
18W - 5L
1,747 Elo+
Solo
Zeus
Zeus
NileshBiswas
Zeus
Level 7
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 3L
1,284 Elo+
Solo
Team Averages
Level 15
1,405 SR
1,497 Elo+

VS

Team Averages
Level 130
1,500 SR
1,534 Elo+
Tiamat
Tiamat
DANymir
Tiamat
Level 127
God Stats
2W - 1L
1,335 SR
Queue Stats
80W - 84L
1,547 Elo+
Party 1
Ullr
Ullr
Ston
Ullr
Level 124
God Stats
15W - 16L
1,433 SR
Queue Stats
224W - 232L
1,551 Elo+
Solo
Cu Chulainn
Cu Chulainn
yoyolegrostuyau
Cu Chulainn
Level 140
God Stats
9W - 2L
1,731 SR
Queue Stats
12W - 11L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AbstractEU
Persephone
9
2 / 7 / 4
6,860
686
5,577
8,586
2,047
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Mudside
Anhur
11
9 / 7 / 2
9,080
908
6,302
13,588
8,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 11 / 6
6,405
641
3,288
10,437
2,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DANymir
Tiamat
12
6 / 4 / 11
8,785
879
8,220
7,164
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
Ston
Ullr
12
12 / 4 / 8
9,619
962
14,201
7,467
2,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
yoyolegrostuyau
Cu Chulainn
13
8 / 3 / 11
9,427
943
4,386
8,792
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
26
25
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Persephone
AbstractEU
Persephone
2
7
4
0.57
W
Tiamat
DANymir
Tiamat
6
4
11
2.88
L
Anhur
Mudside
Anhur
9
7
2
1.43
L
0
11
6
0.27
W
Ullr
Ston
Ullr
12
4
8
4
W
Cu Chulainn
yoyolegrostuyau
Cu Chulainn
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,167
Damage
26,807
32,611
Taken
23,423
13,326
Mitigated
10,357
1,809
Healing
3,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AbstractEU
Persephone
5,577
780
0
629
8,586
2,047
0
1,731
6,663
12,720
0
W
Tiamat
DANymir
Tiamat
8,220
796
0
785
7,164
4,319
803
1,734
5,430
24,385
0
L
Anhur
Mudside
Anhur
6,302
2,035
0
655
13,588
8,700
0
3,384
9,918
0
18,276
L
3,288
750
0
525
10,437
2,579
0
2,533
7,760
16,570
0
W
Ullr
Ston
Ullr
14,201
5,477
0
50
7,467
2,302
1,377
3,302
4,165
0
32,778
W
Cu Chulainn
yoyolegrostuyau
Cu Chulainn
4,386
794
0
2,407
8,792
3,736
503
3,915
4,877
60
18,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,345
Gold Earned
27,831
80
Minions Killed
100
0
Camps Cleared
0
391,832
Distance Traveled
506,772
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,860
686
18
2
0
138,885
0
W
Tiamat
8,785
879
46
5
0
164,569
1
L
Anhur
9,080
908
27
3
0
124,269
2
L
Zeus
6,405
641
35
4
0
128,678
4
W
Ullr
9,619
962
38
4
0
147,681
1
W
Cu Chulainn
9,427
943
16
2
0
194,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role