Player Matchup

Chronos
Chronos
 
Chronos
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
PainToPower
Tiamat
Level 109
God Stats
35W - 23L
1,505 SR
Queue Stats
326W - 273L
1,511 Elo+
Party 1
Fenrir
Fenrir
PaintoPower
Fenrir
Level 6
God Stats
9W - 7L
1,281 SR
Queue Stats
53W - 37L
1,387 Elo+
Party 1
Team Averages
Level 77
1,429 SR
1,466 Elo+

VS

Team Averages
Level 96
1,424 SR
1,434 Elo+
Sylvanus
Sylvanus
TingedAnt
Sylvanus
Level 100
God Stats
5W - 11L
1,487 SR
Queue Stats
155W - 182L
1,384 Elo+
Party 2
Mercury
Mercury
TrySOs0ft
Mercury
Level 159
God Stats
4W - 10L
1,348 SR
Queue Stats
96W - 118L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
yeetyeetbruh1
Kukulkan
Level 29
God Stats
4W - 11L
1,437 SR
Queue Stats
28W - 29L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
13 / 1 / 20
13,348
834
16,962
11,932
4,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
17
12 / 1 / 20
13,520
845
17,517
12,146
7,574
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
15
11 / 6 / 16
12,453
778
13,229
14,632
6,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TingedAnt
Sylvanus
13
2 / 11 / 5
10,734
671
7,866
27,329
20,950
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
TrySOs0ft
Mercury
13
2 / 16 / 1
10,088
631
8,878
18,910
5,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
yeetyeetbruh1
Kukulkan
13
1 / 10 / 3
9,820
614
7,018
13,627
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
14
36
Kills
5
8
Deaths
37
56
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
13
1
20
23
W
Tiamat
12
1
20
22
W
Fenrir
11
6
16
3.17
L
Sylvanus
TingedAnt
Sylvanus
2
11
5
0.41
L
Mercury
TrySOs0ft
Mercury
2
16
1
0.16
L
Kukulkan
yeetyeetbruh1
Kukulkan
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,708
Damage
23,762
38,710
Taken
59,866
18,310
Mitigated
31,818
8,944
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
16,962
4,134
0
1,953
11,932
4,476
2,491
5,783
6,149
63,963
0
W
Tiamat
17,517
2,805
205
5,195
12,146
7,574
174
3,847
8,299
71,930
0
W
Fenrir
13,229
5,961
0
1,591
14,632
6,260
567
5,385
8,465
0
24,227
L
Sylvanus
TingedAnt
Sylvanus
7,866
1,603
1,177
6,184
27,329
20,950
0
13,075
14,254
22,698
0
L
Mercury
TrySOs0ft
Mercury
8,878
5,185
490
1,244
18,910
5,928
0
10,678
8,232
0
33,230
L
Kukulkan
yeetyeetbruh1
Kukulkan
7,018
1,614
0
712
13,627
4,940
0
10,762
2,865
32,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,321
Gold Earned
30,642
186
Minions Killed
108
0
Camps Cleared
0
813,522
Distance Traveled
662,260
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,348
834
65
4
0
287,424
0
W
Tiamat
13,520
845
102
6
0
276,179
0
W
Fenrir
12,453
778
19
1
0
249,919
1
L
Sylvanus
10,734
671
24
2
0
225,672
2
L
Mercury
10,088
631
46
3
0
253,883
0
L
Kukulkan
9,820
614
38
2
0
182,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role