Player Matchup

Thor
Thor
Anthonytoofly24
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 2
Medusa
Medusa
BryNika
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,490 Elo+
Solo
Neith
Neith
Eternal-Ragerr
Neith
Level 28
God Stats
5W - 5L
1,464 SR
Queue Stats
29W - 29L
1,362 Elo+
Party 2
Zeus
Zeus
Magneticharg
Zeus
Level 7
God Stats
0W - 2L
1,128 SR
Queue Stats
4W - 6L
1,132 Elo+
Solo
Sun Wukong
Sun Wukong
vasesqueeze
Sun Wukong
Level 18
God Stats
0W - 3L
1,046 SR
Queue Stats
11W - 24L
1,322 Elo+
Solo
Team Averages
Level 17
1,328 SR
1,396 Elo+

VS

Team Averages
Level 17
1,450 SR
1,385 Elo+
Kuzenbo
Kuzenbo
Barst
Kuzenbo
Level 16
God Stats
11W - 10L
1,536 SR
Queue Stats
118W - 116L
1,463 Elo+
Party 1
Fenrir
Fenrir
CrocodileKingg
Fenrir
Level 17
God Stats
11W - 7L
1,599 SR
Queue Stats
180W - 171L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
DaggerDaddy1
Cthulhu
Level 17
God Stats
2W - 1L
1,342 SR
Queue Stats
27W - 29L
1,433 Elo+
Solo
Ne Zha
Ne Zha
JuSiBuSai
Ne Zha
Level 29
God Stats
25W - 40L
1,267 SR
Queue Stats
482W - 539L
1,290 Elo+
Solo
Jormungandr
Jormungandr
Maddox424
Jormungandr
Level 8
God Stats
7W - 4L
1,506 SR
Queue Stats
57W - 45L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 7
10,327
861
7,200
16,415
5,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
BryNika
Medusa
18
7 / 8 / 5
13,288
1,107
21,465
18,268
6,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 7
11,532
961
16,465
16,091
6,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 8 / 7
12,320
1,027
24,884
19,451
9,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
vasesqueeze
Sun Wukong
16
0 / 12 / 5
10,174
848
2,913
20,769
14,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

79

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Barst
Kuzenbo
19
1 / 0 / 28
11,704
975
11,645
17,082
24,474
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
18 / 4 / 12
14,178
1,182
19,149
15,258
14,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
DaggerDaddy1
Cthulhu
19
4 / 3 / 21
11,846
987
18,261
18,442
13,311
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
JuSiBuSai
Ne Zha
20
11 / 3 / 17
13,201
1,100
13,662
11,620
5,821
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Maddox424
Jormungandr
19
8 / 3 / 20
12,568
1,047
19,622
17,095
21,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
140
13
Kills
42
42
Deaths
13
31
Assists
98
Player
Kills
Deaths
Assists
KDA
L
0
10
7
0.35
W
Kuzenbo
Barst
Kuzenbo
1
0
28
15
L
Medusa
BryNika
Medusa
7
8
5
1.19
W
18
4
12
6
W
Cthulhu
DaggerDaddy1
Cthulhu
4
3
21
4.83
L
3
4
7
1.63
W
Ne Zha
JuSiBuSai
Ne Zha
11
3
17
6.5
W
Jormungandr
Maddox424
Jormungandr
8
3
20
6
L
3
8
7
0.81
L
Sun Wukong
vasesqueeze
Sun Wukong
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,927
Damage
82,339
90,994
Taken
79,497
41,811
Mitigated
79,257
3,492
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,200
4,886
255
515
16,415
5,564
0
10,479
5,936
0
14,216
W
Kuzenbo
Barst
Kuzenbo
11,645
3,004
1,060
1,050
17,082
24,474
0
4,691
12,391
21,767
0
L
Medusa
BryNika
Medusa
21,465
13,985
0
0
18,268
6,434
0
8,308
9,935
0
51,341
W
19,149
4,149
0
1,461
15,258
14,282
0
3,368
11,890
0
25,054
W
Cthulhu
DaggerDaddy1
Cthulhu
18,261
1,353
172
918
18,442
13,311
0
6,363
12,079
32,689
0
L
16,465
9,266
0
1,592
16,091
6,016
0
5,819
10,247
0
37,961
W
Ne Zha
JuSiBuSai
Ne Zha
13,662
5,734
0
851
11,620
5,821
0
4,666
6,954
0
28,728
W
Jormungandr
Maddox424
Jormungandr
19,622
3,400
175
1,401
17,095
21,369
0
6,062
11,033
45,484
0
L
24,884
3,827
0
1,130
19,451
9,377
0
11,536
7,915
54,612
0
L
Sun Wukong
vasesqueeze
Sun Wukong
2,913
2,268
0
0
20,769
14,420
0
13,386
7,333
278
12,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,641
Gold Earned
63,497
191
Minions Killed
157
5
Camps Cleared
4
941,099
Distance Traveled
1,052,169
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,327
861
16
1
0
184,837
0
W
Kuzenbo
11,704
975
12
1
1
208,866
0
L
Medusa
13,288
1,107
47
4
0
239,053
1
W
Fenrir
14,178
1,182
17
1
1
218,431
0
W
Cthulhu
11,846
987
31
3
0
220,552
1
L
Neith
11,532
961
36
3
2
197,543
0
W
Ne Zha
13,201
1,100
38
3
0
194,326
0
W
Jormungandr
12,568
1,047
59
5
2
209,994
0
L
Zeus
12,320
1,027
73
6
2
175,347
0
L
Sun Wukong
10,174
848
19
2
1
144,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role