Player Matchup

Neith
Neith
EmblazinDURD
Neith
Level 66
God Stats
0W - 2L
1,539 SR
Queue Stats
18W - 18L
1,535 Elo+
Party 1
Discordia
Discordia
KumLord420
Discordia
Level 27
God Stats
3W - 4L
1,777 SR
Queue Stats
16W - 10L
1,824 Elo+
Party 1
Nemesis
Nemesis
TheSevenSuns
Nemesis
Level 104
God Stats
2W - 1L
1,528 SR
Queue Stats
34W - 27L
1,562 Elo+
Party 1
Bellona
Bellona
dvahegao
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,516 Elo+
Party 1
Ares
Ares
redjafar
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,854 Elo+
Party 1
Team Averages
Level 42
1,569 SR
1,658 Elo+

VS

Team Averages
Level 43
1,678 SR
1,627 Elo+
Agni
Agni
Beasted1080
Agni
Level 27
God Stats
9W - 5L
1,669 SR
Queue Stats
167W - 119L
1,641 Elo+
Party 2
Sol
Sol
Norvern
Sol
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,501 Elo+
Party 3
Susano
Susano
StaticSheep
Susano
Level 29
God Stats
21W - 11L
1,810 SR
Queue Stats
198W - 142L
1,639 Elo+
Party 2
Gilgamesh
Gilgamesh
TTVPsychosAsylum
Gilgamesh
Level 123
God Stats
9W - 4L
1,706 SR
Queue Stats
34W - 17L
1,645 Elo+
Party 3
Izanami
Izanami
ipadboy99
Izanami
Level 24
God Stats
15W - 6L
1,703 SR
Queue Stats
76W - 38L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 5
12,940
995
11,835
14,634
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
KumLord420
Discordia
20
9 / 5 / 8
14,770
1,136
30,940
12,667
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
TheSevenSuns
Nemesis
20
6 / 4 / 11
14,495
1,115
19,763
20,824
8,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
dvahegao
Bellona
18
4 / 16 / 5
12,279
945
14,483
33,649
27,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
19
0 / 13 / 10
11,780
906
6,149
24,809
26,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 20
13,601
1,046
13,939
15,100
5,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sol
20
1 / 3 / 25
12,403
954
12,366
14,952
5,111
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
20
12 / 4 / 20
14,679
1,129
29,843
25,076
9,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
20
10 / 6 / 21
14,667
1,128
14,590
17,887
12,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
ipadboy99
Izanami
20
17 / 3 / 20
15,938
1,226
26,100
16,396
6,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
152
24
Kills
46
46
Deaths
24
39
Assists
106
Player
Kills
Deaths
Assists
KDA
W
6
8
20
2
L
5
8
5
0.94
L
Discordia
KumLord420
Discordia
9
5
8
2.6
W
Sol
1
3
25
4.5
W
Susano
12
4
20
5.5
W
Gilgamesh
10
6
21
3.42
L
Nemesis
TheSevenSuns
Nemesis
6
4
11
2.88
L
Bellona
dvahegao
Bellona
4
16
5
0.41
W
Izanami
ipadboy99
Izanami
17
3
20
9
L
Ares
0
13
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,170
Damage
96,838
106,583
Taken
89,411
70,631
Mitigated
38,780
8,464
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,939
1,609
0
1,501
15,100
5,469
0
7,004
7,922
39,391
0
L
11,835
3,037
0
2,693
14,634
5,223
0
3,190
11,444
0
33,674
L
Discordia
KumLord420
Discordia
30,940
226
0
1,172
12,667
3,994
0
2,489
10,178
54,384
0
W
Sol
12,366
4,260
0
1,554
14,952
5,111
0
8,542
6,000
22,250
0
W
Susano
29,843
7,230
0
3,710
25,076
9,664
0
8,655
16,085
0
42,856
W
Gilgamesh
14,590
4,888
0
1,750
17,887
12,354
0
4,632
13,087
0
31,476
L
Nemesis
TheSevenSuns
Nemesis
19,763
4,881
0
3,026
20,824
8,142
0
5,457
15,367
0
54,278
L
Bellona
dvahegao
Bellona
14,483
5,124
0
1,573
33,649
27,239
0
9,361
24,288
753
38,562
W
Izanami
ipadboy99
Izanami
26,100
19,184
0
1,498
16,396
6,182
0
7,545
8,531
0
64,855
L
Ares
6,149
1,365
0
0
24,809
26,033
0
5,808
19,001
15,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,264
Gold Earned
71,288
234
Minions Killed
249
8
Camps Cleared
6
1,188,782
Distance Traveled
1,172,849
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,601
1,046
69
5
2
222,342
0
L
Neith
12,940
995
23
2
6
172,764
1
L
Discordia
14,770
1,136
61
5
1
234,882
0
W
Sol
12,403
954
34
3
1
230,994
0
W
Susano
14,679
1,129
42
3
1
282,541
0
W
Gilgamesh
14,667
1,128
28
2
1
205,954
1
L
Nemesis
14,495
1,115
69
5
1
302,519
0
L
Bellona
12,279
945
58
4
0
242,654
1
W
Izanami
15,938
1,226
76
6
1
231,018
0
L
Ares
11,780
906
23
2
0
235,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role