Player Matchup

Da Ji
Da Ji
IxDOxCRUELTY
Da Ji
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 14L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
IxDOxEXOTIC
Cthulhu
Level 28
God Stats
0W - 1L
1,281 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
IxDOxMUNCHALOT
Jing Wei
Level 7
God Stats
3W - 2L
1,617 SR
Queue Stats
26W - 25L
1,587 Elo+
Party 1
Tiamat
Tiamat
IxDOxPARKOUR
Tiamat
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 19L
1,587 Elo+
Party 1
Ao Kuang
Ao Kuang
IxDOxROYALTY
Ao Kuang
Level 14
God Stats
5W - 7L
1,285 SR
Queue Stats
17W - 17L
1,231 Elo+
Party 1
Team Averages
Level 19
1,436 SR
1,476 Elo+

VS

Team Averages
Level 21
1,564 SR
1,475 Elo+
The Morrigan
The Morrigan
BigBad1004
The Morrigan
Level 26
God Stats
17W - 11L
1,595 SR
Queue Stats
67W - 45L
1,492 Elo+
Solo
Khepri
Khepri
ColdFluff
Khepri
Level 5
God Stats
3W - 0L
1,694 SR
Queue Stats
18W - 8L
1,667 Elo+
Party 2
Bakasura
Bakasura
HighTechPlayer
Bakasura
Level 7
God Stats
2W - 0L
1,490 SR
Queue Stats
8W - 7L
1,387 Elo+
Solo
Janus
Janus
Nobabyclinic
Janus
Level 7
God Stats
1W - 1L
1,350 SR
Queue Stats
15W - 7L
1,371 Elo+
Solo
Rama
Rama
findorsal
Rama
Level 60
God Stats
2W - 0L
1,694 SR
Queue Stats
26W - 19L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
6,450
379
3,341
10,867
3,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
IxDOxEXOTIC
Cthulhu
8
1 / 5 / 0
5,781
340
3,202
12,310
6,653
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
8
0 / 11 / 4
6,358
374
2,281
12,816
3,914
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
12
1 / 6 / 0
7,409
436
6,235
8,402
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
IxDOxROYALTY
Ao Kuang
15
6 / 5 / 0
9,211
542
9,322
12,944
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigBad1004
The Morrigan
15
5 / 1 / 9
9,515
560
7,281
5,946
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
ColdFluff
Khepri
12
5 / 3 / 18
9,419
554
5,837
12,292
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
15
4 / 1 / 6
9,679
569
3,885
11,379
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
12 / 2 / 8
11,807
695
15,317
8,153
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
14
8 / 3 / 6
9,807
577
9,750
14,661
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
9
Kills
34
34
Deaths
10
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BigBad1004
The Morrigan
5
1
9
9.5
W
Khepri
ColdFluff
Khepri
5
3
18
4.67
W
Bakasura
4
1
6
7
L
1
7
4
0.43
L
Cthulhu
IxDOxEXOTIC
Cthulhu
1
5
0
0.2
L
Jing Wei
0
11
4
0.18
L
Tiamat
1
6
0
0.17
L
Ao Kuang
IxDOxROYALTY
Ao Kuang
6
5
0
1.2
W
12
2
8
8
W
Rama
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
42,070
57,339
Taken
52,431
23,817
Mitigated
26,788
10,159
Healing
20,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BigBad1004
The Morrigan
7,281
997
1,622
3,052
5,946
2,099
992
2,015
3,807
54,904
1,974
W
Khepri
ColdFluff
Khepri
5,837
1,385
0
2,740
12,292
9,848
194
4,357
7,766
21,684
0
W
Bakasura
3,885
3,414
412
3,863
11,379
6,261
1,781
3,521
7,684
0
58,065
L
3,341
639
174
1,098
10,867
3,538
0
2,815
7,998
0
17,784
L
Cthulhu
IxDOxEXOTIC
Cthulhu
3,202
496
394
2,170
12,310
6,653
0
5,968
6,306
16,120
0
L
Jing Wei
2,281
1,464
0
1,628
12,816
3,914
0
6,038
6,602
0
18,451
L
Tiamat
6,235
489
240
704
8,402
4,515
363
4,627
3,695
35,582
0
L
Ao Kuang
IxDOxROYALTY
Ao Kuang
9,322
2,293
0
3,751
12,944
5,197
43
6,507
6,213
36,370
4,172
W
15,317
2,629
0
2,705
8,153
2,859
3,244
3,807
4,300
77,605
0
W
Rama
9,750
7,002
0
6,273
14,661
5,721
2,314
4,154
10,475
0
56,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,209
Gold Earned
50,227
236
Minions Killed
477
0
Camps Cleared
0
1,431,418
Distance Traveled
1,574,994
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,515
560
92
5
0
278,464
0
W
Khepri
9,419
554
25
1
0
364,274
4
W
Bakasura
9,679
569
114
7
0
348,299
0
L
Da Ji
6,450
379
26
2
0
314,076
1
L
Cthulhu
5,781
340
28
2
0
243,039
1
L
Jing Wei
6,358
374
38
2
0
270,936
0
L
Tiamat
7,409
436
78
5
0
262,043
2
L
Ao Kuang
9,211
542
66
4
0
341,324
1
W
Janus
11,807
695
158
9
0
315,895
1
W
Rama
9,807
577
88
5
0
268,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role