Player Matchup

Nox
Nox
HeiMeiNameIs
Nox
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,558 Elo+
Party 1
Loki
Loki
Stevow12
Loki
Level 69
God Stats
2W - 4L
1,319 SR
Queue Stats
20W - 12L
1,606 Elo+
Party 1
Mulan
Mulan
andcow
Mulan
Level 106
God Stats
1W - 0L
1,735 SR
Queue Stats
41W - 31L
1,553 Elo+
Party 1
Team Averages
Level 87
1,518 SR
1,572 Elo+

VS

Team Averages
Level 87
1,420 SR
1,345 Elo+
Nox
Nox
GKfabii
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TheOneCalledJohn
Ymir
Level 47
God Stats
0W - 2L
1,259 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 2
Arachne
Arachne
TheShRedDeR6972
Arachne
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 10
8,859
805
6,255
4,047
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
12
6 / 4 / 8
8,652
787
5,522
6,143
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
andcow
Mulan
12
7 / 3 / 6
9,034
821
8,328
8,868
7,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
1 / 3 / 4
7,720
702
1,816
3,420
1,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 6 / 5
8,074
734
1,799
10,077
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 8 / 2
8,439
767
5,503
11,324
7,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
17
Kills
7
8
Deaths
17
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nox
1
3
4
1
W
4
1
10
9
W
Loki
6
4
8
2.5
L
1
6
5
0.58
L
5
8
2
0.75
W
Mulan
andcow
Mulan
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,105
Damage
9,118
19,058
Taken
24,821
11,322
Mitigated
17,452
2,521
Healing
3,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
1,816
212
0
30
3,420
1,208
0
231
3,182
22,096
0
W
6,255
766
0
870
4,047
1,564
247
782
3,265
28,076
0
W
Loki
5,522
1,571
530
711
6,143
2,216
0
1,178
4,965
0
23,424
L
1,799
132
123
931
10,077
8,449
0
2,576
7,330
13,509
0
L
5,503
3,328
0
2,759
11,324
7,795
0
3,099
7,951
0
21,400
W
Mulan
andcow
Mulan
8,328
2,041
0
410
8,868
7,542
273
1,723
7,145
0
38,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
24,233
150
Minions Killed
94
0
Camps Cleared
0
629,109
Distance Traveled
508,937
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,720
702
37
3
0
157,225
3
W
Nox
8,859
805
56
5
0
212,239
1
W
Loki
8,652
787
38
3
0
222,870
3
L
Ymir
8,074
734
21
2
0
183,805
1
L
Arachne
8,439
767
36
3
0
167,907
0
W
Mulan
9,034
821
56
5
0
194,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role