Player Matchup

Medusa
Medusa
Gold V
PiklPowr
Medusa
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,539 MMR
Solo
Nemesis
Nemesis
Bronze III
PrimarisUllr
Nemesis
Bronze III
Level 100
God Stats
9W - 5L
1,696 SR
Queue Stats
18W - 12L
1,507 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
TMotherlover4
Kuzenbo
Silver I
Level 125
God Stats
0W - 1L
1,246 SR
Queue Stats
27W - 30L
1,409 MMR
Party 2
Scylla
Scylla
Gold III
TheKoreanG4mer
Scylla
Gold III
Level 121
God Stats
11W - 7L
1,519 SR
Queue Stats
89W - 84L
1,562 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold II
toxina777
Tsukuyomi
Gold II
Level 103
God Stats
8W - 4L
1,784 SR
Queue Stats
211W - 212L
1,535 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,549 SR
1,510 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,705 SR
1,514 MMR
Sylvanus
Sylvanus
Gold IV
GuacaDragon
Sylvanus
Gold IV
Level 124
God Stats
14W - 9L
1,820 SR
Queue Stats
272W - 270L
1,462 MMR
Solo
Tyr
Tyr
Silver III
ONeWingedRoX4S
Tyr
Silver III
Level 104
God Stats
1W - 1L
1,758 SR
Queue Stats
8W - 15L
1,446 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
Perpetualplayz
Heimdallr
Bronze III
Level 89
God Stats
3W - 2L
1,606 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Anubis
Anubis
Gold III
QuickJesss
Anubis
Gold III
Level 145
God Stats
2W - 1L
1,814 SR
Queue Stats
49W - 44L
1,566 MMR
Solo
Thanatos
Thanatos
Silver II
Zoroark173
Thanatos
Silver II
Level 107
God Stats
1W - 1L
1,526 SR
Queue Stats
24W - 38L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PiklPowr
Medusa
20
6 / 9 / 3
14,310
462
21,967
26,714
10,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
PrimarisUllr
Nemesis
20
6 / 9 / 10
15,118
488
18,606
32,255
14,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
17
2 / 6 / 9
14,144
456
11,334
33,402
42,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 12 / 5
13,318
430
18,591
20,379
6,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
toxina777
Tsukuyomi
20
7 / 9 / 5
14,100
455
28,308
37,142
28,966
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AthenaPersephoneSetApolloAnhur

VS

Bans
TiamatGuan YuSobekYemojaThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GuacaDragon
Sylvanus
20
3 / 4 / 22
16,737
540
18,636
40,598
60,040
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
7 / 6 / 14
18,034
582
23,936
29,574
41,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Perpetualplayz
Heimdallr
20
10 / 3 / 4
18,469
596
18,836
19,770
11,292
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
QuickJesss
Anubis
20
14 / 6 / 17
19,809
639
41,944
35,767
27,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Zoroark173
Thanatos
20
11 / 5 / 14
17,548
566
22,607
27,517
18,934
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
116
24
Kills
45
45
Deaths
24
32
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
GuacaDragon
Sylvanus
3
4
22
3.5
W
7
6
14
2.33
W
Heimdallr
Perpetualplayz
Heimdallr
10
3
4
4
L
Medusa
PiklPowr
Medusa
6
9
3
0.83
L
Nemesis
PrimarisUllr
Nemesis
6
9
10
1.22
W
Anubis
QuickJesss
Anubis
14
6
17
3.75
L
Kuzenbo
2
6
9
1.08
L
3
12
5
0.46
W
Thanatos
Zoroark173
Thanatos
11
5
14
3.6
L
Tsukuyomi
toxina777
Tsukuyomi
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,806
Damage
125,959
149,892
Taken
153,226
103,701
Mitigated
159,072
19,654
Healing
88,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
GuacaDragon
Sylvanus
18,636
3,076
4,636
12,902
40,598
60,040
829
10,140
30,110
54,681
0
W
23,936
3,117
0
7,490
29,574
41,747
2,423
5,324
24,095
0
123,850
W
Heimdallr
Perpetualplayz
Heimdallr
18,836
9,557
0
9,396
19,770
11,292
7,082
2,655
16,942
0
152,723
L
Medusa
PiklPowr
Medusa
21,967
12,303
0
7,275
26,714
10,568
0
7,447
19,187
0
119,059
L
Nemesis
PrimarisUllr
Nemesis
18,606
11,094
0
3,342
32,255
14,709
1,402
11,058
21,197
0
98,072
W
Anubis
QuickJesss
Anubis
41,944
3,303
1,669
25,209
35,767
27,059
1,739
10,793
24,756
211,281
0
L
Kuzenbo
11,334
3,321
0
1,990
33,402
42,983
95
19,863
13,539
32,168
0
L
18,591
412
0
1,584
20,379
6,475
0
9,303
11,076
84,002
0
W
Thanatos
Zoroark173
Thanatos
22,607
4,670
0
27,612
27,517
18,934
1,833
4,013
23,382
0
128,068
L
Tsukuyomi
toxina777
Tsukuyomi
28,308
4,608
0
5,463
37,142
28,966
777
13,004
23,978
0
102,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,990
Gold Earned
90,597
679
Minions Killed
886
0
Camps Cleared
0
2,867,968
Distance Traveled
2,794,537
42
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
16,737
540
64
2
0
551,064
3
W
Tyr
18,034
582
174
6
0
636,144
8
W
Heimdallr
18,469
596
217
7
0
546,343
9
L
Medusa
14,310
462
197
6
0
525,077
9
L
Nemesis
15,118
488
133
4
0
643,164
8
W
Anubis
19,809
639
276
9
0
473,117
4
L
Kuzenbo
14,144
456
34
1
0
656,027
12
L
Scylla
13,318
430
149
5
0
521,513
10
W
Thanatos
17,548
566
155
5
0
587,869
8
L
Tsukuyomi
14,100
455
166
5
0
522,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role