Player Matchup

Gilgamesh
Gilgamesh
DrStuds
Gilgamesh
Level 68
God Stats
27W - 26L
1,620 SR
Queue Stats
51W - 49L
1,582 Elo+
Party 3
Sol
Sol
Swayvos
Sol
Level 24
God Stats
4W - 3L
1,740 SR
Queue Stats
24W - 22L
1,526 Elo+
Party 1
Hercules
Hercules
TheaRauser
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,556 Elo+
Party 1
Neith
Neith
candyman67
Neith
Level 7
God Stats
3W - 7L
1,464 SR
Queue Stats
13W - 23L
1,523 Elo+
Party 3
Thor
Thor
skippyunicorn
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 52L
1,611 Elo+
Party 1
Team Averages
Level 32
1,565 SR
1,559 Elo+

VS

Team Averages
Level 23
1,727 SR
1,583 Elo+
Cthulhu
Cthulhu
Cobalt S0ul
Cthulhu
Level 29
God Stats
202W - 146L
1,602 SR
Queue Stats
407W - 380L
1,482 Elo+
Solo
Ah Puch
Ah Puch
GoRideaWave
Ah Puch
Level 26
God Stats
4W - 1L
1,881 SR
Queue Stats
16W - 15L
1,656 Elo+
Party 2
Jing Wei
Jing Wei
Roochies
Jing Wei
Level 27
God Stats
8W - 4L
1,573 SR
Queue Stats
169W - 159L
1,547 Elo+
Solo
Izanami
Izanami
Sukpoi
Izanami
Level 26
God Stats
7W - 4L
1,654 SR
Queue Stats
9W - 12L
1,612 Elo+
Party 2
Nemesis
Nemesis
TheOogiBoogie
Nemesis
Level 7
God Stats
5W - 0L
1,926 SR
Queue Stats
8W - 3L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrStuds
Gilgamesh
20
10 / 9 / 10
15,396
1,026
25,304
36,224
41,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
20
5 / 6 / 13
14,415
961
28,614
20,606
5,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
TheaRauser
Hercules
19
6 / 6 / 12
13,435
896
13,705
29,680
25,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
18
0 / 7 / 6
11,964
798
3,561
13,995
5,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
1 / 6 / 15
13,070
871
15,109
19,332
14,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cobalt S0ul
Cthulhu
20
6 / 2 / 22
15,549
1,037
24,258
25,147
29,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
GoRideaWave
Ah Puch
20
13 / 2 / 14
16,724
1,115
44,338
11,524
5,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Roochies
Jing Wei
20
9 / 5 / 14
14,970
998
19,448
19,019
7,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Sukpoi
Izanami
20
5 / 4 / 18
14,872
991
19,734
16,257
7,140
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
19
1 / 9 / 9
12,365
824
4,936
17,410
11,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
111
22
Kills
34
34
Deaths
22
56
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cobalt S0ul
Cthulhu
6
2
22
8.5
L
Gilgamesh
DrStuds
Gilgamesh
10
9
10
1.67
W
Ah Puch
GoRideaWave
Ah Puch
13
2
14
10
W
Jing Wei
Roochies
Jing Wei
9
5
14
3.2
W
Izanami
Sukpoi
Izanami
5
4
18
3.5
L
Sol
5
6
13
1.92
W
Nemesis
1
9
9
0.61
L
Hercules
TheaRauser
Hercules
6
6
12
2
L
Neith
0
7
6
0.43
L
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,293
Damage
112,714
119,837
Taken
89,357
92,561
Mitigated
60,822
16,972
Healing
19,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cobalt S0ul
Cthulhu
24,258
968
727
8,182
25,147
29,296
0
6,836
18,191
44,041
0
L
Gilgamesh
DrStuds
Gilgamesh
25,304
7,691
0
352
36,224
41,245
0
17,585
18,281
0
63,865
W
Ah Puch
GoRideaWave
Ah Puch
44,338
775
0
1,350
11,524
5,010
0
2,697
8,752
61,699
0
W
Jing Wei
Roochies
Jing Wei
19,448
16,195
0
4,462
19,019
7,701
0
5,812
12,957
0
58,859
W
Izanami
Sukpoi
Izanami
19,734
14,304
0
4,079
16,257
7,140
0
7,040
9,142
0
63,562
L
Sol
28,614
9,231
0
5,051
20,606
5,603
0
15,674
4,757
62,049
0
W
Nemesis
4,936
1,427
0
752
17,410
11,675
0
6,229
11,031
0
7,413
L
Hercules
TheaRauser
Hercules
13,705
2,496
0
5,428
29,680
25,666
0
18,625
10,713
0
20,402
L
Neith
3,561
2,178
389
658
13,995
5,194
0
6,411
7,459
0
19,994
L
15,109
2,710
0
5,094
19,332
14,853
0
9,106
10,031
0
36,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,280
Gold Earned
74,480
280
Minions Killed
300
7
Camps Cleared
6
1,461,861
Distance Traveled
1,436,996
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,549
1,037
61
4
2
318,245
1
L
Gilgamesh
15,396
1,026
73
5
2
321,874
1
W
Ah Puch
16,724
1,115
37
2
0
297,410
1
W
Jing Wei
14,970
998
68
5
1
304,895
1
W
Izanami
14,872
991
130
9
2
259,625
0
L
Sol
14,415
961
84
6
2
291,799
0
W
Nemesis
12,365
824
4
0
1
256,821
0
L
Hercules
13,435
896
22
1
1
319,875
1
L
Neith
11,964
798
46
3
0
238,583
0
L
Thor
13,070
871
55
4
2
289,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role