Player Matchup

Gilgamesh
Gilgamesh
Alone69
Gilgamesh
Level 55
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 110L
1,465 Elo+
Solo
Sylvanus
Sylvanus
Culix
Sylvanus
Level 53
God Stats
4W - 5L
1,772 SR
Queue Stats
174W - 218L
1,312 Elo+
Solo
Danzaburou
Danzaburou
Konnan911
Danzaburou
Level 125
God Stats
2W - 9L
1,711 SR
Queue Stats
78W - 103L
1,418 Elo+
Party 2
Thanatos
Thanatos
StJacques
Thanatos
Level 133
God Stats
27W - 30L
1,294 SR
Queue Stats
109W - 133L
1,437 Elo+
Party 2
Discordia
Discordia
mario2t
Discordia
Level 55
God Stats
34W - 24L
1,473 SR
Queue Stats
450W - 458L
1,539 Elo+
Solo
Team Averages
Level 84
1,550 SR
1,434 Elo+

VS

Team Averages
Level 93
1,460 SR
1,468 Elo+
Cernunnos
Cernunnos
Gianexterx
Cernunnos
Level 122
God Stats
10W - 10L
1,438 SR
Queue Stats
127W - 105L
1,507 Elo+
Party 3
Kukulkan
Kukulkan
Madskillet
Kukulkan
Level 68
God Stats
26W - 20L
1,676 SR
Queue Stats
133W - 156L
1,392 Elo+
Party 1
Achilles
Achilles
TheAFK
Achilles
Level 129
God Stats
4W - 6L
1,767 SR
Queue Stats
41W - 36L
1,554 Elo+
Solo
Nemesis
Nemesis
murataextermin
Nemesis
Level 88
God Stats
2W - 3L
1,134 SR
Queue Stats
24W - 20L
1,475 Elo+
Party 3
Scylla
Scylla
p0rk9er
Scylla
Level 59
God Stats
5W - 9L
1,284 SR
Queue Stats
115W - 123L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alone69
Gilgamesh
20
2 / 13 / 9
14,255
950
19,253
35,288
18,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Culix
Sylvanus
19
1 / 7 / 5
12,671
845
11,633
23,903
34,943
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Konnan911
Danzaburou
19
1 / 5 / 3
13,135
876
14,597
20,076
10,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
StJacques
Thanatos
19
6 / 12 / 2
13,888
926
12,848
24,061
16,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
mario2t
Discordia
19
2 / 4 / 6
13,476
898
16,186
15,800
6,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gianexterx
Cernunnos
20
9 / 2 / 26
15,762
1,051
21,164
13,658
5,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Madskillet
Kukulkan
20
9 / 1 / 23
16,645
1,110
31,080
7,511
3,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
TheAFK
Achilles
20
8 / 2 / 25
15,031
1,002
27,696
23,033
26,455
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 3 / 23
15,015
1,001
13,828
20,594
7,690
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
p0rk9er
Scylla
20
8 / 4 / 11
14,259
951
16,923
13,592
4,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
149
12
Kills
41
41
Deaths
12
25
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alone69
Gilgamesh
2
13
9
0.5
L
Sylvanus
Culix
Sylvanus
1
7
5
0.5
W
Cernunnos
Gianexterx
Cernunnos
9
2
26
11
L
Danzaburou
Konnan911
Danzaburou
1
5
3
0.5
W
Kukulkan
Madskillet
Kukulkan
9
1
23
20.5
L
Thanatos
StJacques
Thanatos
6
12
2
0.58
W
Achilles
TheAFK
Achilles
8
2
25
10.25
L
Discordia
mario2t
Discordia
2
4
6
1.25
W
7
3
23
6.17
W
Scylla
p0rk9er
Scylla
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,517
Damage
110,691
119,128
Taken
78,388
87,577
Mitigated
47,796
20,306
Healing
11,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alone69
Gilgamesh
19,253
4,971
0
1,213
35,288
18,779
0
15,846
19,442
0
49,410
L
Sylvanus
Culix
Sylvanus
11,633
1,998
4,132
4,995
23,903
34,943
0
12,844
11,059
20,315
0
W
Cernunnos
Gianexterx
Cernunnos
21,164
10,336
0
289
13,658
5,605
0
5,300
8,358
0
57,242
L
Danzaburou
Konnan911
Danzaburou
14,597
6,661
0
2,807
20,076
10,286
0
6,011
14,065
0
51,728
W
Kukulkan
Madskillet
Kukulkan
31,080
3,215
0
1,763
7,511
3,607
0
2,795
4,716
57,496
0
L
Thanatos
StJacques
Thanatos
12,848
3,052
0
5,941
24,061
16,835
0
5,220
18,841
0
26,903
W
Achilles
TheAFK
Achilles
27,696
13,400
0
3,051
23,033
26,455
0
10,157
12,876
0
36,360
L
Discordia
mario2t
Discordia
16,186
517
66
1,152
15,800
6,734
0
8,082
7,718
55,792
0
W
13,828
8,856
0
5,868
20,594
7,690
0
6,292
14,302
0
33,185
W
Scylla
p0rk9er
Scylla
16,923
2,136
0
68
13,592
4,439
0
3,275
10,317
41,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,425
Gold Earned
76,712
273
Minions Killed
286
9
Camps Cleared
12
1,403,435
Distance Traveled
1,473,599
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,255
950
71
5
0
303,614
0
L
Sylvanus
12,671
845
17
1
2
238,813
1
W
Cernunnos
15,762
1,051
72
5
5
293,944
0
L
Danzaburou
13,135
876
75
5
2
276,522
1
W
Kukulkan
16,645
1,110
62
4
2
314,565
0
L
Thanatos
13,888
926
29
2
5
298,059
0
W
Achilles
15,031
1,002
19
1
1
310,023
0
L
Discordia
13,476
898
81
5
0
286,427
0
W
Nemesis
15,015
1,001
45
3
1
296,834
0
W
Scylla
14,259
951
88
6
3
258,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role