Player Matchup

Baron Samedi
Baron Samedi
Henry_gr
Baron Samedi
Level 88
God Stats
7W - 8L
1,380 SR
Queue Stats
97W - 129L
1,397 Elo+
Party 2
Yemoja
Yemoja
TheReal_Vas
Yemoja
Level 68
God Stats
6W - 10L
1,239 SR
Queue Stats
161W - 194L
1,445 Elo+
Party 2
Nemesis
Nemesis
adrian_ferreira9
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,411 Elo+
Party 2
Team Averages
Level 62
1,373 SR
1,418 Elo+

VS

Team Averages
Level 43
1,434 SR
1,303 Elo+
Cernunnos
Cernunnos
SAMSG21
Cernunnos
Level 39
God Stats
3W - 5L
1,492 SR
Queue Stats
46W - 76L
1,238 Elo+
Party 1
Anubis
Anubis
Zombiehunter392
Anubis
Level 47
God Stats
4W - 10L
1,381 SR
Queue Stats
6W - 10L
1,343 Elo+
Party 1
Set
Set
dinokiller122
Set
Level 43
God Stats
7W - 14L
1,428 SR
Queue Stats
105W - 148L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Henry_gr
Baron Samedi
19
12 / 3 / 16
15,241
762
20,625
14,378
12,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
18
5 / 2 / 24
14,476
724
14,228
16,083
17,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
15 / 7 / 13
15,733
787
17,346
20,077
6,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SAMSG21
Cernunnos
16
4 / 9 / 7
13,135
657
11,934
23,441
9,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 13 / 4
14,066
703
18,686
23,329
10,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 10 / 6
12,153
608
8,862
18,304
7,711
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
32
Kills
12
12
Deaths
32
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Henry_gr
Baron Samedi
12
3
16
6.67
L
Cernunnos
SAMSG21
Cernunnos
4
9
7
0.83
W
Yemoja
5
2
24
8.5
L
7
13
4
0.69
W
15
7
13
3.07
L
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,199
Damage
39,482
50,538
Taken
65,074
36,214
Mitigated
27,616
21,481
Healing
13,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Henry_gr
Baron Samedi
20,625
1,101
3,762
5,065
14,378
12,194
1,095
6,482
7,896
84,326
0
L
Cernunnos
SAMSG21
Cernunnos
11,934
5,543
442
3,402
23,441
9,064
224
12,350
11,091
0
55,825
W
Yemoja
14,228
2,067
3,152
3,275
16,083
17,122
558
5,428
10,655
56,609
0
L
18,686
251
0
7,422
23,329
10,841
1,027
11,174
12,155
59,110
0
W
17,346
10,736
425
5,802
20,077
6,898
2,164
6,864
13,019
0
50,448
L
8,862
4,420
358
1,966
18,304
7,711
0
11,362
6,942
0
36,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,450
Gold Earned
39,354
206
Minions Killed
190
0
Camps Cleared
0
1,028,383
Distance Traveled
832,101
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,241
762
95
5
0
332,275
2
L
Cernunnos
13,135
657
79
4
0
279,756
0
W
Yemoja
14,476
724
65
3
0
350,289
3
L
Anubis
14,066
703
66
3
0
264,600
0
W
Nemesis
15,733
787
46
2
0
345,819
4
L
Set
12,153
608
45
2
0
287,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role