Player Matchup

Anubis
Anubis
JakeWood21
Anubis
Level 17
God Stats
34W - 13L
1,625 SR
Queue Stats
43W - 33L
1,347 Elo+
Solo
Vamana
Vamana
KingOGhost
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LordMegatron888
Sylvanus
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 53L
1,041 Elo+
Solo
Cerberus
Cerberus
MRbooberry8154
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
revan11111
Scylla
Level 19
God Stats
1W - 1L
1,511 SR
Queue Stats
30W - 68L
1,249 Elo+
Solo
Team Averages
Level 12
1,527 SR
1,327 Elo+

VS

Team Averages
Level 24
1,386 SR
1,242 Elo+
Danzaburou
Danzaburou
GingerBoY1321
Danzaburou
Level 29
God Stats
107W - 111L
1,478 SR
Queue Stats
230W - 283L
1,283 Elo+
Solo
Neith
Neith
Its SMOKE2273
Neith
Level 13
God Stats
27W - 24L
1,507 SR
Queue Stats
27W - 26L
1,342 Elo+
Solo
Kukulkan
Kukulkan
catghostRHD
Kukulkan
Level 16
God Stats
3W - 1L
1,264 SR
Queue Stats
141W - 184L
984 Elo+
Party 1
Bacchus
Bacchus
rhyanpaablo
Bacchus
Level 44
God Stats
2W - 6L
1,235 SR
Queue Stats
100W - 111L
1,289 Elo+
Party 1
Pele
Pele
slufoot69
Pele
Level 16
God Stats
3W - 2L
1,447 SR
Queue Stats
10W - 15L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JakeWood21
Anubis
18
10 / 11 / 1
11,885
495
19,864
26,061
14,157
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
KingOGhost
Vamana
17
11 / 8 / 6
12,626
526
20,089
21,593
14,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
15
7 / 7 / 6
10,818
451
11,369
22,885
18,393
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
13
0 / 12 / 5
8,874
370
5,638
24,444
14,503
Shoes

Shoes

+6%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
revan11111
Scylla
8
0 / 13 / 3
7,007
292
109
10,159
1,742

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GingerBoY1321
Danzaburou
19
17 / 2 / 9
15,377
641
26,066
17,504
7,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 8 / 5
12,940
539
13,470
17,890
6,064
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
catghostRHD
Kukulkan
16
4 / 5 / 12
11,890
495
11,975
11,179
3,711
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
rhyanpaablo
Bacchus
15
3 / 10 / 14
11,012
459
8,113
27,063
28,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
20
21 / 4 / 8
14,695
612
26,430
21,154
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
99
28
Kills
51
51
Deaths
29
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GingerBoY1321
Danzaburou
17
2
9
10.75
W
6
8
5
1.06
L
Anubis
JakeWood21
Anubis
10
11
1
0.95
L
Vamana
KingOGhost
Vamana
11
8
6
1.75
L
Sylvanus
7
7
6
1.43
L
Cerberus
0
12
5
0.21
W
Kukulkan
catghostRHD
Kukulkan
4
5
12
2
L
Scylla
revan11111
Scylla
0
13
3
0.12
W
Bacchus
rhyanpaablo
Bacchus
3
10
14
1
W
Pele
21
4
8
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,069
Damage
86,054
105,142
Taken
94,790
63,503
Mitigated
52,570
19,214
Healing
26,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GingerBoY1321
Danzaburou
26,066
11,150
219
8,878
17,504
7,787
3,252
6,994
10,510
0
93,914
W
13,470
8,051
0
1,557
17,890
6,064
6,257
8,202
9,688
0
71,282
L
Anubis
JakeWood21
Anubis
19,864
1,624
0
7,868
26,061
14,157
925
2,881
23,180
82,231
0
L
Vamana
KingOGhost
Vamana
20,089
11,852
0
4,244
21,593
14,708
280
3,712
17,855
362
45,019
L
Sylvanus
11,369
4,647
832
2,662
22,885
18,393
102
5,803
16,966
37,287
5,696
L
Cerberus
5,638
1,324
0
3,608
24,444
14,503
0
5,846
18,558
30,388
0
W
Kukulkan
catghostRHD
Kukulkan
11,975
3,228
255
1,835
11,179
3,711
2,769
5,212
5,967
51,715
0
L
Scylla
revan11111
Scylla
109
109
0
0
10,159
1,742
0
1,630
8,495
1,104
0
W
Bacchus
rhyanpaablo
Bacchus
8,113
1,376
2,296
4,348
27,063
28,290
855
7,900
19,163
28,599
0
W
Pele
26,430
6,972
486
6,606
21,154
6,718
458
8,043
13,111
0
109,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,210
Gold Earned
65,914
327
Minions Killed
524
0
Camps Cleared
0
1,761,506
Distance Traveled
1,985,992
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,377
641
110
5
0
390,050
1
W
Neith
12,940
539
129
5
0
321,479
0
L
Anubis
11,885
495
137
6
0
309,952
0
L
Vamana
12,626
526
56
2
0
459,232
0
L
Sylvanus
10,818
451
69
3
0
354,591
1
L
Cerberus
8,874
370
61
3
0
318,757
2
W
Kukulkan
11,890
495
119
5
0
355,947
2
L
Scylla
7,007
292
4
0
0
318,974
0
W
Bacchus
11,012
459
36
2
0
445,473
5
W
Pele
14,695
612
130
5
0
473,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role