Player Matchup

Cthulhu
Cthulhu
AceNinja13
Cthulhu
Level 7
God Stats
6W - 9L
1,284 SR
Queue Stats
10W - 15L
1,259 Elo+
Party 3
Anhur
Anhur
Frozone314
Anhur
Level 14
God Stats
29W - 24L
1,302 SR
Queue Stats
34W - 25L
1,244 Elo+
Party 2
Ratatoskr
Ratatoskr
PastaRastaRat
Ratatoskr
Level 14
God Stats
50W - 40L
1,413 SR
Queue Stats
55W - 42L
1,427 Elo+
Party 2
Da Ji
Da Ji
dogsarehot69
Da Ji
Level 8
God Stats
41W - 34L
1,412 SR
Queue Stats
45W - 38L
1,406 Elo+
Party 2
Odin
Odin
insanemonk3yjam
Odin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,553 Elo+
Party 3
Team Averages
Level 26
1,382 SR
1,378 Elo+

VS

Team Averages
Level 11
1,267 SR
1,221 Elo+
Izanami
Izanami
CyberReaper615
Izanami
Level 5
God Stats
2W - 5L
1,240 SR
Queue Stats
2W - 7L
1,141 Elo+
Party 1
Cupid
Cupid
TheGnome2014
Cupid
Level 20
God Stats
33W - 38L
1,448 SR
Queue Stats
65W - 74L
1,343 Elo+
Party 1
Scylla
Scylla
XolWillOfFew
Scylla
Level 6
God Stats
17W - 29L
1,246 SR
Queue Stats
17W - 31L
1,128 Elo+
Solo
Nemesis
Nemesis
cybergirl14
Nemesis
Level 7
God Stats
0W - 3L
1,202 SR
Queue Stats
5W - 18L
1,157 Elo+
Party 1
Cthulhu
Cthulhu
打不过就装死
Cthulhu
Level 15
God Stats
1W - 5L
1,199 SR
Queue Stats
15W - 19L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceNinja13
Cthulhu
18
6 / 5 / 25
11,928
1,193
15,596
18,937
15,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
18
12 / 3 / 20
12,147
1,215
24,190
15,411
6,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
PastaRastaRat
Ratatoskr
19
15 / 4 / 26
12,799
1,280
21,882
12,619
9,120
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
11 / 3 / 23
12,570
1,257
13,288
10,632
5,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 0 / 28
12,637
1,264
13,178
8,118
8,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

240

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 9
12,239
1,224
16,852
15,946
5,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 5 / 5
11,296
1,130
12,476
13,413
3,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
16
0 / 17 / 10
9,760
976
7,429
19,945
4,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
cybergirl14
Nemesis
16
0 / 15 / 6
9,413
941
4,906
18,702
6,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 11 / 11
11,553
1,155
15,508
27,709
31,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
56
56
Kills
15
15
Deaths
56
122
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AceNinja13
Cthulhu
6
5
25
3.7
L
6
8
9
1.31
W
Anhur
12
3
20
7.33
W
Ratatoskr
PastaRastaRat
Ratatoskr
15
4
26
7
L
6
5
5
1.7
L
Scylla
0
17
10
0.29
L
Nemesis
cybergirl14
Nemesis
0
15
6
0.2
W
11
3
23
7.5
W
12
0
28
26
L
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,134
Damage
57,171
65,717
Taken
95,715
44,349
Mitigated
51,389
3,824
Healing
1,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AceNinja13
Cthulhu
15,596
3,521
199
732
18,937
15,334
0
6,163
12,639
29,889
0
L
16,852
10,538
0
615
15,946
5,190
0
2,852
13,094
0
29,994
W
Anhur
24,190
13,578
0
2,490
15,411
6,552
0
6,669
8,551
0
40,190
W
Ratatoskr
PastaRastaRat
Ratatoskr
21,882
7,460
0
0
12,619
9,120
0
4,050
8,569
0
32,139
L
12,476
7,395
0
0
13,413
3,730
0
1,460
11,953
0
31,717
L
Scylla
7,429
2,900
0
0
19,945
4,323
0
3,173
16,772
15,953
0
L
Nemesis
cybergirl14
Nemesis
4,906
3,947
0
270
18,702
6,878
0
4,285
14,417
0
15,164
W
13,288
4,643
0
403
10,632
5,091
0
2,611
7,310
0
22,529
W
13,178
4,263
0
0
8,118
8,252
0
3,444
4,674
0
23,554
L
15,508
2,398
410
5
27,709
31,268
0
3,826
23,883
34,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,081
Gold Earned
54,261
122
Minions Killed
163
2
Camps Cleared
0
962,147
Distance Traveled
742,015
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,928
1,193
16
2
0
174,840
0
L
Izanami
12,239
1,224
27
3
0
151,125
0
W
Anhur
12,147
1,215
41
4
0
184,713
0
W
Ratatoskr
12,799
1,280
25
3
0
204,644
0
L
Cupid
11,296
1,130
42
4
0
143,514
0
L
Scylla
9,760
976
20
2
0
136,403
0
L
Nemesis
9,413
941
25
3
0
90,663
0
W
Da Ji
12,570
1,257
15
2
1
200,313
3
W
Odin
12,637
1,264
25
3
1
197,637
0
L
Cthulhu
11,553
1,155
49
5
0
220,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role