Player Matchup

Cthulhu
Cthulhu
Augustorn999
Cthulhu
Level 67
God Stats
1W - 1L
1,584 SR
Queue Stats
64W - 54L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
Cráudião
Kukulkan
Level 18
God Stats
6W - 4L
1,607 SR
Queue Stats
18W - 16L
1,532 Elo+
Party 1
Neith
Neith
Mafuba29
Neith
Level 96
God Stats
3W - 0L
1,591 SR
Queue Stats
14W - 18L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
PerezAlpha
Nu Wa
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,554 Elo+
Party 1
Arachne
Arachne
gustavorn999
Arachne
Level 144
God Stats
8W - 4L
1,496 SR
Queue Stats
69W - 71L
1,498 Elo+
Party 1
Team Averages
Level 75
1,556 SR
1,519 Elo+

VS

Team Averages
Level 90
1,505 SR
1,506 Elo+
Guan Yu
Guan Yu
AXWELLPUNK
Guan Yu
Level 134
God Stats
14W - 10L
1,230 SR
Queue Stats
326W - 298L
1,492 Elo+
Party 3
Achilles
Achilles
MataviejitasXD
Achilles
Level 26
God Stats
6W - 10L
1,387 SR
Queue Stats
182W - 169L
1,467 Elo+
Party 3
Hera
Hera
PhantomKid13
Hera
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
146W - 142L
1,514 Elo+
Party 2
Set
Set
ferp8z
Set
Level 26
God Stats
1W - 1L
1,714 SR
Queue Stats
48W - 41L
1,512 Elo+
Party 2
Zeus
Zeus
uri5l
Zeus
Level 149
God Stats
5W - 5L
1,695 SR
Queue Stats
487W - 456L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Augustorn999
Cthulhu
13
1 / 1 / 4
8,434
562
7,235
11,309
3,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Cráudião
Kukulkan
14
0 / 2 / 3
7,613
508
3,937
6,563
2,314
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Mafuba29
Neith
13
4 / 1 / 2
7,676
512
2,505
5,117
1,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
15
0 / 0 / 2
8,493
566
9,458
5,247
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
gustavorn999
Arachne
13
6 / 3 / 1
8,426
562
5,155
11,685
3,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AXWELLPUNK
Guan Yu
13
4 / 2 / 1
8,048
537
5,859
12,073
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
14
0 / 1 / 0
7,570
505
3,705
10,007
6,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 2
8,462
564
4,561
7,446
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
ferp8z
Set
10
0 / 0 / 2
6,393
426
1,132
5,155
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
uri5l
Zeus
13
1 / 4 / 1
7,764
518
10,560
9,699
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
11
Kills
7
7
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AXWELLPUNK
Guan Yu
4
2
1
2.25
W
Cthulhu
Augustorn999
Cthulhu
1
1
4
3
W
Kukulkan
Cráudião
Kukulkan
0
2
3
0.75
W
Neith
Mafuba29
Neith
4
1
2
5
L
Achilles
0
1
0
0
W
Nu Wa
0
0
2
1
L
2
4
2
0.75
L
Set
ferp8z
Set
0
0
2
1
W
Arachne
gustavorn999
Arachne
6
3
1
2.17
L
Zeus
uri5l
Zeus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,290
Damage
25,817
39,921
Taken
44,380
13,022
Mitigated
21,018
11,649
Healing
14,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AXWELLPUNK
Guan Yu
5,859
1,034
1,493
5,362
12,073
6,631
0
5,387
6,542
0
35,681
W
Cthulhu
Augustorn999
Cthulhu
7,235
324
327
2,707
11,309
3,939
113
5,082
6,187
45,408
0
W
Kukulkan
Cráudião
Kukulkan
3,937
779
0
1,004
6,563
2,314
729
1,860
4,593
41,789
0
W
Neith
Mafuba29
Neith
2,505
727
756
1,028
5,117
1,461
975
3,647
1,470
0
25,740
L
Achilles
3,705
612
0
1,917
10,007
6,940
0
5,816
3,753
0
58,342
W
Nu Wa
9,458
3,606
0
2,044
5,247
1,502
573
0
5,022
53,803
0
L
4,561
848
0
940
7,446
2,807
730
2,324
5,074
53,653
0
L
Set
ferp8z
Set
1,132
441
0
2,050
5,155
1,640
0
1,354
3,661
0
25,579
W
Arachne
gustavorn999
Arachne
5,155
4,128
0
3,783
11,685
3,806
292
4,238
7,253
0
35,547
L
Zeus
uri5l
Zeus
10,560
1,624
0
2,969
9,699
3,000
940
4,847
4,720
57,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,642
Gold Earned
38,237
358
Minions Killed
423
0
Camps Cleared
0
1,466,240
Distance Traveled
1,272,876
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,048
537
55
4
0
304,357
5
W
Cthulhu
8,434
562
70
5
0
324,531
8
W
Kukulkan
7,613
508
74
5
0
265,114
2
W
Neith
7,676
512
58
4
0
298,741
2
L
Achilles
7,570
505
102
7
0
301,943
1
W
Nu Wa
8,493
566
104
7
0
254,855
5
L
Hera
8,462
564
114
8
0
252,122
2
L
Set
6,393
426
45
3
0
165,186
2
W
Arachne
8,426
562
52
3
0
322,999
1
L
Zeus
7,764
518
107
7
0
249,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role