Player Matchup

Scylla
Scylla
EyelessHackss
Scylla
Level 22
God Stats
9W - 10L
1,531 SR
Queue Stats
27W - 31L
1,398 Elo+
Party 1
Fenrir
Fenrir
ItsLG3
Fenrir
Level 12
God Stats
3W - 8L
1,116 SR
Queue Stats
37W - 48L
1,220 Elo+
Party 3
Yemoja
Yemoja
Ivaeui
Yemoja
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
MicahDaBomb
Guan Yu
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 5L
1,091 Elo+
Party 3
Heimdallr
Heimdallr
whoogyboogy
Heimdallr
Level 62
God Stats
3W - 11L
1,246 SR
Queue Stats
208W - 237L
1,321 Elo+
Party 3
Team Averages
Level 27
1,379 SR
1,286 Elo+

VS

Team Averages
Level 22
1,449 SR
1,392 Elo+
Neith
Neith
DetroitPLF
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 112L
1,193 Elo+
Solo
Gilgamesh
Gilgamesh
LMAL3X
Gilgamesh
Level 24
God Stats
14W - 12L
1,409 SR
Queue Stats
101W - 108L
1,431 Elo+
Party 2
Sobek
Sobek
Luismi141414
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 97L
1,410 Elo+
Solo
Cthulhu
Cthulhu
Nexernop
Cthulhu
Level 23
God Stats
2W - 1L
1,513 SR
Queue Stats
46W - 40L
1,491 Elo+
Party 2
Ra
Ra
hunterhacks
Ra
Level 29
God Stats
2W - 2L
1,322 SR
Queue Stats
36W - 29L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,865
381
2,363
5,621
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ItsLG3
Fenrir
12
4 / 9 / 0
7,747
430
6,521
14,499
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Ivaeui
Yemoja
12
1 / 2 / 1
7,601
422
3,773
9,641
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
MicahDaBomb
Guan Yu
12
0 / 9 / 1
7,255
403
3,678
15,436
12,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
whoogyboogy
Heimdallr
12
1 / 4 / 1
7,574
421
6,446
11,886
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
1 / 2 / 7
8,138
452
5,262
6,665
2,171
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
LMAL3X
Gilgamesh
16
10 / 0 / 5
10,014
556
10,730
10,496
9,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 0 / 2
8,208
456
3,141
10,756
6,929
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Nexernop
Cthulhu
15
7 / 2 / 6
9,287
516
8,278
14,938
7,505
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 3 / 6
10,219
568
10,923
9,383
4,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
6
Kills
25
26
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
1
2
7
2.25
L
0
2
1
0.25
L
Fenrir
ItsLG3
Fenrir
4
9
0
0.44
L
Yemoja
Ivaeui
Yemoja
1
2
1
0.75
W
Gilgamesh
LMAL3X
Gilgamesh
10
0
5
12.5
W
2
0
2
3
L
Guan Yu
MicahDaBomb
Guan Yu
0
9
1
0.06
W
Cthulhu
Nexernop
Cthulhu
7
2
6
5
W
5
3
6
2.67
L
Heimdallr
whoogyboogy
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,781
Damage
38,334
57,083
Taken
52,238
30,012
Mitigated
30,791
15,477
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,262
2,723
0
2,244
6,665
2,171
1,477
385
6,278
0
39,179
L
2,363
217
0
1,894
5,621
1,859
216
3,632
1,989
32,772
0
L
Fenrir
ItsLG3
Fenrir
6,521
1,405
0
3,199
14,499
5,645
0
4,146
10,353
0
38,271
L
Yemoja
Ivaeui
Yemoja
3,773
1,176
1,446
2,792
9,641
5,828
68
3,851
5,790
20,877
0
W
Gilgamesh
LMAL3X
Gilgamesh
10,730
4,097
0
1,601
10,496
9,885
797
978
9,518
0
62,689
W
3,141
164
0
4,143
10,756
6,929
232
1,831
8,925
34,072
0
L
Guan Yu
MicahDaBomb
Guan Yu
3,678
1,080
0
3,432
15,436
12,466
0
6,485
8,951
0
27,533
W
Cthulhu
Nexernop
Cthulhu
8,278
1,222
330
6,522
14,938
7,505
562
1,500
13,123
35,566
0
W
10,923
1,257
487
3,636
9,383
4,301
194
1,442
7,941
67,731
0
L
Heimdallr
whoogyboogy
Heimdallr
6,446
3,655
0
2,714
11,886
4,214
111
4,228
7,658
0
43,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
45,866
276
Minions Killed
406
0
Camps Cleared
0
1,575,297
Distance Traveled
1,764,452
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,138
452
71
4
0
336,547
0
L
Scylla
6,865
381
54
3
0
301,897
5
L
Fenrir
7,747
430
65
4
0
332,972
0
L
Yemoja
7,601
422
33
2
0
316,741
2
W
Gilgamesh
10,014
556
99
6
0
382,856
0
W
Sobek
8,208
456
63
4
0
375,635
2
L
Guan Yu
7,255
403
53
3
0
311,416
0
W
Cthulhu
9,287
516
60
3
0
308,631
0
W
Ra
10,219
568
113
6
0
360,783
3
L
Heimdallr
7,574
421
71
4
0
312,271
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role