Player Matchup

Agni
Agni
Kroviez
Agni
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 107L
1,455 Elo+
Party 3
Tsukuyomi
Tsukuyomi
L1ttlecountry
Tsukuyomi
Level 59
God Stats
4W - 2L
1,794 SR
Queue Stats
493W - 501L
1,524 Elo+
Party 3
Horus
Horus
MarkKirkpatrick
Horus
Level 36
God Stats
2W - 0L
1,711 SR
Queue Stats
279W - 306L
1,449 Elo+
Party 3
Chiron
Chiron
d11127o4sh0
Chiron
Level 51
God Stats
8W - 3L
1,500 SR
Queue Stats
764W - 674L
1,506 Elo+
Party 3
Guan Yu
Guan Yu
iqallah
Guan Yu
Level 11
God Stats
4W - 1L
1,576 SR
Queue Stats
18W - 25L
1,451 Elo+
Party 3
Team Averages
Level 37
1,616 SR
1,477 Elo+

VS

Team Averages
Level 51
1,508 SR
1,474 Elo+
Kukulkan
Kukulkan
ASinfulTaco
Kukulkan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,540 Elo+
Party 2
Zeus
Zeus
AnArapaima
Zeus
Level 56
God Stats
2W - 6L
1,500 SR
Queue Stats
73W - 74L
1,253 Elo+
Solo
Izanami
Izanami
AtomicMexican
Izanami
Level 101
God Stats
2W - 2L
1,728 SR
Queue Stats
16W - 10L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
Sheamus39990
Gilgamesh
Level 63
God Stats
10W - 8L
1,311 SR
Queue Stats
65W - 57L
1,508 Elo+
Party 1
Ymir
Ymir
programedplayer
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Kroviez
Agni
16
8 / 4 / 15
10,578
529
13,458
11,188
4,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
L1ttlecountry
Tsukuyomi
17
4 / 4 / 17
10,491
525
8,533
17,335
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 23
10,494
525
6,258
19,360
15,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
20
23 / 0 / 6
12,846
642
27,273
14,718
6,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
iqallah
Guan Yu
16
3 / 6 / 18
10,478
524
7,916
17,469
18,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ASinfulTaco
Kukulkan
13
2 / 9 / 4
8,568
428
12,089
12,382
3,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
6 / 7 / 4
10,021
501
16,383
16,134
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
12
1 / 9 / 0
7,968
398
3,919
11,827
2,238
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sheamus39990
Gilgamesh
16
6 / 8 / 5
10,680
534
12,974
18,658
17,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 8 / 4
8,997
450
3,036
19,349
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
33
41
Kills
16
16
Deaths
41
79
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ASinfulTaco
Kukulkan
2
9
4
0.44
L
6
7
4
1.14
L
Izanami
1
9
0
0.11
W
Agni
Kroviez
Agni
8
4
15
3.88
W
Tsukuyomi
L1ttlecountry
Tsukuyomi
4
4
17
3.13
W
3
2
23
7.25
L
Gilgamesh
Sheamus39990
Gilgamesh
6
8
5
1.06
W
Chiron
23
0
6
26
W
Guan Yu
iqallah
Guan Yu
3
6
18
2
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,438
Damage
48,401
80,070
Taken
78,350
52,933
Mitigated
38,277
32,043
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ASinfulTaco
Kukulkan
12,089
1,800
0
421
12,382
3,346
145
2,471
9,684
32,791
0
L
16,383
1,165
0
3,374
16,134
4,202
0
2,194
13,701
66,006
0
L
Izanami
3,919
2,356
0
0
11,827
2,238
953
2,216
9,476
0
35,882
W
Agni
Kroviez
Agni
13,458
248
0
1,362
11,188
4,363
238
6,475
4,713
54,657
0
W
Tsukuyomi
L1ttlecountry
Tsukuyomi
8,533
1,262
0
5,582
17,335
7,359
314
6,486
10,849
0
65,313
W
6,258
2,107
1,562
8,625
19,360
15,922
797
9,828
9,532
0
28,955
L
Gilgamesh
Sheamus39990
Gilgamesh
12,974
3,243
306
2,644
18,658
17,001
1,804
2,782
15,474
0
61,293
W
Chiron
27,273
13,474
1,886
7,726
14,718
6,804
6,035
3,888
10,830
0
111,898
W
Guan Yu
iqallah
Guan Yu
7,916
1,529
1,564
3,736
17,469
18,485
1,342
4,831
12,638
0
42,828
L
3,036
182
0
1,057
19,349
11,490
0
2,856
16,132
26,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,887
Gold Earned
46,234
504
Minions Killed
379
0
Camps Cleared
0
2,027,363
Distance Traveled
1,604,204
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,568
428
52
3
0
334,216
1
L
Zeus
10,021
501
89
4
0
318,601
4
L
Izanami
7,968
398
85
4
0
332,493
1
W
Agni
10,578
529
86
4
0
367,055
3
W
Tsukuyomi
10,491
525
111
6
0
415,837
3
W
Horus
10,494
525
54
3
0
427,761
0
L
Gilgamesh
10,680
534
108
5
0
307,744
3
W
Chiron
12,846
642
155
8
0
402,856
0
W
Guan Yu
10,478
524
98
5
0
413,854
3
L
Ymir
8,997
450
45
2
0
311,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role