Player Matchup

Mercury
Mercury
AloNsoYouNG
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ghost_Apollo-Br
Ra
Level 16
God Stats
6W - 5L
1,598 SR
Queue Stats
40W - 37L
1,423 Elo+
Party 1
Artemis
Artemis
LaVaquitaLola
Artemis
Level 4
God Stats
0W - 3L
1,234 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 2
Freya
Freya
Nao-me-mataFDP
Freya
Level 26
God Stats
4W - 5L
1,781 SR
Queue Stats
82W - 78L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
RainInAugust
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,149 Elo+
Party 2
Team Averages
Level 16
1,523 SR
1,339 Elo+

VS

Team Averages
Level 22
1,666 SR
1,465 Elo+
Sun Wukong
Sun Wukong
AxelTM
Sun Wukong
Level 27
God Stats
15W - 10L
1,699 SR
Queue Stats
130W - 136L
1,521 Elo+
Solo
Freya
Freya
Holepro32
Freya
Level 26
God Stats
1W - 0L
1,806 SR
Queue Stats
76W - 51L
1,555 Elo+
Solo
Cerberus
Cerberus
SgtoPneAlviento
Cerberus
Level 25
God Stats
5W - 1L
1,721 SR
Queue Stats
94W - 73L
1,553 Elo+
Solo
Heimdallr
Heimdallr
YoungKrenk
Heimdallr
Level 17
God Stats
11W - 9L
1,496 SR
Queue Stats
19W - 18L
1,349 Elo+
Party 3
Tsukuyomi
Tsukuyomi
brownie
Tsukuyomi
Level 17
God Stats
10W - 4L
1,607 SR
Queue Stats
19W - 18L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AloNsoYouNG
Mercury
11
4 / 1 / 1
6,533
653
5,716
7,081
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
4,786
479
1,371
2,575
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
4
0 / 5 / 0
3,805
381
555
3,631
606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 1
5,007
501
2,870
6,220
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
RainInAugust
Cthulhu
6
0 / 1 / 1
4,047
405
2,524
4,791
1,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AxelTM
Sun Wukong
10
0 / 1 / 0
5,632
563
2,284
5,328
2,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Holepro32
Freya
10
1 / 2 / 2
5,877
588
3,286
4,828
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
9
0 / 0 / 7
5,878
588
3,675
5,839
2,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
YoungKrenk
Heimdallr
10
7 / 1 / 0
6,072
607
4,422
3,957
1,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
brownie
Tsukuyomi
11
2 / 1 / 2
6,021
602
3,001
5,573
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
10
10
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
AloNsoYouNG
Mercury
4
1
1
4.5
W
Sun Wukong
AxelTM
Sun Wukong
0
1
0
0
L
0
0
0
0
W
Freya
Holepro32
Freya
1
2
2
1
L
Artemis
0
5
0
0
L
1
3
1
0.5
L
Cthulhu
RainInAugust
Cthulhu
0
1
1
0.5
W
Cerberus
0
0
7
3.5
W
Heimdallr
YoungKrenk
Heimdallr
7
1
0
7
W
Tsukuyomi
brownie
Tsukuyomi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,036
Damage
16,668
24,298
Taken
25,525
7,506
Mitigated
9,637
5,939
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AloNsoYouNG
Mercury
5,716
2,805
0
485
7,081
2,189
0
647
6,434
0
39,776
W
Sun Wukong
AxelTM
Sun Wukong
2,284
198
0
403
5,328
2,320
86
1,007
4,153
0
32,229
L
1,371
42
261
744
2,575
505
0
1,022
1,553
24,365
0
W
Freya
Holepro32
Freya
3,286
1,184
0
2,170
4,828
1,768
0
2,340
2,488
26,196
2,152
L
Artemis
555
229
0
0
3,631
606
0
1,157
2,474
0
6,963
L
2,870
1,420
99
2,322
6,220
2,300
0
2,986
3,234
17,122
1,471
L
Cthulhu
RainInAugust
Cthulhu
2,524
310
0
2,028
4,791
1,906
0
929
3,862
8,412
0
W
Cerberus
3,675
232
0
2,408
5,839
2,424
203
1,124
4,536
22,329
0
W
Heimdallr
YoungKrenk
Heimdallr
4,422
2,278
0
1,104
3,957
1,299
1,444
1,174
2,683
0
25,678
W
Tsukuyomi
brownie
Tsukuyomi
3,001
599
0
2,563
5,573
1,826
912
334
5,214
0
30,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,178
Gold Earned
29,480
211
Minions Killed
289
0
Camps Cleared
0
856,715
Distance Traveled
959,769
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,533
653
84
8
0
212,140
2
W
Sun Wukong
5,632
563
64
6
0
198,254
1
L
Ra
4,786
479
61
6
0
179,961
6
W
Freya
5,877
588
60
6
0
177,582
1
L
Artemis
3,805
381
18
2
0
125,231
1
L
Freya
5,007
501
36
4
0
168,924
2
L
Cthulhu
4,047
405
12
1
0
170,459
0
W
Cerberus
5,878
588
42
4
0
187,668
4
W
Heimdallr
6,072
607
52
5
0
189,403
3
W
Tsukuyomi
6,021
602
71
7
0
206,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role