Player Matchup

Cthulhu
Cthulhu
Juanexbone
Cthulhu
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Memin2kay
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
RinlopezX3
Fenrir
Level 90
God Stats
7W - 1L
1,763 SR
Queue Stats
162W - 148L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
SINISTER_AT_WAR
Gilgamesh
Level 105
God Stats
3W - 3L
1,580 SR
Queue Stats
31W - 20L
1,535 Elo+
Party 1
Janus
Janus
nVJohnny
Janus
Level 122
God Stats
3W - 1L
1,636 SR
Queue Stats
38W - 38L
1,569 Elo+
Party 1
Team Averages
Level 108
1,596 SR
1,520 Elo+

VS

Team Averages
Level 114
1,577 SR
1,540 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Dopeman_2015
Anubis
Level 106
God Stats
87W - 66L
1,581 SR
Queue Stats
912W - 823L
1,498 Elo+
Party 3
Chang'e
Chang'e
Luke Chemia
Chang'e
Level 104
God Stats
15W - 14L
1,658 SR
Queue Stats
24W - 26L
1,536 Elo+
Solo
Anhur
Anhur
Mr_Bubblez18
Anhur
Level 142
God Stats
8W - 11L
1,635 SR
Queue Stats
192W - 161L
1,594 Elo+
Party 2
Jormungandr
Jormungandr
Poncheetos-
Jormungandr
Level 113
God Stats
10W - 11L
1,513 SR
Queue Stats
103W - 104L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juanexbone
Cthulhu
9
1 / 3 / 4
6,037
604
4,604
7,028
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Memin2kay
Medusa
10
4 / 1 / 2
6,382
638
4,444
4,271
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
RinlopezX3
Fenrir
9
2 / 2 / 2
5,607
561
2,218
5,373
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
SINISTER_AT_WAR
Gilgamesh
12
2 / 2 / 1
6,101
610
4,691
6,726
3,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
nVJohnny
Janus
12
2 / 1 / 2
6,858
686
2,374
5,013
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
3 / 3 / 2
5,716
572
4,908
8,378
3,809
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
12
2 / 1 / 2
6,350
635
4,121
5,090
2,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
Luke Chemia
Chang'e
11
2 / 3 / 0
6,263
626
3,969
6,909
2,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
2 / 2 / 1
4,846
485
2,050
4,769
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Poncheetos-
Jormungandr
8
0 / 2 / 4
4,890
489
1,469
5,134
2,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
11
Kills
9
9
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
3
3
2
1.33
L
Anubis
2
1
2
3
W
Cthulhu
Juanexbone
Cthulhu
1
3
4
1
L
Chang'e
Luke Chemia
Chang'e
2
3
0
0.67
W
Medusa
Memin2kay
Medusa
4
1
2
5
L
2
2
1
1.25
L
Jormungandr
Poncheetos-
Jormungandr
0
2
4
1
W
Fenrir
RinlopezX3
Fenrir
2
2
2
1.5
W
Gilgamesh
SINISTER_AT_WAR
Gilgamesh
2
2
1
1.25
W
Janus
nVJohnny
Janus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,331
Damage
16,517
28,411
Taken
30,280
10,257
Mitigated
11,716
8,137
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,908
1,003
393
1,395
8,378
3,809
0
1,321
7,017
0
24,603
L
Anubis
4,121
171
0
2,733
5,090
2,368
0
2,011
2,963
42,177
0
W
Cthulhu
Juanexbone
Cthulhu
4,604
254
0
1,931
7,028
2,302
99
1,897
5,131
19,993
0
L
Chang'e
Luke Chemia
Chang'e
3,969
369
173
3,045
6,909
2,179
542
0
6,909
33,481
0
W
Medusa
Memin2kay
Medusa
4,444
2,506
0
1,960
4,271
1,164
1,109
498
3,773
0
26,251
L
2,050
1,348
0
1,132
4,769
1,177
0
1,676
3,093
0
13,270
L
Jormungandr
Poncheetos-
Jormungandr
1,469
265
0
1,016
5,134
2,183
0
1,814
3,320
17,705
0
W
Fenrir
RinlopezX3
Fenrir
2,218
219
0
408
5,373
1,434
0
2,005
3,368
0
26,559
W
Gilgamesh
SINISTER_AT_WAR
Gilgamesh
4,691
1,514
0
2,190
6,726
3,999
0
3,969
2,757
0
33,477
W
Janus
nVJohnny
Janus
2,374
398
0
1,648
5,013
1,358
0
1,190
3,823
47,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,985
Gold Earned
28,065
299
Minions Killed
269
0
Camps Cleared
0
1,055,154
Distance Traveled
821,679
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,716
572
40
4
0
208,738
4
L
Anubis
6,350
635
87
9
0
174,714
3
W
Cthulhu
6,037
604
26
3
0
216,237
4
L
Chang'e
6,263
626
79
8
0
191,927
1
W
Medusa
6,382
638
60
6
0
170,271
1
L
Anhur
4,846
485
34
3
0
101,351
0
L
Jormungandr
4,890
489
29
3
0
144,949
3
W
Fenrir
5,607
561
52
5
0
222,369
5
W
Gilgamesh
6,101
610
54
5
0
211,268
0
W
Janus
6,858
686
107
11
0
235,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role