Player Matchup

Eset
Eset
Conner8905
Eset
Level 148
God Stats
2W - 7L
1,384 SR
Queue Stats
858W - 873L
1,453 Elo+
Party 1
Bacchus
Bacchus
GP Gimli
Bacchus
Level 61
God Stats
6W - 3L
1,430 SR
Queue Stats
87W - 101L
1,457 Elo+
Party 1
Cupid
Cupid
Kaners169
Cupid
Level 127
God Stats
16W - 16L
1,557 SR
Queue Stats
461W - 549L
1,453 Elo+
Party 1
Chang'e
Chang'e
MonochromeSnow
Chang'e
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
iPxidz
Guan Yu
Level 67
God Stats
3W - 1L
1,312 SR
Queue Stats
335W - 364L
1,464 Elo+
Party 1
Team Averages
Level 110
1,437 SR
1,483 Elo+

VS

Team Averages
Level 76
1,450 SR
1,303 Elo+
Baba Yaga
Baba Yaga
FunkyFresco
Baba Yaga
Level 108
God Stats
1W - 1L
1,665 SR
Queue Stats
5W - 4L
1,314 Elo+
Solo
Ymir
Ymir
LOGANYIYO
Ymir
Level 56
God Stats
58W - 37L
1,410 SR
Queue Stats
489W - 538L
1,340 Elo+
Solo
Apollo
Apollo
PAJAMAS13
Apollo
Level 106
God Stats
5W - 3L
1,353 SR
Queue Stats
215W - 206L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
Sensei Abyss
Gilgamesh
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,212 Elo+
Solo
Rama
Rama
TheSchwartz2017
Rama
Level 54
God Stats
15W - 30L
1,323 SR
Queue Stats
151W - 213L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 8
12,369
651
18,482
15,540
7,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
GP Gimli
Bacchus
14
2 / 3 / 14
9,786
515
5,484
16,748
18,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
Kaners169
Cupid
15
3 / 2 / 8
9,935
523
8,842
11,350
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
14 / 1 / 11
12,320
648
22,458
20,843
9,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
iPxidz
Guan Yu
16
6 / 3 / 11
11,074
583
8,625
21,786
24,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FunkyFresco
Baba Yaga
12
0 / 8 / 3
7,582
399
9,095
15,530
6,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
14
3 / 5 / 3
9,903
521
9,962
21,553
14,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
PAJAMAS13
Apollo
8
2 / 8 / 0
7,227
380
4,687
10,490
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Sensei Abyss
Gilgamesh
14
3 / 10 / 1
9,157
482
7,471
16,773
8,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 9 / 3
8,422
443
6,720
15,568
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
40
Kills
9
11
Deaths
40
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
15
2
8
9.5
L
Baba Yaga
FunkyFresco
Baba Yaga
0
8
3
0.19
W
Bacchus
GP Gimli
Bacchus
2
3
14
3
W
Cupid
Kaners169
Cupid
3
2
8
3.5
L
Ymir
3
5
3
0.9
W
14
1
11
19.5
L
Apollo
PAJAMAS13
Apollo
2
8
0
0.25
L
Gilgamesh
Sensei Abyss
Gilgamesh
3
10
1
0.35
L
1
9
3
0.28
W
Guan Yu
iPxidz
Guan Yu
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,891
Damage
37,935
86,267
Taken
79,914
64,166
Mitigated
38,450
44,615
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,482
901
2,782
6,404
15,540
7,171
1,577
3,008
12,532
87,224
0
L
Baba Yaga
FunkyFresco
Baba Yaga
9,095
444
0
1,319
15,530
6,294
0
8,870
6,610
35,619
0
W
Bacchus
GP Gimli
Bacchus
5,484
799
0
2,587
16,748
18,759
535
5,549
11,199
16,898
0
W
Cupid
Kaners169
Cupid
8,842
3,546
550
3,280
11,350
4,191
3,269
2,826
8,524
0
75,078
L
Ymir
9,962
356
1,296
2,768
21,553
14,692
0
12,998
8,480
37,863
0
W
22,458
3,162
7,211
13,080
20,843
9,514
2,282
7,511
13,332
84,368
0
L
Apollo
PAJAMAS13
Apollo
4,687
2,294
0
1,640
10,490
3,431
184
6,555
3,860
0
21,342
L
Gilgamesh
Sensei Abyss
Gilgamesh
7,471
1,297
0
260
16,773
8,705
0
9,277
7,246
0
30,415
L
6,720
5,586
0
2,729
15,568
5,328
4,531
8,724
6,769
0
42,464
W
Guan Yu
iPxidz
Guan Yu
8,625
1,352
1,176
7,545
21,786
24,531
1,227
2,449
19,337
0
57,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,484
Gold Earned
42,291
498
Minions Killed
268
0
Camps Cleared
0
1,749,478
Distance Traveled
1,364,855
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,369
651
145
8
0
329,518
0
L
Baba Yaga
7,582
399
37
2
0
283,508
0
W
Bacchus
9,786
515
12
1
0
379,118
1
W
Cupid
9,935
523
104
5
0
320,991
0
L
Ymir
9,903
521
55
3
0
342,289
3
W
Chang'e
12,320
648
127
7
0
345,604
5
L
Apollo
7,227
380
41
2
0
172,334
2
L
Gilgamesh
9,157
482
53
3
0
314,139
0
L
Rama
8,422
443
82
4
0
252,585
1
W
Guan Yu
11,074
583
110
6
0
374,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role