Player Matchup

Cu Chulainn
Cu Chulainn
ALB3RT1K1NG
Cu Chulainn
Level 67
God Stats
51W - 52L
1,570 SR
Queue Stats
302W - 336L
1,420 Elo+
Party 1
Ganesha
Ganesha
FalconX51
Ganesha
Level 28
God Stats
0W - 2L
1,266 SR
Queue Stats
53W - 68L
1,432 Elo+
Party 1
Cernunnos
Cernunnos
RRivasIII
Cernunnos
Level 28
God Stats
33W - 24L
1,637 SR
Queue Stats
74W - 74L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
captain pugsely
Nu Wa
Level 26
God Stats
6W - 11L
1,483 SR
Queue Stats
56W - 53L
1,385 Elo+
Party 2
Set
Set
ySn clxpz
Set
Level 82
God Stats
7W - 7L
1,602 SR
Queue Stats
84W - 78L
1,463 Elo+
Party 2
Team Averages
Level 46
1,512 SR
1,433 Elo+

VS

Team Averages
Level 87
1,528 SR
1,437 Elo+
Tyr
Tyr
Leanashe99
Tyr
Level 106
God Stats
5W - 7L
1,465 SR
Queue Stats
51W - 62L
1,394 Elo+
Party 3
Neith
Neith
Salibur98
Neith
Level 27
God Stats
10W - 4L
1,814 SR
Queue Stats
125W - 124L
1,595 Elo+
Party 3
Artio
Artio
Yami_Akuma458
Artio
Level 148
God Stats
176W - 125L
1,667 SR
Queue Stats
303W - 282L
1,494 Elo+
Party 3
Baron Samedi
Baron Samedi
ZakamboWambo
Baron Samedi
Level 36
God Stats
20W - 23L
1,431 SR
Queue Stats
241W - 277L
1,381 Elo+
Solo
Bacchus
Bacchus
siegfried3095
Bacchus
Level 118
God Stats
2W - 9L
1,264 SR
Queue Stats
38W - 49L
1,322 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ALB3RT1K1NG
Cu Chulainn
17
8 / 6 / 1
11,346
540
13,798
18,925
9,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
FalconX51
Ganesha
15
0 / 2 / 9
10,196
486
5,443
18,454
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
RRivasIII
Cernunnos
16
8 / 5 / 3
10,922
520
9,636
14,746
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 2 / 4
11,088
528
11,419
10,998
3,833
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
1 / 4 / 2
11,032
525
5,245
14,966
7,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 2
11,282
537
8,918
13,636
9,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Salibur98
Neith
16
2 / 5 / 8
10,175
485
10,261
11,124
3,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 4 / 7
11,788
561
18,339
21,009
8,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ZakamboWambo
Baron Samedi
16
1 / 5 / 6
10,073
480
9,051
13,793
5,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
13
4 / 3 / 5
9,631
459
8,426
12,826
13,538
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
47
19
Kills
19
19
Deaths
19
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ALB3RT1K1NG
Cu Chulainn
8
6
1
1.42
L
Ganesha
FalconX51
Ganesha
0
2
9
2.25
W
6
2
2
3.5
L
Cernunnos
RRivasIII
Cernunnos
8
5
3
1.9
W
Neith
Salibur98
Neith
2
5
8
1.2
W
6
4
7
2.38
W
Baron Samedi
ZakamboWambo
Baron Samedi
1
5
6
0.8
L
2
2
4
2
W
Bacchus
4
3
5
2.17
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,541
Damage
54,995
78,089
Taken
72,388
40,185
Mitigated
40,272
18,549
Healing
25,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ALB3RT1K1NG
Cu Chulainn
13,798
3,915
255
3,704
18,925
9,177
245
9,435
9,178
0
82,894
L
Ganesha
FalconX51
Ganesha
5,443
750
903
5,636
18,454
13,095
539
6,317
11,994
24,443
0
W
8,918
1,846
0
4,231
13,636
9,354
808
4,344
9,292
0
55,434
L
Cernunnos
RRivasIII
Cernunnos
9,636
5,061
0
691
14,746
6,386
198
6,716
7,932
0
85,119
W
Neith
Salibur98
Neith
10,261
2,372
0
3,531
11,124
3,032
463
2,591
8,533
0
72,107
W
18,339
353
842
8,789
21,009
8,651
0
4,448
16,561
82,534
0
W
Baron Samedi
ZakamboWambo
Baron Samedi
9,051
349
1,681
4,647
13,793
5,697
100
2,666
11,127
70,102
0
L
11,419
4,728
0
5,080
10,998
3,833
2,576
6,155
4,569
58,207
0
W
Bacchus
8,426
846
0
1,694
12,826
13,538
93
3,203
9,623
25,007
0
L
5,245
2,825
0
2,280
14,966
7,694
652
6,686
7,893
0
70,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,584
Gold Earned
52,949
491
Minions Killed
506
0
Camps Cleared
0
1,964,757
Distance Traveled
2,030,750
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,346
540
125
6
0
422,783
1
L
Ganesha
10,196
486
1
0
0
427,106
1
W
Tyr
11,282
537
114
5
0
380,267
0
L
Cernunnos
10,922
520
133
6
0
382,205
0
W
Neith
10,175
485
134
6
0
356,587
5
W
Artio
11,788
561
130
6
0
469,678
4
W
Baron Samedi
10,073
480
101
5
0
400,825
0
L
Nu Wa
11,088
528
117
6
0
345,035
1
W
Bacchus
9,631
459
27
1
0
423,393
1
L
Set
11,032
525
115
5
0
387,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role