Player Matchup

Janus
Janus
CritikalJoel
Janus
Level 52
God Stats
1W - 6L
1,504 SR
Queue Stats
38W - 98L
1,347 Elo+
Party 1
Cthulhu
Cthulhu
DicIsMyName
Cthulhu
Level 59
God Stats
4W - 3L
1,406 SR
Queue Stats
114W - 202L
1,412 Elo+
Party 1
Cupid
Cupid
K1NG KELS
Cupid
Level 52
God Stats
8W - 12L
1,406 SR
Queue Stats
40W - 72L
1,369 Elo+
Party 1
Team Averages
Level 54
1,439 SR
1,376 Elo+

VS

Team Averages
Level 48
1,617 SR
1,363 Elo+
Ne Zha
Ne Zha
Jakey Sipz
Ne Zha
Level 102
God Stats
33W - 23L
1,576 SR
Queue Stats
117W - 112L
1,486 Elo+
Solo
Agni
Agni
Lightskinlavishh
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,157 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Volutate
Ah Muzen Cab
Level 36
God Stats
12W - 2L
1,776 SR
Queue Stats
315W - 293L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 4
13,078
623
7,716
14,184
5,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
DicIsMyName
Cthulhu
16
3 / 4 / 6
12,759
608
15,680
21,885
13,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cupid
K1NG KELS
Cupid
16
3 / 8 / 5
12,813
610
6,180
17,799
6,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jakey Sipz
Ne Zha
18
10 / 5 / 6
14,550
693
16,035
14,196
6,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 4 / 7
13,401
638
16,565
10,561
4,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
Volutate
Ah Muzen Cab
18
5 / 2 / 9
13,924
663
16,011
15,307
9,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
10
Kills
20
20
Deaths
11
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
L
Cthulhu
DicIsMyName
Cthulhu
3
4
6
1.5
W
Ne Zha
Jakey Sipz
Ne Zha
10
5
6
2.6
L
Cupid
K1NG KELS
Cupid
3
8
5
0.69
W
5
4
7
2.13
W
Ah Muzen Cab
Volutate
Ah Muzen Cab
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,576
Damage
48,611
53,868
Taken
40,064
25,438
Mitigated
19,505
7,757
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,716
77
0
250
14,184
5,086
0
3,661
10,523
49,022
0
L
Cthulhu
DicIsMyName
Cthulhu
15,680
217
685
4,224
21,885
13,595
0
7,356
14,529
73,971
0
W
Ne Zha
Jakey Sipz
Ne Zha
16,035
1,520
0
1,711
14,196
6,209
140
7,489
6,707
0
76,064
L
Cupid
K1NG KELS
Cupid
6,180
2,942
376
2,222
17,799
6,757
0
5,610
12,189
0
33,793
W
16,565
1,713
586
2,008
10,561
4,159
1,747
5,054
5,507
41,989
0
W
Ah Muzen Cab
Volutate
Ah Muzen Cab
16,011
7,894
0
2,155
15,307
9,137
1,426
10,950
4,357
0
90,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
41,875
222
Minions Killed
261
0
Camps Cleared
0
982,377
Distance Traveled
1,110,063
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,078
623
74
4
0
331,655
1
L
Cthulhu
12,759
608
94
4
0
373,062
7
W
Ne Zha
14,550
693
83
4
0
367,115
4
L
Cupid
12,813
610
54
3
0
277,660
1
W
Agni
13,401
638
50
2
0
358,827
3
W
Ah Muzen Cab
13,924
663
128
6
0
384,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role