Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Bearcubs128
Zhong Kui
Level 107
God Stats
4W - 2L
1,636 SR
Queue Stats
113W - 110L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
TurboGlueEater
Cthulhu
Level 16
God Stats
6W - 6L
1,422 SR
Queue Stats
8W - 10L
1,253 Elo+
Party 1
Team Averages
Level 57
1,519 SR
1,394 Elo+

VS

Team Averages
Level 81
1,367 SR
1,333 Elo+
Gilgamesh
Gilgamesh
Brok3nArrow2411
Gilgamesh
Level 119
God Stats
21W - 17L
1,520 SR
Queue Stats
191W - 237L
1,422 Elo+
Party 2
Cerberus
Cerberus
YaDisMyGame
Cerberus
Level 23
God Stats
12W - 12L
1,456 SR
Queue Stats
88W - 122L
1,318 Elo+
Party 2
Olorun
Olorun
lmPickIeRiiiick
Olorun
Level 102
God Stats
3W - 11L
1,125 SR
Queue Stats
56W - 66L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 10 / 5
12,336
561
12,664
20,762
7,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Bearcubs128
Zhong Kui
16
2 / 5 / 7
12,310
560
23,062
20,745
12,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 4
12,071
549
15,710
22,676
25,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brok3nArrow2411
Gilgamesh
18
9 / 0 / 8
16,008
728
19,666
19,343
16,642
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
YaDisMyGame
Cerberus
16
4 / 3 / 12
13,648
620
14,772
27,148
24,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 6 / 9
14,475
658
18,001
20,651
10,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
9
Kills
20
20
Deaths
9
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
10
5
0.65
L
Zhong Kui
Bearcubs128
Zhong Kui
2
5
7
1.1
W
Gilgamesh
Brok3nArrow2411
Gilgamesh
9
0
8
13
L
3
5
4
1
W
Cerberus
YaDisMyGame
Cerberus
4
3
12
3.33
W
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,436
Damage
52,439
64,183
Taken
67,142
44,815
Mitigated
51,401
10,729
Healing
24,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
12,664
4,390
0
1,076
20,762
7,344
0
9,933
10,829
0
34,807
L
Zhong Kui
Bearcubs128
Zhong Kui
23,062
1,540
0
8,567
20,745
12,408
96
12,031
8,714
71,354
0
W
Gilgamesh
Brok3nArrow2411
Gilgamesh
19,666
4,375
980
2,482
19,343
16,642
878
9,130
9,938
0
59,694
L
15,710
280
442
644
22,676
25,063
0
11,154
11,522
53,322
0
W
Cerberus
YaDisMyGame
Cerberus
14,772
1,497
602
9,678
27,148
24,277
0
13,592
12,965
51,776
0
W
18,001
9,772
1,928
8,841
20,651
10,482
2,204
15,224
5,277
84,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,717
Gold Earned
44,131
191
Minions Killed
260
0
Camps Cleared
0
1,058,292
Distance Traveled
1,188,087
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,336
561
34
2
0
345,059
2
L
Zhong Kui
12,310
560
112
5
0
317,686
2
W
Gilgamesh
16,008
728
55
3
0
452,491
1
L
Cthulhu
12,071
549
45
2
0
395,547
0
W
Cerberus
13,648
620
108
5
0
397,608
4
W
Olorun
14,475
658
97
4
0
337,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role