Player Matchup

Vulcan
Vulcan
Masters
Acipere
Vulcan
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Masters
Cueball22
Apollo
Masters
Level 144
God Stats
66W - 50L
1,664 SR
Queue Stats
573W - 582L
2,485 MMR
Solo
Zhong Kui
Zhong Kui
Masters
GayDavesDad
Zhong Kui
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Masters
HealAndPeel
Odin
Masters
Level 108
God Stats
6W - 5L
1,776 SR
Queue Stats
160W - 143L
2,558 MMR
Solo
Neith
Neith
Diamond IV
Marvalz
Neith
Diamond IV
Level 160
God Stats
4W - 1L
1,905 SR
Queue Stats
110W - 84L
2,319 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,669 SR
2,072 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,758 SR
2,479 MMR
Ganesha
Ganesha
Diamond II
BlargstarOne
Ganesha
Diamond II
Level 160
God Stats
13W - 11L
1,621 SR
Queue Stats
208W - 176L
2,319 MMR
Solo
Raijin
Raijin
Masters
Corlione1
Raijin
Masters
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
809W - 750L
2,365 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Masters
Klenzi
Ah Muzen Cab
Masters
Level 49
God Stats
47W - 9L
1,918 SR
Queue Stats
93W - 26L
2,844 MMR
Party 1
Danzaburou
Danzaburou
Diamond I
TheLastShad0w
Danzaburou
Diamond I
Level 158
God Stats
21W - 1L
1,879 SR
Queue Stats
72W - 31L
2,609 MMR
Party 1
Fenrir
Fenrir
Diamond IV
iTzAngel7u7
Fenrir
Diamond IV
Level 159
God Stats
3W - 1L
1,871 SR
Queue Stats
51W - 25L
2,257 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Acipere
Vulcan
12
1 / 4 / 2
7,178
479
5,466
6,311
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Cueball22
Apollo
12
1 / 6 / 1
7,144
476
6,045
13,773
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
GayDavesDad
Zhong Kui
13
2 / 3 / 2
7,508
501
6,582
7,505
4,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 4
7,050
470
3,810
9,171
5,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Marvalz
Neith
13
2 / 4 / 2
7,933
529
7,389
10,940
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetTsukuyomiTiamatAthenaGuan Yu

VS

Bans
JanusSobekAnubisAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlargstarOne
Ganesha
12
0 / 2 / 10
7,754
517
4,479
10,854
7,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
Corlione1
Raijin
17
5 / 1 / 4
9,971
665
9,242
8,566
3,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Klenzi
Ah Muzen Cab
15
3 / 2 / 4
9,132
609
9,491
11,225
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
TheLastShad0w
Danzaburou
15
5 / 1 / 5
9,377
625
7,706
8,617
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
14
6 / 1 / 2
8,698
580
4,870
9,427
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
19
19
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Acipere
Vulcan
1
4
2
0.5
W
Ganesha
BlargstarOne
Ganesha
0
2
10
2.5
W
Raijin
Corlione1
Raijin
5
1
4
7
L
Apollo
Cueball22
Apollo
1
6
1
0.25
L
Zhong Kui
GayDavesDad
Zhong Kui
2
3
2
1
L
1
2
4
1.5
W
Ah Muzen Cab
Klenzi
Ah Muzen Cab
3
2
4
2.5
L
Neith
Marvalz
Neith
2
4
2
0.75
W
Danzaburou
TheLastShad0w
Danzaburou
5
1
5
7.5
W
Fenrir
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,292
Damage
35,788
47,700
Taken
48,689
20,389
Mitigated
22,568
14,074
Healing
20,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Acipere
Vulcan
5,466
1,293
0
781
6,311
1,956
0
994
5,317
47,207
0
W
Ganesha
BlargstarOne
Ganesha
4,479
607
0
1,224
10,854
7,335
0
2,765
7,997
24,624
0
W
Raijin
Corlione1
Raijin
9,242
1,225
0
4,934
8,566
3,630
241
896
7,670
73,764
0
L
Apollo
Cueball22
Apollo
6,045
3,290
0
4,176
13,773
4,472
0
8,232
5,541
0
39,578
L
Zhong Kui
GayDavesDad
Zhong Kui
6,582
799
0
2,368
7,505
4,502
0
2,162
5,343
50,652
0
L
3,810
1,357
0
2,732
9,171
5,966
0
1,602
7,569
0
16,266
W
Ah Muzen Cab
Klenzi
Ah Muzen Cab
9,491
5,050
0
7,255
11,225
4,311
1,536
2,629
8,596
0
73,376
L
Neith
Marvalz
Neith
7,389
4,168
0
4,017
10,940
3,493
236
731
10,209
0
49,427
W
Danzaburou
TheLastShad0w
Danzaburou
7,706
2,955
0
3,010
8,617
3,157
0
3,243
5,230
0
55,068
W
Fenrir
4,870
1,222
0
3,810
9,427
4,135
0
2,195
7,148
0
56,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,813
Gold Earned
44,932
437
Minions Killed
544
0
Camps Cleared
0
1,463,620
Distance Traveled
1,550,524
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,178
479
105
7
0
325,886
7
W
Ganesha
7,754
517
11
1
0
320,539
6
W
Raijin
9,971
665
144
10
0
266,802
4
L
Apollo
7,144
476
91
6
0
273,367
1
L
Zhong Kui
7,508
501
100
7
0
285,613
4
L
Odin
7,050
470
34
2
0
317,600
5
W
Ah Muzen Cab
9,132
609
144
10
0
303,940
1
L
Neith
7,933
529
107
7
0
261,154
7
W
Danzaburou
9,377
625
131
9
0
314,380
2
W
Fenrir
8,698
580
114
8
0
344,863
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role