Player Matchup

Ra
Ra
BabySticks08
Ra
Level 26
God Stats
5W - 2L
1,645 SR
Queue Stats
111W - 116L
1,399 Elo+
Solo
Bakasura
Bakasura
BadCompany0521
Bakasura
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 52L
1,457 Elo+
Solo
Izanami
Izanami
BoltKindaCute
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Darivan58
Jormungandr
Level 9
God Stats
1W - 3L
1,160 SR
Queue Stats
5W - 13L
1,114 Elo+
Solo
Sun Wukong
Sun Wukong
KingDefen
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,394 Elo+

VS

Team Averages
Level 18
1,565 SR
1,290 Elo+
Artio
Artio
Azrael501
Artio
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 59L
1,283 Elo+
Party 1
Anubis
Anubis
Dragonshark13
Anubis
Level 22
God Stats
2W - 3L
1,686 SR
Queue Stats
5W - 6L
1,302 Elo+
Solo
Sun Wukong
Sun Wukong
Fenster05
Sun Wukong
Level 18
God Stats
11W - 6L
1,570 SR
Queue Stats
253W - 326L
1,377 Elo+
Party 1
Nemesis
Nemesis
kael343
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,141 Elo+
Solo
Medusa
Medusa
simplyhill
Medusa
Level 18
God Stats
1W - 2L
1,567 SR
Queue Stats
77W - 84L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 19
12,442
479
16,996
10,223
3,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
20
6 / 5 / 12
14,697
565
9,104
22,996
12,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
20
34 / 8 / 3
17,184
661
55,513
23,262
9,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Darivan58
Jormungandr
12
1 / 5 / 13
9,964
383
2,781
11,266
8,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
KingDefen
Sun Wukong
20
6 / 5 / 8
14,779
568
11,975
20,752
21,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Azrael501
Artio
16
2 / 9 / 10
10,410
400
7,115
30,630
28,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 12 / 4
10,298
396
11,090
15,743
7,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Fenster05
Sun Wukong
17
3 / 6 / 10
11,204
431
14,737
29,467
20,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
kael343
Nemesis
13
2 / 15 / 3
9,144
352
4,200
21,237
15,716
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
simplyhill
Medusa
20
11 / 9 / 4
13,719
528
21,314
21,642
9,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
55
50
Kills
24
27
Deaths
51
55
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artio
Azrael501
Artio
2
9
10
0.78
W
3
4
19
3.13
W
Bakasura
6
5
12
2.4
W
Izanami
34
8
3
4.44
W
Jormungandr
Darivan58
Jormungandr
1
5
13
1.5
L
6
12
4
0.67
L
Sun Wukong
Fenster05
Sun Wukong
3
6
10
1.33
W
Sun Wukong
KingDefen
Sun Wukong
6
5
8
2
L
Nemesis
kael343
Nemesis
2
15
3
0.23
L
Medusa
simplyhill
Medusa
11
9
4
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,369
Damage
58,456
88,499
Taken
118,719
55,242
Mitigated
81,150
22,102
Healing
16,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Azrael501
Artio
7,115
1,541
474
4,775
30,630
28,003
678
5,042
25,227
36,927
0
W
16,996
1,084
3,219
1,243
10,223
3,988
1,460
2,595
7,628
60,855
0
W
Bakasura
9,104
4,609
362
9,568
22,996
12,178
8,164
2,960
20,036
0
105,109
W
Izanami
55,513
46,324
402
5,840
23,262
9,107
7,287
5,074
18,188
0
137,855
W
Jormungandr
Darivan58
Jormungandr
2,781
1,415
534
260
11,266
8,162
657
4,159
7,107
17,562
0
L
11,090
946
0
1,271
15,743
7,073
0
4,014
11,689
45,306
0
L
Sun Wukong
Fenster05
Sun Wukong
14,737
2,866
0
9,762
29,467
20,545
661
2,948
26,324
0
74,939
W
Sun Wukong
KingDefen
Sun Wukong
11,975
2,102
0
674
20,752
21,807
1,258
3,417
17,335
0
86,554
L
Nemesis
kael343
Nemesis
4,200
3,074
0
583
21,237
15,716
865
5,243
15,842
0
18,446
L
Medusa
simplyhill
Medusa
21,314
12,109
0
0
21,642
9,813
1,467
2,530
19,112
0
88,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,066
Gold Earned
54,775
630
Minions Killed
425
0
Camps Cleared
0
2,310,120
Distance Traveled
1,836,280
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,410
400
60
2
0
415,258
0
W
Ra
12,442
479
100
4
0
430,364
1
W
Bakasura
14,697
565
187
7
0
525,292
0
W
Izanami
17,184
661
180
7
0
434,806
0
W
Jormungandr
9,964
383
19
1
0
438,819
0
L
Anubis
10,298
396
69
3
0
264,379
0
L
Sun Wukong
11,204
431
141
5
0
437,769
1
W
Sun Wukong
14,779
568
144
6
0
480,839
1
L
Nemesis
9,144
352
29
1
0
325,326
0
L
Medusa
13,719
528
126
5
0
393,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role