Player Matchup

Anubis
Anubis
Silver I
BossMcSwag
Anubis
Silver I
Level 127
God Stats
3W - 0L
1,166 SR
Queue Stats
35W - 33L
1,598 MMR
Party 3
Ravana
Ravana
Silver II
DeviousTroll
Ravana
Silver II
Level 148
God Stats
3W - 2L
1,514 SR
Queue Stats
55W - 49L
1,564 MMR
Party 3
Khepri
Khepri
Gold IV
ForAuir
Khepri
Gold IV
Level 125
God Stats
1W - 3L
1,347 SR
Queue Stats
64W - 72L
1,436 MMR
Party 2
Anhur
Anhur
Platinum IV
Skuzzles
Anhur
Platinum IV
Level 146
God Stats
24W - 16L
1,700 SR
Queue Stats
83W - 78L
1,754 MMR
Party 2
Tyr
Tyr
Gold III
Vareciaa
Tyr
Gold III
Level 103
God Stats
5W - 3L
1,584 SR
Queue Stats
41W - 35L
1,584 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,462 SR
1,587 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,591 SR
1,587 MMR
King Arthur
King Arthur
Gold III
Alfredo867
King Arthur
Gold III
Level 149
God Stats
1W - 6L
1,353 SR
Queue Stats
111W - 116L
1,591 MMR
Solo
Chiron
Chiron
Gold III
PiqueteDeAvispa
Chiron
Gold III
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 11L
1,724 MMR
Party 1
Awilix
Awilix
Gold IV
RocketPops
Awilix
Gold IV
Level 104
God Stats
0W - 4L
1,671 SR
Queue Stats
100W - 99L
1,580 MMR
Solo
Discordia
Discordia
Silver I
Shαggy
Discordia
Silver I
Level 145
God Stats
1W - 1L
1,826 SR
Queue Stats
58W - 55L
1,457 MMR
Party 1
Cerberus
Cerberus
Gold V
WitchyMoney
Cerberus
Gold V
Level 143
God Stats
0W - 3L
1,603 SR
Queue Stats
58W - 52L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BossMcSwag
Anubis
20
4 / 4 / 13
13,953
537
17,358
17,944
11,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
20
11 / 2 / 10
15,283
588
18,263
13,792
13,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Khepri
ForAuir
Khepri
19
1 / 1 / 15
13,852
533
4,503
14,512
18,356
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
Skuzzles
Anhur
20
6 / 5 / 6
14,729
567
15,548
22,901
9,381
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 2 / 6
16,034
617
19,275
23,399
27,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetAthenaJanusTiamatApollo

VS

Bans
TsukuyomiNemesisScyllaYemojaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alfredo867
King Arthur
20
1 / 4 / 3
13,158
506
16,626
29,807
25,244
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 4 / 2
12,560
483
17,449
13,996
5,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
RocketPops
Awilix
18
4 / 8 / 6
12,234
471
6,104
22,930
12,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Shαggy
Discordia
17
2 / 4 / 3
11,445
440
15,597
9,580
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
WitchyMoney
Cerberus
15
0 / 7 / 10
10,014
385
7,350
23,872
19,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
27
Kills
14
14
Deaths
27
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alfredo867
King Arthur
1
4
3
0.63
W
Anubis
BossMcSwag
Anubis
4
4
13
2.63
W
Ravana
11
2
10
8
W
Khepri
ForAuir
Khepri
1
1
15
8.5
L
7
4
2
2
L
Awilix
RocketPops
Awilix
4
8
6
0.88
L
Discordia
Shαggy
Discordia
2
4
3
0.88
W
Anhur
Skuzzles
Anhur
6
5
6
1.8
W
5
2
6
4
L
Cerberus
WitchyMoney
Cerberus
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,947
Damage
63,126
92,548
Taken
100,185
80,263
Mitigated
65,934
39,014
Healing
26,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alfredo867
King Arthur
16,626
1,253
0
12,173
29,807
25,244
0
4,386
25,421
0
97,859
W
Anubis
BossMcSwag
Anubis
17,358
414
0
8,622
17,944
11,088
934
7,213
10,227
113,472
0
W
Ravana
18,263
4,704
0
4,995
13,792
13,963
3,592
4,098
9,446
0
123,461
W
Khepri
ForAuir
Khepri
4,503
261
0
2,394
14,512
18,356
378
5,295
8,957
16,779
0
L
17,449
7,607
1,156
3,155
13,996
5,411
780
1,457
12,539
0
92,434
L
Awilix
RocketPops
Awilix
6,104
2,424
0
5,716
22,930
12,490
0
6,183
16,747
0
89,362
L
Discordia
Shαggy
Discordia
15,597
867
0
1,157
9,580
2,813
96
1,851
7,729
75,472
0
W
Anhur
Skuzzles
Anhur
15,548
8,132
0
12,606
22,901
9,381
3,118
4,377
18,304
0
137,849
W
19,275
2,187
0
10,397
23,399
27,475
1,123
2,460
20,845
0
125,524
L
Cerberus
WitchyMoney
Cerberus
7,350
730
0
3,366
23,872
19,976
0
8,976
14,896
30,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,851
Gold Earned
59,411
786
Minions Killed
655
0
Camps Cleared
0
2,542,585
Distance Traveled
2,425,305
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,158
506
171
7
0
499,759
8
W
Anubis
13,953
537
172
7
0
461,290
4
W
Ravana
15,283
588
159
6
0
556,308
5
W
Khepri
13,852
533
33
1
0
523,650
11
L
Chiron
12,560
483
154
6
0
483,634
4
L
Awilix
12,234
471
125
5
0
496,064
8
L
Discordia
11,445
440
144
6
0
502,887
8
W
Anhur
14,729
567
183
7
0
451,864
7
W
Tyr
16,034
617
239
9
0
549,473
3
L
Cerberus
10,014
385
61
2
0
442,961
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role