Player Matchup

Da Ji
Da Ji
Churrit23
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Mancorizzon
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,882 Elo+
Party 1
Hel
Hel
ShadowsDark24
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 137L
1,584 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SrGomaSmurf
Cu Chulainn
Level 14
God Stats
2W - 0L
1,752 SR
Queue Stats
13W - 3L
1,869 Elo+
Party 1
The Morrigan
The Morrigan
TheOneFake
The Morrigan
Level 13
God Stats
2W - 0L
1,765 SR
Queue Stats
41W - 25L
1,848 Elo+
Party 1
Team Averages
Level 60
1,603 SR
1,737 Elo+

VS

Team Averages
Level 19
1,578 SR
1,631 Elo+
Neith
Neith
BigHeroHots
Neith
Level 14
God Stats
9W - 8L
1,273 SR
Queue Stats
236W - 246L
1,569 Elo+
Party 2
Anhur
Anhur
Bulluga655645
Anhur
Level 27
God Stats
41W - 34L
1,563 SR
Queue Stats
261W - 212L
1,628 Elo+
Solo
Apollo
Apollo
NiceManSam
Apollo
Level 9
God Stats
12W - 9L
1,856 SR
Queue Stats
48W - 34L
1,862 Elo+
Solo
Sun Wukong
Sun Wukong
Sharps32
Sun Wukong
Level 17
God Stats
52W - 38L
1,659 SR
Queue Stats
301W - 302L
1,577 Elo+
Party 2
Set
Set
odeffen
Set
Level 29
God Stats
11W - 8L
1,540 SR
Queue Stats
164W - 205L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Churrit23
Da Ji
13
5 / 4 / 6
7,894
564
5,652
11,379
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
Mancorizzon
Sun Wukong
12
3 / 3 / 7
7,108
508
3,996
10,090
7,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 7
8,640
617
8,999
9,880
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
SrGomaSmurf
Cu Chulainn
15
7 / 1 / 0
8,712
622
7,811
10,052
5,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
TheOneFake
The Morrigan
15
7 / 3 / 4
9,471
677
7,905
7,791
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 2
5,572
398
3,826
9,317
2,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 3 / 2
7,356
525
4,947
9,160
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
NiceManSam
Apollo
13
9 / 4 / 1
8,005
572
12,354
12,147
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Sharps32
Sun Wukong
12
1 / 4 / 1
6,875
491
6,220
9,234
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Set
11
1 / 6 / 2
6,913
494
4,620
9,998
6,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
26
Kills
13
14
Deaths
26
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
2
3
2
1
W
Da Ji
Churrit23
Da Ji
5
4
6
2
W
Sun Wukong
Mancorizzon
Sun Wukong
3
3
7
2.17
L
Apollo
NiceManSam
Apollo
9
4
1
2.38
W
4
3
7
2.5
L
Sun Wukong
Sharps32
Sun Wukong
1
4
1
0.38
W
Cu Chulainn
SrGomaSmurf
Cu Chulainn
7
1
0
7
W
The Morrigan
TheOneFake
The Morrigan
7
3
4
3
L
Set
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,363
Damage
31,967
49,192
Taken
49,856
23,076
Mitigated
22,162
21,567
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,826
1,096
0
1,315
9,317
2,179
0
1,792
7,485
0
22,411
L
4,947
2,667
0
2,572
9,160
2,670
0
4,373
4,737
0
40,675
W
Da Ji
Churrit23
Da Ji
5,652
1,375
0
3,616
11,379
4,467
0
0
11,379
0
44,929
W
Sun Wukong
Mancorizzon
Sun Wukong
3,996
993
0
2,396
10,090
7,519
0
0
10,090
0
26,026
L
Apollo
NiceManSam
Apollo
12,354
8,838
0
2,750
12,147
3,618
0
4,498
7,541
0
49,561
W
8,999
601
2,922
6,563
9,880
3,384
112
0
9,880
54,708
0
L
Sun Wukong
Sharps32
Sun Wukong
6,220
2,015
0
1,299
9,234
7,562
794
524
8,710
0
37,174
W
Cu Chulainn
SrGomaSmurf
Cu Chulainn
7,811
1,466
0
3,603
10,052
5,444
0
0
10,052
3,949
47,073
W
The Morrigan
TheOneFake
The Morrigan
7,905
1,071
0
2,467
7,791
2,262
0
0
7,791
61,325
2,211
L
Set
4,620
2,180
0
860
9,998
6,133
0
4,481
5,179
0
36,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,825
Gold Earned
34,721
459
Minions Killed
364
0
Camps Cleared
0
1,445,209
Distance Traveled
1,277,433
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,572
398
38
3
0
218,121
0
L
Anhur
7,356
525
92
7
0
249,986
6
W
Da Ji
7,894
564
82
6
0
287,096
2
W
Sun Wukong
7,108
508
39
3
0
300,625
3
L
Apollo
8,005
572
82
6
0
289,673
3
W
Hel
8,640
617
114
8
0
286,707
4
L
Sun Wukong
6,875
491
76
5
0
262,651
0
W
Cu Chulainn
8,712
622
97
7
0
308,837
0
W
The Morrigan
9,471
677
127
9
0
261,944
5
L
Set
6,913
494
76
5
0
257,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role