Player Matchup

Tiamat
Tiamat
GreenKnightBob
Tiamat
Level 59
God Stats
2W - 2L
1,858 SR
Queue Stats
3W - 3L
1,723 Elo+
Party 1
Gilgamesh
Gilgamesh
PriestlyTooth56
Gilgamesh
Level 145
God Stats
2W - 1L
1,948 SR
Queue Stats
11W - 16L
1,639 Elo+
Party 1
Geb
Geb
Shiomii
Geb
Level 16
God Stats
8W - 4L
2,123 SR
Queue Stats
11W - 5L
1,723 Elo+
Party 1
Chaac
Chaac
xDElmmo
Chaac
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 22L
1,639 Elo+
Party 1
Team Averages
Level 91
1,857 SR
1,681 Elo+

VS

Team Averages
Level 95
1,617 SR
1,623 Elo+
Sun Wukong
Sun Wukong
EvilKetchupCow
Sun Wukong
Level 129
God Stats
2W - 2L
1,583 SR
Queue Stats
51W - 37L
1,598 Elo+
Party 2
Merlin
Merlin
Hachimitzu
Merlin
Level 27
God Stats
2W - 0L
1,536 SR
Queue Stats
17W - 11L
1,685 Elo+
Party 2
Apollo
Apollo
JULIO2712
Apollo
Level 67
God Stats
4W - 3L
1,527 SR
Queue Stats
130W - 122L
1,561 Elo+
Party 2
Aphrodite
Aphrodite
Levarza
Aphrodite
Level 155
God Stats
1W - 1L
1,821 SR
Queue Stats
41W - 28L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,545
636
5,775
12,967
7,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
PriestlyTooth56
Gilgamesh
16
1 / 4 / 1
9,940
663
6,058
14,596
11,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Geb
15
0 / 6 / 3
10,454
697
7,580
18,831
19,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
xDElmmo
Chaac
17
5 / 4 / 0
10,925
728
17,284
24,989
24,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EvilKetchupCow
Sun Wukong
17
5 / 3 / 7
11,560
771
14,308
15,067
19,100
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Hachimitzu
Merlin
15
0 / 2 / 9
10,386
692
5,426
6,240
2,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
JULIO2712
Apollo
19
10 / 1 / 7
13,157
877
18,653
13,839
6,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Levarza
Aphrodite
18
5 / 1 / 11
12,740
849
18,707
15,271
12,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
6
Kills
20
20
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EvilKetchupCow
Sun Wukong
5
3
7
2.83
L
0
6
3
0.25
W
Merlin
Hachimitzu
Merlin
0
2
9
2.25
W
Apollo
JULIO2712
Apollo
10
1
7
13.5
W
Aphrodite
Levarza
Aphrodite
5
1
11
10.5
L
Gilgamesh
PriestlyTooth56
Gilgamesh
1
4
1
0.38
L
Geb
0
6
3
0.25
L
Chaac
xDElmmo
Chaac
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,697
Damage
57,094
71,383
Taken
50,417
61,849
Mitigated
41,365
17,692
Healing
25,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EvilKetchupCow
Sun Wukong
14,308
3,127
0
1,652
15,067
19,100
557
4,327
9,936
0
37,389
L
5,775
943
88
2,396
12,967
7,011
652
5,333
7,634
22,705
0
W
Merlin
Hachimitzu
Merlin
5,426
429
0
0
6,240
2,614
0
663
5,553
19,654
0
W
Apollo
JULIO2712
Apollo
18,653
12,254
0
5,839
13,839
6,775
6,896
3,974
9,735
0
57,968
W
Aphrodite
Levarza
Aphrodite
18,707
2,576
7,008
10,715
15,271
12,876
2,128
4,335
10,728
52,242
0
L
Gilgamesh
PriestlyTooth56
Gilgamesh
6,058
1,124
0
931
14,596
11,514
0
4,785
9,811
0
42,210
L
Geb
7,580
562
0
2,664
18,831
19,098
90
7,627
11,204
22,074
0
L
Chaac
xDElmmo
Chaac
17,284
3,432
0
11,613
24,989
24,226
479
7,030
17,959
0
52,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
47,843
219
Minions Killed
242
7
Camps Cleared
11
969,066
Distance Traveled
1,124,499
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,560
771
55
4
1
292,668
1
L
Tiamat
9,545
636
56
4
3
216,131
0
W
Merlin
10,386
692
34
2
0
224,073
0
W
Apollo
13,157
877
93
6
4
305,236
0
W
Aphrodite
12,740
849
60
4
6
302,522
2
L
Gilgamesh
9,940
663
48
3
0
241,871
0
L
Geb
10,454
697
25
2
0
254,605
5
L
Chaac
10,925
728
90
6
4
256,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role