Player Matchup

Heimdallr
Heimdallr
AbsentLion60
Heimdallr
Level 13
God Stats
6W - 6L
1,653 SR
Queue Stats
7W - 10L
1,111 Elo+
Party 1
Gilgamesh
Gilgamesh
Pa q c l quite
Gilgamesh
Level 29
God Stats
2W - 3L
1,323 SR
Queue Stats
72W - 79L
1,318 Elo+
Solo
Olorun
Olorun
PrimDiagram4044
Olorun
Level 27
God Stats
71W - 70L
1,392 SR
Queue Stats
77W - 76L
1,302 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XunknownluckX17
Ah Muzen Cab
Level 17
God Stats
15W - 7L
1,947 SR
Queue Stats
16W - 12L
1,111 Elo+
Party 1
Jormungandr
Jormungandr
jaxson rofl
Jormungandr
Level 15
God Stats
2W - 3L
1,333 SR
Queue Stats
2W - 3L
1,068 Elo+
Party 1
Team Averages
Level 20
1,530 SR
1,182 Elo+

VS

Team Averages
Level 22
1,519 SR
1,287 Elo+
Chiron
Chiron
AtilIaThePun
Chiron
Level 14
God Stats
15W - 15L
1,686 SR
Queue Stats
122W - 148L
1,130 Elo+
Solo
Ra
Ra
DrDrob
Ra
Level 26
God Stats
4W - 5L
1,412 SR
Queue Stats
4W - 5L
1,322 Elo+
Solo
Cerberus
Cerberus
vercoeSpecter
Cerberus
Level 25
God Stats
19W - 16L
1,495 SR
Queue Stats
78W - 69L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
yuito_miyazaki
Sun Wukong
Level 20
God Stats
23W - 17L
1,532 SR
Queue Stats
42W - 50L
1,292 Elo+
Solo
Nemesis
Nemesis
yung-villa
Nemesis
Level 27
God Stats
21W - 16L
1,471 SR
Queue Stats
100W - 116L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AbsentLion60
Heimdallr
20
10 / 7 / 6
15,091
539
23,313
15,025
8,029
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Gilgamesh
Pa q c l quite
Gilgamesh
20
21 / 2 / 3
18,393
657
30,578
20,876
12,975
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 3
9,750
348
2,772
9,972
2,919
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
XunknownluckX17
Ah Muzen Cab
19
0 / 6 / 5
12,791
457
16,848
20,192
11,359
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
jaxson rofl
Jormungandr
17
5 / 10 / 5
12,527
447
16,959
24,234
27,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
7 / 13 / 3
11,623
415
10,238
25,515
10,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
4
0 / 0 / 2
5,776
206
0
0
0
Cerberus
vercoeSpecter
Cerberus
16
3 / 13 / 10
10,852
388
12,441
34,304
28,628
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
yuito_miyazaki
Sun Wukong
20
7 / 5 / 4
14,253
509
22,514
32,244
35,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
yung-villa
Nemesis
20
11 / 5 / 6
13,474
481
15,205
22,602
10,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
53
36
Kills
28
31
Deaths
36
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AbsentLion60
Heimdallr
10
7
6
1.86
L
Chiron
7
13
3
0.65
L
Ra
0
0
2
1
W
Gilgamesh
Pa q c l quite
Gilgamesh
21
2
3
11.25
W
0
6
3
0.25
W
Ah Muzen Cab
XunknownluckX17
Ah Muzen Cab
0
6
5
0.42
W
Jormungandr
jaxson rofl
Jormungandr
5
10
5
0.75
L
Cerberus
vercoeSpecter
Cerberus
3
13
10
0.62
L
Sun Wukong
yuito_miyazaki
Sun Wukong
7
5
4
1.8
L
Nemesis
yung-villa
Nemesis
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,470
Damage
60,398
90,299
Taken
114,665
62,485
Mitigated
85,350
13,852
Healing
25,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AbsentLion60
Heimdallr
23,313
16,557
0
1,130
15,025
8,029
3,157
2,102
12,923
0
80,804
L
Chiron
10,238
3,289
388
5,277
25,515
10,369
2,866
2,690
22,814
0
59,191
L
Ra
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Pa q c l quite
Gilgamesh
30,578
12,431
0
6,013
20,876
12,975
3,350
3,244
17,632
0
138,457
W
2,772
1,286
95
1,852
9,972
2,919
2,342
1,892
8,080
21,679
0
W
Ah Muzen Cab
XunknownluckX17
Ah Muzen Cab
16,848
11,652
0
4,330
20,192
11,359
5,145
215
19,977
0
83,846
W
Jormungandr
jaxson rofl
Jormungandr
16,959
4,203
0
432
24,234
27,203
1,152
4,988
19,246
57,775
0
L
Cerberus
vercoeSpecter
Cerberus
12,441
940
0
8,032
34,304
28,628
58
8,283
26,021
54,746
0
L
Sun Wukong
yuito_miyazaki
Sun Wukong
22,514
4,526
0
6,217
32,244
35,774
1,368
2,926
29,318
0
101,116
L
Nemesis
yung-villa
Nemesis
15,205
7,425
0
5,740
22,602
10,579
0
5,832
16,770
0
61,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,552
Gold Earned
55,978
592
Minions Killed
501
0
Camps Cleared
0
2,057,461
Distance Traveled
1,875,472
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,091
539
125
4
0
445,680
3
L
Chiron
11,623
415
97
3
0
390,767
0
L
Ra
5,776
206
0
0
0
0
0
W
Gilgamesh
18,393
657
203
7
0
520,960
2
W
Olorun
9,750
348
32
1
0
177,461
0
W
Ah Muzen Cab
12,791
457
152
5
0
412,760
1
W
Jormungandr
12,527
447
80
3
0
500,600
1
L
Cerberus
10,852
388
115
4
0
492,995
3
L
Sun Wukong
14,253
509
191
7
0
510,996
0
L
Nemesis
13,474
481
98
4
0
480,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role