Player Matchup

Baron Samedi
Baron Samedi
Apach015
Baron Samedi
Level 78
God Stats
2W - 1L
1,361 SR
Queue Stats
142W - 108L
1,593 Elo+
Solo
Izanami
Izanami
TheRandalBeans
Izanami
Level 128
God Stats
21W - 4L
1,862 SR
Queue Stats
169W - 95L
1,789 Elo+
Party 2
Discordia
Discordia
diamondminer47
Discordia
Level 20
God Stats
2W - 0L
1,919 SR
Queue Stats
17W - 1L
2,001 Elo+
Party 2
Team Averages
Level 75
1,714 SR
1,794 Elo+

VS

Team Averages
Level 61
1,465 SR
1,518 Elo+
Izanami
Izanami
ACG150
Izanami
Level 148
God Stats
2W - 3L
1,398 SR
Queue Stats
194W - 202L
1,517 Elo+
Party 1
Sol
Sol
Faekuni
Sol
Level 28
God Stats
2W - 6L
1,497 SR
Queue Stats
157W - 143L
1,535 Elo+
Party 1
Osiris
Osiris
MONSTERKAWK999
Osiris
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Apach015
Baron Samedi
12
5 / 2 / 12
8,292
829
9,548
7,103
3,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
9 / 1 / 9
9,626
963
9,464
6,626
2,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
diamondminer47
Discordia
12
8 / 1 / 8
8,630
863
6,691
6,470
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACG150
Izanami
11
2 / 7 / 1
7,554
755
4,274
10,200
3,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
10
1 / 8 / 2
7,076
708
4,959
10,596
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 7 / 1
6,962
696
3,237
8,646
4,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
22
Kills
4
4
Deaths
22
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
ACG150
Izanami
2
7
1
0.36
W
Baron Samedi
Apach015
Baron Samedi
5
2
12
5.5
L
Sol
1
8
2
0.25
L
1
7
1
0.21
W
9
1
9
13.5
W
Discordia
diamondminer47
Discordia
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,703
Damage
12,470
20,199
Taken
29,442
8,137
Mitigated
11,039
6,998
Healing
3,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ACG150
Izanami
4,274
3,103
0
522
10,200
3,353
812
5,141
4,789
0
26,465
W
Baron Samedi
Apach015
Baron Samedi
9,548
1,610
576
2,519
7,103
3,939
557
1,553
5,438
25,640
0
L
Sol
4,959
507
0
2,474
10,596
3,161
782
5,249
5,191
17,109
0
L
3,237
1,225
0
500
8,646
4,525
0
5,269
3,179
0
10,079
W
9,464
7,484
0
1,332
6,626
2,209
2,134
1,894
4,608
0
44,642
W
Discordia
diamondminer47
Discordia
6,691
424
0
2,571
6,470
1,989
421
1,174
5,114
27,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,548
Gold Earned
21,592
140
Minions Killed
103
0
Camps Cleared
0
547,372
Distance Traveled
460,019
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,554
755
63
6
0
152,306
0
W
Baron Samedi
8,292
829
25
3
0
179,989
3
L
Sol
7,076
708
30
3
0
153,087
2
L
Osiris
6,962
696
10
1
0
154,626
3
W
Izanami
9,626
963
72
7
0
177,350
2
W
Discordia
8,630
863
43
4
0
190,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role