Player Matchup

Nemesis
Nemesis
CrunchyGumii
Nemesis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 101L
1,475 Elo+
Solo
Sylvanus
Sylvanus
Meteoric_Black29
Sylvanus
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 245L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
XCarlos_MarioX21
Danzaburou
Level 29
God Stats
4W - 7L
1,517 SR
Queue Stats
140W - 175L
1,426 Elo+
Solo
Anubis
Anubis
chrisisawesome03
Anubis
Level 29
God Stats
2W - 3L
1,488 SR
Queue Stats
12W - 17L
1,421 Elo+
Solo
Thoth
Thoth
marulete459
Thoth
Level 16
God Stats
3W - 2L
1,620 SR
Queue Stats
169W - 188L
1,536 Elo+
Party 2
Team Averages
Level 22
1,525 SR
1,454 Elo+

VS

Team Averages
Level 27
1,559 SR
1,466 Elo+
Athena
Athena
E o Daddy z
Athena
Level 17
God Stats
1W - 2L
1,307 SR
Queue Stats
26W - 30L
1,422 Elo+
Solo
Nemesis
Nemesis
KI11M3PL3ASE69
Nemesis
Level 27
God Stats
13W - 26L
1,846 SR
Queue Stats
393W - 393L
1,448 Elo+
Party 1
Chronos
Chronos
Kilted Koala
Chronos
Level 34
God Stats
4W - 2L
1,709 SR
Queue Stats
312W - 303L
1,476 Elo+
Party 1
Chernobog
Chernobog
Ryen420
Chernobog
Level 13
God Stats
18W - 18L
1,536 SR
Queue Stats
37W - 48L
1,468 Elo+
Party 1
Tyr
Tyr
a failed wizard
Tyr
Level 42
God Stats
3W - 9L
1,395 SR
Queue Stats
524W - 473L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrunchyGumii
Nemesis
14
1 / 4 / 4
8,212
513
4,804
12,083
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 6 / 0
6,842
428
2,729
9,317
6,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
XCarlos_MarioX21
Danzaburou
13
3 / 4 / 2
8,293
518
9,605
11,791
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 1
9,737
609
6,038
11,769
5,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 1
8,366
523
6,549
8,494
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
3 / 1 / 7
8,296
519
3,948
8,959
6,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 1 / 7
8,035
502
8,535
10,940
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Kilted Koala
Chronos
14
7 / 6 / 2
8,894
556
7,891
12,583
3,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Ryen420
Chernobog
13
5 / 2 / 7
8,468
529
7,159
11,452
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 0 / 0
10,038
627
4,235
5,205
2,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
21
21
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CrunchyGumii
Nemesis
1
4
4
0.75
W
Athena
3
1
7
6.5
W
2
1
7
5.5
W
Chronos
Kilted Koala
Chronos
7
6
2
1.33
L
1
6
0
0.17
W
Chernobog
Ryen420
Chernobog
5
2
7
4.25
L
Danzaburou
XCarlos_MarioX21
Danzaburou
3
4
2
1
W
4
0
0
4
L
3
2
1
1.75
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,725
Damage
31,768
53,454
Taken
49,139
23,227
Mitigated
20,150
14,655
Healing
17,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CrunchyGumii
Nemesis
4,804
1,004
0
3,504
12,083
4,972
153
4,399
7,684
0
47,212
W
Athena
3,948
1,380
0
3,046
8,959
6,053
0
2,086
6,873
20,691
0
W
8,535
4,728
0
5,631
10,940
3,809
250
2,928
8,012
0
44,910
W
Chronos
Kilted Koala
Chronos
7,891
1,831
0
2,699
12,583
3,836
715
4,413
8,170
49,780
0
L
2,729
1,432
61
600
9,317
6,310
177
999
8,318
20,531
6,470
W
Chernobog
Ryen420
Chernobog
7,159
4,713
0
4,128
11,452
3,889
270
3,847
7,605
0
37,259
L
Danzaburou
XCarlos_MarioX21
Danzaburou
9,605
4,795
0
3,734
11,791
3,863
877
2,819
8,972
0
44,428
W
4,235
124
0
1,536
5,205
2,563
438
1,723
3,482
0
61,513
L
6,038
167
0
6,031
11,769
5,645
550
1,211
10,558
74,044
0
L
6,549
383
0
725
8,494
2,437
144
2,589
5,905
43,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,450
Gold Earned
43,731
440
Minions Killed
402
0
Camps Cleared
0
1,365,664
Distance Traveled
1,573,982
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,212
513
75
5
0
347,547
1
W
Athena
8,296
519
35
2
0
345,043
6
W
Nemesis
8,035
502
85
5
0
348,021
3
W
Chronos
8,894
556
82
5
0
283,805
0
L
Sylvanus
6,842
428
47
3
0
249,699
0
W
Chernobog
8,468
529
67
4
0
286,088
1
L
Danzaburou
8,293
518
67
4
0
285,000
2
W
Tyr
10,038
627
133
8
0
311,025
2
L
Anubis
9,737
609
164
10
0
202,632
0
L
Thoth
8,366
523
87
5
0
280,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role