Player Matchup

Vamana
Vamana
BeLeLo
Vamana
Level 8
God Stats
4W - 3L
1,583 SR
Queue Stats
6W - 6L
1,354 Elo+
Party 4
Neith
Neith
Gucci_Nines
Neith
Level 37
God Stats
9W - 5L
1,612 SR
Queue Stats
14W - 13L
1,525 Elo+
Party 3
Zeus
Zeus
Khaallos
Zeus
Level 8
God Stats
1W - 1L
1,251 SR
Queue Stats
7W - 6L
1,354 Elo+
Party 4
Discordia
Discordia
O_G_T_T_89
Discordia
Level 24
God Stats
9W - 6L
1,620 SR
Queue Stats
24W - 22L
1,441 Elo+
Party 3
Fenrir
Fenrir
UrieLc
Fenrir
Level 49
God Stats
22W - 26L
1,755 SR
Queue Stats
575W - 705L
1,402 Elo+
Party 4
Team Averages
Level 25
1,564 SR
1,415 Elo+

VS

Team Averages
Level 38
1,563 SR
1,516 Elo+
Bacchus
Bacchus
AIM_HITUG
Bacchus
Level 25
God Stats
5W - 6L
1,527 SR
Queue Stats
61W - 73L
1,374 Elo+
Party 2
Artio
Artio
AdiButWomen
Artio
Level 5
God Stats
2W - 1L
1,771 SR
Queue Stats
11W - 4L
1,686 Elo+
Party 1
Chernobog
Chernobog
Ali37718
Chernobog
Level 94
God Stats
3W - 4L
1,390 SR
Queue Stats
510W - 375L
1,494 Elo+
Party 2
Scylla
Scylla
FPF_tiger
Scylla
Level 6
God Stats
2W - 3L
1,694 SR
Queue Stats
2W - 3L
1,624 Elo+
Party 2
Ao Kuang
Ao Kuang
Grumple_FourSkin
Ao Kuang
Level 58
God Stats
16W - 10L
1,434 SR
Queue Stats
112W - 123L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BeLeLo
Vamana
15
4 / 6 / 6
9,908
472
8,156
15,439
8,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 3 / 5
10,520
501
7,421
12,244
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zeus
15
2 / 9 / 13
10,230
487
12,780
13,078
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
O_G_T_T_89
Discordia
17
6 / 3 / 5
10,918
520
19,860
8,533
2,999
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
UrieLc
Fenrir
20
15 / 3 / 8
12,901
614
22,006
19,382
15,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AIM_HITUG
Bacchus
15
4 / 2 / 7
10,394
495
8,788
15,356
15,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 9 / 11
8,840
421
6,310
22,357
21,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Ali37718
Chernobog
18
8 / 7 / 4
11,622
553
9,778
20,679
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
FPF_tiger
Scylla
13
0 / 6 / 3
7,883
375
3,472
9,883
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 6 / 7
11,732
559
17,081
24,710
10,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
55
30
Kills
23
24
Deaths
30
37
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AIM_HITUG
Bacchus
4
2
7
3.75
L
1
9
11
0.72
L
Chernobog
Ali37718
Chernobog
8
7
4
1.43
W
Vamana
BeLeLo
Vamana
4
6
6
1.17
L
Scylla
FPF_tiger
Scylla
0
6
3
0.25
L
10
6
7
2.25
W
3
3
5
1.83
W
Zeus
2
9
13
0.94
W
Discordia
O_G_T_T_89
Discordia
6
3
5
2.83
W
Fenrir
UrieLc
Fenrir
15
3
8
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,223
Damage
45,429
68,676
Taken
92,985
35,960
Mitigated
58,887
15,692
Healing
25,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AIM_HITUG
Bacchus
8,788
382
582
2,344
15,356
15,460
145
7,841
7,427
29,226
0
L
6,310
251
776
3,922
22,357
21,258
962
8,202
13,951
33,165
0
L
Chernobog
Ali37718
Chernobog
9,778
5,091
0
4,883
20,679
8,229
1,174
7,212
13,377
0
75,789
W
Vamana
BeLeLo
Vamana
8,156
4,381
0
2,923
15,439
8,455
1,362
9,824
5,575
0
43,716
L
Scylla
FPF_tiger
Scylla
3,472
352
0
283
9,883
3,226
684
3,677
5,876
21,805
0
L
17,081
4,286
438
11,818
24,710
10,714
447
4,872
19,714
62,238
0
W
7,421
3,720
0
3,951
12,244
4,213
1,679
3,626
8,618
0
61,300
W
Zeus
12,780
2,389
0
1,228
13,078
4,919
1,433
8,818
3,952
42,975
0
W
Discordia
O_G_T_T_89
Discordia
19,860
1,959
817
790
8,533
2,999
337
3,234
5,299
61,417
0
W
Fenrir
UrieLc
Fenrir
22,006
4,012
0
5,983
19,382
15,374
337
9,761
9,581
0
87,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,477
Gold Earned
50,471
479
Minions Killed
362
0
Camps Cleared
0
1,886,730
Distance Traveled
1,881,002
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,394
495
30
1
0
418,376
6
L
Artio
8,840
421
52
2
0
388,643
4
L
Chernobog
11,622
553
141
7
0
367,619
2
W
Vamana
9,908
472
76
4
0
418,704
2
L
Scylla
7,883
375
46
2
0
311,912
0
L
Ao Kuang
11,732
559
93
4
0
394,452
5
W
Neith
10,520
501
100
5
0
380,808
1
W
Zeus
10,230
487
88
4
0
321,849
0
W
Discordia
10,918
520
97
5
0
348,624
1
W
Fenrir
12,901
614
118
6
0
416,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role