Player Matchup

Da Ji
Da Ji
Donnnnn
Da Ji
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Drownsetship
Cthulhu
Level 5
God Stats
7W - 7L
1,865 SR
Queue Stats
74W - 68L
1,500 Elo+
Party 1
Olorun
Olorun
PleyerRM
Olorun
Level 28
God Stats
13W - 12L
1,467 SR
Queue Stats
98W - 109L
1,449 Elo+
Solo
Hachiman
Hachiman
noodah
Hachiman
Level 34
God Stats
3W - 3L
1,699 SR
Queue Stats
373W - 351L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
呀哈哈hh
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,228 Elo+
Solo
Team Averages
Level 20
1,606 SR
1,439 Elo+

VS

Team Averages
Level 19
1,589 SR
1,417 Elo+
Cthulhu
Cthulhu
Chezburgaz
Cthulhu
Level 16
God Stats
4W - 6L
1,532 SR
Queue Stats
21W - 35L
1,291 Elo+
Solo
Danzaburou
Danzaburou
FairestRhyme2
Danzaburou
Level 22
God Stats
6W - 6L
1,533 SR
Queue Stats
18W - 16L
1,507 Elo+
Party 2
Anubis
Anubis
PostB
Anubis
Level 28
God Stats
12W - 13L
1,852 SR
Queue Stats
158W - 159L
1,426 Elo+
Party 2
Chernobog
Chernobog
fazetraeway
Chernobog
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 34L
1,397 Elo+
Solo
Awilix
Awilix
大龙山下的男人
Awilix
Level 15
God Stats
2W - 5L
1,526 SR
Queue Stats
45W - 39L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Donnnnn
Da Ji
15
5 / 2 / 1
8,896
556
5,917
11,910
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Drownsetship
Cthulhu
12
4 / 4 / 8
7,975
498
7,014
7,633
6,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
PleyerRM
Olorun
13
5 / 3 / 7
8,422
526
8,156
7,868
2,559
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
noodah
Hachiman
15
7 / 1 / 9
9,753
610
10,136
9,571
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
呀哈哈hh
Sun Wukong
13
2 / 3 / 4
7,889
493
3,252
9,471
5,738
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chezburgaz
Cthulhu
12
1 / 3 / 0
7,037
440
2,772
9,816
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
FairestRhyme2
Danzaburou
12
1 / 7 / 4
6,954
435
6,344
9,699
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
PostB
Anubis
13
4 / 2 / 2
7,811
488
6,994
9,416
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
fazetraeway
Chernobog
12
6 / 5 / 4
8,084
505
5,535
8,922
3,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 7 / 7
6,924
433
4,896
13,512
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
23
Kills
13
13
Deaths
24
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chezburgaz
Cthulhu
1
3
0
0.33
W
Da Ji
Donnnnn
Da Ji
5
2
1
2.75
W
Cthulhu
Drownsetship
Cthulhu
4
4
8
2
L
Danzaburou
FairestRhyme2
Danzaburou
1
7
4
0.43
W
Olorun
PleyerRM
Olorun
5
3
7
2.83
L
Anubis
PostB
Anubis
4
2
2
2.5
L
Chernobog
fazetraeway
Chernobog
6
5
4
1.6
W
Hachiman
noodah
Hachiman
7
1
9
11.5
W
Sun Wukong
呀哈哈hh
Sun Wukong
2
3
4
1.33
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,475
Damage
26,541
46,453
Taken
51,365
22,374
Mitigated
24,905
13,569
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chezburgaz
Cthulhu
2,772
633
0
764
9,816
9,232
678
325
9,491
25,906
0
W
Da Ji
Donnnnn
Da Ji
5,917
2,132
0
3,968
11,910
4,097
0
2,675
9,114
0
50,562
W
Cthulhu
Drownsetship
Cthulhu
7,014
746
250
1,226
7,633
6,560
535
837
6,796
21,440
0
L
Danzaburou
FairestRhyme2
Danzaburou
6,344
3,117
0
496
9,699
3,665
1,424
4,050
5,649
0
30,941
W
Olorun
PleyerRM
Olorun
8,156
4,222
149
2,361
7,868
2,559
3,109
1,259
6,335
31,002
0
L
Anubis
PostB
Anubis
6,994
389
0
4,381
9,416
3,940
0
1,645
7,771
44,852
0
L
Chernobog
fazetraeway
Chernobog
5,535
3,371
0
950
8,922
3,235
762
3,849
5,073
0
28,359
W
Hachiman
noodah
Hachiman
10,136
7,243
0
1,833
9,571
3,420
350
626
8,916
0
65,885
W
Sun Wukong
呀哈哈hh
Sun Wukong
3,252
977
299
3,483
9,471
5,738
386
4,094
5,202
0
31,475
L
4,896
1,488
0
2,255
13,512
4,833
0
5,301
8,211
0
21,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,935
Gold Earned
36,810
356
Minions Killed
280
0
Camps Cleared
0
1,452,170
Distance Traveled
1,409,198
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,037
440
45
3
0
254,737
4
W
Da Ji
8,896
556
83
5
0
295,037
4
W
Cthulhu
7,975
498
37
2
0
303,274
1
L
Danzaburou
6,954
435
46
3
0
282,905
3
W
Olorun
8,422
526
68
4
0
273,881
4
L
Anubis
7,811
488
85
5
0
280,018
0
L
Chernobog
8,084
505
60
4
0
295,819
4
W
Hachiman
9,753
610
101
6
0
298,659
0
W
Sun Wukong
7,889
493
67
4
0
281,319
2
L
Awilix
6,924
433
44
3
0
295,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role