Player Matchup

Bellona
Bellona
Dracolich16
Bellona
Level 46
God Stats
4W - 7L
1,438 SR
Queue Stats
432W - 435L
1,508 Elo+
Party 3
Horus
Horus
SeBsGamer14x
Horus
Level 21
God Stats
1W - 5L
1,500 SR
Queue Stats
25W - 22L
1,522 Elo+
Party 2
Ymir
Ymir
TL7_marlon_7u8
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
shashbear
Ah Muzen Cab
Level 28
God Stats
122W - 70L
1,603 SR
Queue Stats
166W - 123L
1,465 Elo+
Party 3
Baron Samedi
Baron Samedi
smoothYetFirm
Baron Samedi
Level 49
God Stats
1W - 6L
1,238 SR
Queue Stats
121W - 130L
1,481 Elo+
Party 3
Team Averages
Level 42
1,456 SR
1,497 Elo+

VS

Team Averages
Level 55
1,649 SR
1,554 Elo+
Zhong Kui
Zhong Kui
FlowOrbit_
Zhong Kui
Level 86
God Stats
55W - 24L
1,730 SR
Queue Stats
492W - 468L
1,597 Elo+
Party 1
Hercules
Hercules
HinaKon
Hercules
Level 63
God Stats
71W - 64L
1,591 SR
Queue Stats
389W - 361L
1,602 Elo+
Party 1
Medusa
Medusa
bretholemule
Medusa
Level 42
God Stats
31W - 24L
1,653 SR
Queue Stats
129W - 119L
1,487 Elo+
Solo
Achilles
Achilles
darqUNiTY741
Achilles
Level 29
God Stats
23W - 11L
1,719 SR
Queue Stats
84W - 63L
1,537 Elo+
Party 1
Fenrir
Fenrir
iFillyGod
Fenrir
Level 54
God Stats
23W - 14L
1,551 SR
Queue Stats
115W - 119L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dracolich16
Bellona
20
6 / 5 / 5
12,647
550
18,212
19,424
22,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 8 / 6
10,388
452
7,831
22,366
10,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 10 / 9
8,840
384
6,719
22,109
18,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
shashbear
Ah Muzen Cab
16
2 / 7 / 0
10,340
450
10,632
18,090
7,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
smoothYetFirm
Baron Samedi
19
9 / 5 / 5
12,540
545
14,812
18,152
10,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FlowOrbit_
Zhong Kui
20
7 / 2 / 4
12,550
546
16,997
14,458
11,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
HinaKon
Hercules
16
7 / 3 / 16
11,478
499
17,068
22,850
22,617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
19
6 / 6 / 9
11,780
512
10,479
14,220
5,449
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
darqUNiTY741
Achilles
16
4 / 5 / 5
10,600
461
9,878
18,928
20,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
iFillyGod
Fenrir
18
11 / 5 / 7
11,766
512
13,966
13,126
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
76
20
Kills
35
35
Deaths
21
25
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dracolich16
Bellona
6
5
5
1.7
W
Zhong Kui
FlowOrbit_
Zhong Kui
7
2
4
4.5
W
Hercules
HinaKon
Hercules
7
3
16
5
L
3
8
6
0.75
L
0
10
9
0.45
W
Medusa
6
6
9
1.75
W
Achilles
darqUNiTY741
Achilles
4
5
5
1.3
W
Fenrir
iFillyGod
Fenrir
11
5
7
2.9
L
Ah Muzen Cab
shashbear
Ah Muzen Cab
2
7
0
0.29
L
Baron Samedi
smoothYetFirm
Baron Samedi
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,206
Damage
68,388
100,141
Taken
83,582
69,085
Mitigated
65,633
30,502
Healing
26,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dracolich16
Bellona
18,212
10,178
0
3,750
19,424
22,104
409
1,730
17,694
0
82,794
W
Zhong Kui
FlowOrbit_
Zhong Kui
16,997
1,261
0
8,121
14,458
11,818
334
4,606
9,852
90,195
0
W
Hercules
HinaKon
Hercules
17,068
5,004
0
9,236
22,850
22,617
48
7,621
15,229
0
40,798
L
7,831
4,545
1,992
7,479
22,366
10,644
0
4,205
18,161
0
62,742
L
6,719
547
0
2,043
22,109
18,814
192
2,711
19,398
19,823
0
W
Medusa
10,479
5,445
0
3,872
14,220
5,449
573
4,455
9,765
0
77,485
W
Achilles
darqUNiTY741
Achilles
9,878
3,430
0
1,581
18,928
20,137
282
2,203
16,725
0
65,050
W
Fenrir
iFillyGod
Fenrir
13,966
2,658
0
4,108
13,126
5,612
1,389
2,646
10,480
0
51,032
L
Ah Muzen Cab
shashbear
Ah Muzen Cab
10,632
3,485
0
6,525
18,090
7,048
1,257
2,966
15,124
0
92,335
L
Baron Samedi
smoothYetFirm
Baron Samedi
14,812
285
1,782
6,931
18,152
10,475
0
5,385
12,767
82,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,755
Gold Earned
58,174
588
Minions Killed
554
0
Camps Cleared
0
2,063,085
Distance Traveled
2,095,902
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,647
550
151
7
0
446,426
3
W
Zhong Kui
12,550
546
189
8
0
424,546
5
W
Hercules
11,478
499
47
2
0
443,305
1
L
Horus
10,388
452
103
4
0
450,808
3
L
Ymir
8,840
384
30
1
0
387,094
0
W
Medusa
11,780
512
143
6
0
392,490
2
W
Achilles
10,600
461
110
5
0
390,598
0
W
Fenrir
11,766
512
65
3
0
444,963
3
L
Ah Muzen Cab
10,340
450
162
7
0
369,426
1
L
Baron Samedi
12,540
545
142
6
0
409,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role