Player Matchup

Ra
Ra
Mexsi_
Ra
Level 124
God Stats
1W - 0L
1,320 SR
Queue Stats
479W - 367L
1,532 Elo+
Party 2
Fenrir
Fenrir
WingzTingz
Fenrir
Level 47
God Stats
6W - 3L
1,707 SR
Queue Stats
24W - 27L
1,484 Elo+
Party 2
Cu Chulainn
Cu Chulainn
elemen56
Cu Chulainn
Level 94
God Stats
10W - 8L
1,471 SR
Queue Stats
87W - 81L
1,516 Elo+
Party 2
Chronos
Chronos
joseph2345
Chronos
Level 104
God Stats
4W - 0L
1,980 SR
Queue Stats
18W - 29L
1,343 Elo+
Party 2
Artemis
Artemis
vargas1738
Artemis
Level 40
God Stats
1W - 1L
1,277 SR
Queue Stats
84W - 97L
1,359 Elo+
Solo
Team Averages
Level 82
1,551 SR
1,447 Elo+

VS

Team Averages
Level 104
1,543 SR
1,484 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
C3 GoAt
Izanami
Level 25
God Stats
4W - 7L
1,482 SR
Queue Stats
18W - 21L
1,433 Elo+
Party 1
Sylvanus
Sylvanus
StronBone
Sylvanus
Level 106
God Stats
15W - 10L
1,645 SR
Queue Stats
86W - 86L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
jmeg00
Sun Wukong
Level 125
God Stats
2W - 2L
1,573 SR
Queue Stats
177W - 173L
1,503 Elo+
Party 1
Fenrir
Fenrir
lilyurk
Fenrir
Level 109
God Stats
4W - 9L
1,514 SR
Queue Stats
51W - 51L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
9 / 0 / 6
9,241
544
7,462
8,120
5,539
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
WingzTingz
Fenrir
14
5 / 2 / 3
8,667
510
5,972
9,635
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
elemen56
Cu Chulainn
16
6 / 1 / 4
9,574
563
14,315
15,429
10,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
joseph2345
Chronos
15
3 / 2 / 5
8,762
515
7,746
8,543
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
vargas1738
Artemis
11
1 / 4 / 3
7,082
417
8,089
8,734
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 3 / 1
8,505
500
8,390
7,611
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
C3 GoAt
Izanami
12
2 / 7 / 0
7,318
430
3,097
10,653
3,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
StronBone
Sylvanus
12
2 / 4 / 4
7,773
457
4,607
16,257
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
jmeg00
Sun Wukong
15
2 / 6 / 2
8,953
527
8,231
16,947
9,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
lilyurk
Fenrir
13
2 / 4 / 1
7,917
466
7,337
12,033
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
24
Kills
9
9
Deaths
24
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
3
1
0.5
L
Izanami
C3 GoAt
Izanami
2
7
0
0.29
W
Ra
9
0
6
12
L
Sylvanus
StronBone
Sylvanus
2
4
4
1
W
Fenrir
WingzTingz
Fenrir
5
2
3
3.25
W
Cu Chulainn
elemen56
Cu Chulainn
6
1
4
8
L
Sun Wukong
jmeg00
Sun Wukong
2
6
2
0.5
W
Chronos
joseph2345
Chronos
3
2
5
2.75
L
Fenrir
lilyurk
Fenrir
2
4
1
0.63
W
Artemis
vargas1738
Artemis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,584
Damage
31,662
50,461
Taken
63,501
27,648
Mitigated
34,559
11,876
Healing
17,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,390
143
0
1,962
7,611
2,735
0
1,497
6,022
63,125
0
L
Izanami
C3 GoAt
Izanami
3,097
2,602
0
0
10,653
3,542
509
4,446
6,069
0
46,615
W
Ra
7,462
820
1,029
2,655
8,120
5,539
498
2,520
5,600
52,554
0
L
Sylvanus
StronBone
Sylvanus
4,607
494
762
5,984
16,257
13,878
145
5,354
10,795
21,512
0
W
Fenrir
WingzTingz
Fenrir
5,972
1,339
0
3,224
9,635
4,999
0
411
9,224
0
41,965
W
Cu Chulainn
elemen56
Cu Chulainn
14,315
3,447
0
3,597
15,429
10,596
95
2,867
12,562
1,013
57,714
L
Sun Wukong
jmeg00
Sun Wukong
8,231
1,564
0
5,246
16,947
9,663
253
1,609
15,322
0
59,623
W
Chronos
joseph2345
Chronos
7,746
682
0
300
8,543
3,152
379
3,536
5,007
52,950
0
L
Fenrir
lilyurk
Fenrir
7,337
1,343
0
3,697
12,033
4,741
0
2,351
9,606
0
44,813
W
Artemis
vargas1738
Artemis
8,089
3,290
117
954
8,734
3,362
2,315
3,663
5,071
0
28,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,326
Gold Earned
40,466
449
Minions Killed
470
0
Camps Cleared
0
1,577,384
Distance Traveled
1,409,202
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,505
500
130
8
0
309,755
3
L
Izanami
7,318
430
96
6
0
264,347
1
W
Ra
9,241
544
94
6
0
344,039
2
L
Sylvanus
7,773
457
37
2
0
243,039
2
W
Fenrir
8,667
510
72
4
0
337,702
0
W
Cu Chulainn
9,574
563
118
7
0
309,248
1
L
Sun Wukong
8,953
527
126
7
0
307,667
0
W
Chronos
8,762
515
101
6
0
330,183
2
L
Fenrir
7,917
466
81
5
0
284,394
4
W
Artemis
7,082
417
64
4
0
256,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role