Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Heartless358
Ah Muzen Cab
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
SerpentSin7
Discordia
Level 77
God Stats
2W - 0L
1,229 SR
Queue Stats
6W - 7L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
Willhamthegreat
Cthulhu
Level 26
God Stats
9W - 9L
1,736 SR
Queue Stats
11W - 12L
1,521 Elo+
Party 2
Team Averages
Level 38
1,488 SR
1,501 Elo+

VS

Team Averages
Level 28
1,439 SR
1,291 Elo+
Discordia
Discordia
FaithyLIVE
Discordia
Level 49
God Stats
17W - 39L
1,316 SR
Queue Stats
130W - 262L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
MickQC5671
Cthulhu
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Susano
Susano
Shrimp62700
Susano
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 210L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Heartless358
Ah Muzen Cab
13
6 / 0 / 11
11,038
649
3,360
5,810
2,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
SerpentSin7
Discordia
14
10 / 0 / 10
12,054
709
18,189
10,448
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 14
12,506
736
15,152
15,774
17,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FaithyLIVE
Discordia
13
0 / 1 / 1
9,248
544
10,890
7,947
2,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
MickQC5671
Cthulhu
12
0 / 12 / 0
8,889
523
6,199
23,804
20,315
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
10
0 / 9 / 0
8,679
511
4,540
16,439
5,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
1
22
Kills
0
1
Deaths
22
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
FaithyLIVE
Discordia
0
1
1
0.5
W
Ah Muzen Cab
Heartless358
Ah Muzen Cab
6
0
11
11.5
L
Cthulhu
MickQC5671
Cthulhu
0
12
0
0
W
Discordia
SerpentSin7
Discordia
10
0
10
15
L
Susano
0
9
0
0
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,701
Damage
21,629
32,032
Taken
48,190
24,049
Mitigated
28,779
8,193
Healing
3,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
FaithyLIVE
Discordia
10,890
35
650
1,845
7,947
2,583
0
6,619
892
55,544
0
W
Ah Muzen Cab
Heartless358
Ah Muzen Cab
3,360
2,710
0
1,000
5,810
2,463
1,675
3,966
1,844
0
17,740
L
Cthulhu
MickQC5671
Cthulhu
6,199
1,282
0
156
23,804
20,315
324
15,705
7,580
22,506
0
W
Discordia
SerpentSin7
Discordia
18,189
2,892
331
2,567
10,448
4,175
498
5,820
4,628
53,617
0
L
Susano
4,540
756
161
741
16,439
5,881
0
10,028
6,141
0
34,328
W
15,152
1,892
556
3,739
15,774
17,411
215
7,601
8,173
49,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,598
Gold Earned
26,816
141
Minions Killed
146
0
Camps Cleared
0
906,839
Distance Traveled
828,847
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,248
544
63
4
0
318,061
0
W
Ah Muzen Cab
11,038
649
24
1
0
280,249
0
L
Cthulhu
8,889
523
31
2
0
250,980
1
W
Discordia
12,054
709
72
4
0
291,000
0
L
Susano
8,679
511
52
3
0
259,806
0
W
Cthulhu
12,506
736
45
3
0
335,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role