Player Matchup

Gilgamesh
Gilgamesh
Cabezadebolo574
Gilgamesh
Level 122
God Stats
1W - 0L
1,697 SR
Queue Stats
5W - 18L
1,293 Elo+
Party 2
Bellona
Bellona
Ergueca
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,435 Elo+
Solo
Zeus
Zeus
MrEggSammich
Zeus
Level 29
God Stats
2W - 3L
1,262 SR
Queue Stats
135W - 126L
1,526 Elo+
Solo
Anhur
Anhur
Revenant197567
Anhur
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 6L
1,388 Elo+
Party 2
Nemesis
Nemesis
elsuciodan521
Nemesis
Level 8
God Stats
1W - 2L
1,152 SR
Queue Stats
10W - 11L
1,256 Elo+
Party 2
Team Averages
Level 40
1,422 SR
1,380 Elo+

VS

Team Averages
Level 39
1,499 SR
1,468 Elo+
Gilgamesh
Gilgamesh
Azzulu
Gilgamesh
Level 128
God Stats
50W - 32L
1,542 SR
Queue Stats
86W - 67L
1,546 Elo+
Party 1
Mercury
Mercury
DUSTYBOW
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,607 Elo+
Party 1
Cerberus
Cerberus
Rokyujo
Cerberus
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 60L
1,522 Elo+
Solo
Eset
Eset
TheSoundElixir
Eset
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,400 Elo+
Solo
Izanami
Izanami
Yosh-_-b
Izanami
Level 21
God Stats
5W - 8L
1,452 SR
Queue Stats
7W - 15L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cabezadebolo574
Gilgamesh
9
2 / 0 / 5
5,321
484
2,996
7,101
3,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Ergueca
Bellona
10
2 / 4 / 2
5,913
538
5,136
7,298
4,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

10
2 / 1 / 1
5,999
545
2,611
5,539
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
6 / 0 / 4
6,320
575
5,881
4,801
1,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
10
2 / 1 / 3
5,637
512
2,900
6,944
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azzulu
Gilgamesh
11
3 / 3 / 1
6,561
596
5,601
9,031
3,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
DUSTYBOW
Mercury
6
1 / 3 / 0
4,781
435
1,048
5,832
1,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
Rokyujo
Cerberus
5
0 / 2 / 0
4,409
401
2,513
6,296
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 2 / 0
6,087
553
5,704
5,200
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Yosh-_-b
Izanami
8
0 / 4 / 0
4,985
453
2,239
6,352
1,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
14
Kills
6
6
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Azzulu
Gilgamesh
3
3
1
1.17
W
Gilgamesh
Cabezadebolo574
Gilgamesh
2
0
5
4.5
L
Mercury
DUSTYBOW
Mercury
1
3
0
0.33
W
Bellona
Ergueca
Bellona
2
4
2
0.75
W
2
1
1
2.5
W
6
0
4
8
L
Cerberus
Rokyujo
Cerberus
0
2
0
0
L
2
2
0
1
L
Izanami
Yosh-_-b
Izanami
0
4
0
0
W
Nemesis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
17,105
31,683
Taken
32,711
13,966
Mitigated
9,538
9,707
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Azzulu
Gilgamesh
5,601
2,393
0
1,667
9,031
3,331
609
0
9,031
0
32,607
W
Gilgamesh
Cabezadebolo574
Gilgamesh
2,996
539
0
2,214
7,101
3,296
420
1,630
5,403
0
17,494
L
Mercury
DUSTYBOW
Mercury
1,048
682
0
946
5,832
1,368
0
740
5,017
0
13,479
W
Bellona
Ergueca
Bellona
5,136
2,602
0
1,460
7,298
4,133
0
799
6,455
0
19,439
W
2,611
803
0
918
5,539
3,258
480
2,507
2,820
30,476
0
W
5,881
3,570
0
2,645
4,801
1,239
446
1,607
3,116
0
30,262
L
Cerberus
Rokyujo
Cerberus
2,513
181
0
903
6,296
2,292
0
0
6,271
9,016
0
L
5,704
724
0
862
5,200
1,463
0
1,472
3,603
34,727
0
L
Izanami
Yosh-_-b
Izanami
2,239
984
0
1,102
6,352
1,084
0
249
6,028
0
25,013
W
Nemesis
2,900
940
0
2,470
6,944
2,040
0
1,208
5,672
0
26,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,190
Gold Earned
26,823
265
Minions Killed
247
0
Camps Cleared
0
977,343
Distance Traveled
926,192
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,561
596
75
7
0
182,872
1
W
Gilgamesh
5,321
484
30
3
0
223,251
1
L
Mercury
4,781
435
31
3
0
215,393
0
W
Bellona
5,913
538
50
5
0
198,597
1
W
Zeus
5,999
545
69
6
0
152,974
0
W
Anhur
6,320
575
62
6
0
187,361
4
L
Cerberus
4,409
401
14
1
0
176,343
0
L
Eset
6,087
553
71
6
0
186,181
2
L
Izanami
4,985
453
56
5
0
165,403
3
W
Nemesis
5,637
512
54
5
0
215,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role