Player Matchup

Odin
Odin
 
Odin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
PainToPower
Tiamat
Level 109
God Stats
35W - 23L
1,507 SR
Queue Stats
326W - 273L
1,505 Elo+
Party 2
Fenrir
Fenrir
PaintoPower
Fenrir
Level 5
God Stats
9W - 7L
1,164 SR
Queue Stats
53W - 37L
1,172 Elo+
Party 2
Team Averages
Level 76
1,390 SR
1,392 Elo+

VS

Team Averages
Level 61
1,399 SR
1,512 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
GHOST_FROM_WW2
Skadi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
SVG Reaper9372
Cthulhu
Level 27
God Stats
0W - 1L
1,197 SR
Queue Stats
33W - 29L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
4 / 4 / 6
7,723
772
7,615
7,132
2,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
12
6 / 1 / 6
8,266
827
9,049
6,159
3,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
10
2 / 2 / 6
6,980
698
1,792
5,482
2,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
2 / 5 / 3
7,091
709
4,831
7,393
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 4 / 4
6,961
696
4,151
6,739
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 3 / 3
7,564
756
4,588
7,728
4,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
7
7
Deaths
12
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
4
6
1.75
L
Ra
 
Ra
2
5
3
0.7
L
1
4
4
0.75
W
Tiamat
6
1
6
9
W
Fenrir
2
2
6
2.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,456
Damage
13,570
18,773
Taken
21,860
8,158
Mitigated
9,202
2,825
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,615
129
0
0
7,132
2,427
64
3,755
3,377
0
25,438
L
Ra
 
Ra
4,831
402
327
1,906
7,393
2,444
0
2,221
5,172
25,233
0
L
4,151
1,035
0
691
6,739
2,236
0
3,459
3,280
0
23,842
W
Tiamat
9,049
1,174
0
2,698
6,159
3,147
479
2,866
3,293
37,241
0
W
Fenrir
1,792
408
0
127
5,482
2,584
530
2,834
2,648
0
6,262
L
4,588
430
48
436
7,728
4,522
0
3,404
4,324
12,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,969
Gold Earned
21,616
112
Minions Killed
112
0
Camps Cleared
0
542,313
Distance Traveled
528,746
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,723
772
40
4
0
188,265
1
L
Ra
7,091
709
48
5
0
187,320
1
L
Skadi
6,961
696
43
4
0
160,417
2
W
Tiamat
8,266
827
56
6
0
178,969
1
W
Fenrir
6,980
698
16
2
0
175,079
1
L
Cthulhu
7,564
756
21
2
0
181,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role