Player Matchup

Anubis
Anubis
HavocZombob
Anubis
Level 121
God Stats
14W - 5L
1,767 SR
Queue Stats
91W - 65L
1,619 Elo+
Party 2
Loki
Loki
Maxymillio
Loki
Level 129
God Stats
4W - 2L
1,723 SR
Queue Stats
154W - 76L
1,654 Elo+
Party 2
Artemis
Artemis
XGN Kyro
Artemis
Level 5
God Stats
5W - 0L
1,900 SR
Queue Stats
10W - 9L
1,832 Elo+
Party 2
Team Averages
Level 85
1,797 SR
1,702 Elo+

VS

Team Averages
Level 34
1,594 SR
1,758 Elo+
Chang'e
Chang'e
NoveeUWU
Chang'e
Level 27
God Stats
0W - 1L
1,478 SR
Queue Stats
41W - 21L
1,656 Elo+
Party 1
Sun Wukong
Sun Wukong
RosaParkinsons
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 13L
1,732 Elo+
Party 1
Chaac
Chaac
grizzlywan
Chaac
Level 27
God Stats
15W - 3L
1,803 SR
Queue Stats
19W - 5L
1,886 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
11 / 7 / 7
14,337
797
29,316
22,443
11,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
7 / 5 / 10
14,114
784
14,227
15,434
18,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
XGN Kyro
Artemis
13
2 / 13 / 9
11,104
617
10,201
16,994
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NoveeUWU
Chang'e
14
2 / 10 / 16
11,326
629
7,565
17,677
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
RosaParkinsons
Sun Wukong
18
15 / 3 / 7
14,260
792
21,029
21,888
15,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
16
8 / 7 / 14
13,175
732
18,856
24,466
24,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
62
20
Kills
25
25
Deaths
20
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
7
7
2.07
W
7
5
10
2.4
L
Chang'e
NoveeUWU
Chang'e
2
10
16
1
L
Sun Wukong
RosaParkinsons
Sun Wukong
15
3
7
6.17
W
Artemis
XGN Kyro
Artemis
2
13
9
0.5
L
Chaac
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,744
Damage
47,450
54,871
Taken
64,031
36,689
Mitigated
44,435
12,630
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
29,316
1,113
0
10,212
22,443
11,117
445
2,797
19,169
83,720
0
W
14,227
5,200
0
1,940
15,434
18,994
1,393
2,903
12,047
0
63,434
L
Chang'e
NoveeUWU
Chang'e
7,565
610
2,007
2,806
17,677
4,541
0
8,290
9,387
32,776
0
L
Sun Wukong
RosaParkinsons
Sun Wukong
21,029
6,046
0
3,532
21,888
15,805
780
10,603
11,285
0
68,376
W
Artemis
XGN Kyro
Artemis
10,201
5,293
0
478
16,994
6,578
1,279
1,380
15,290
0
22,158
L
Chaac
18,856
4,446
0
4,356
24,466
24,089
725
10,622
13,844
0
49,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,555
Gold Earned
38,761
202
Minions Killed
191
0
Camps Cleared
0
865,871
Distance Traveled
855,084
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,337
797
103
6
0
269,772
1
W
Loki
14,114
784
76
4
0
364,068
4
L
Chang'e
11,326
629
48
3
0
235,081
1
L
Sun Wukong
14,260
792
89
5
0
341,803
3
W
Artemis
11,104
617
23
1
0
232,031
1
L
Chaac
13,175
732
54
3
0
278,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role