Player Matchup

Janus
Janus
ChilePoblano
Janus
Level 35
God Stats
16W - 4L
1,569 SR
Queue Stats
101W - 64L
1,677 Elo+
Party 1
Osiris
Osiris
FighterWhite
Osiris
Level 147
God Stats
9W - 2L
1,500 SR
Queue Stats
114W - 79L
1,677 Elo+
Party 1
Bacchus
Bacchus
NightReaper313
Bacchus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
318W - 293L
1,586 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
RedRosesForYou
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,355 SR
Queue Stats
177W - 108L
1,530 Elo+
Party 4
Hun Batz
Hun Batz
THEFENRlR
Hun Batz
Level 68
God Stats
2W - 0L
1,824 SR
Queue Stats
96W - 72L
1,626 Elo+
Party 1
Team Averages
Level 78
1,550 SR
1,619 Elo+

VS

Team Averages
Level 73
1,606 SR
1,631 Elo+
Tiamat
Tiamat
DarkenedAngelz
Tiamat
Level 125
God Stats
2W - 5L
1,428 SR
Queue Stats
371W - 342L
1,590 Elo+
Party 2
Gilgamesh
Gilgamesh
Glebusis
Gilgamesh
Level 38
God Stats
24W - 9L
1,796 SR
Queue Stats
276W - 199L
1,628 Elo+
Party 2
Cthulhu
Cthulhu
OSO247
Cthulhu
Level 21
God Stats
6W - 1L
1,963 SR
Queue Stats
45W - 30L
1,636 Elo+
Party 3
Xbalanque
Xbalanque
WEUNDECIDED2
Xbalanque
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 34L
1,647 Elo+
Party 3
Nemesis
Nemesis
xXExiledAngelXx
Nemesis
Level 78
God Stats
0W - 2L
1,342 SR
Queue Stats
42W - 25L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
9,111
536
7,311
7,012
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
18
7 / 0 / 4
10,663
627
13,319
15,516
8,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 13
8,259
486
9,191
11,993
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
RedRosesForYou
Ah Muzen Cab
17
8 / 0 / 4
10,200
600
10,451
8,352
3,261
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
THEFENRlR
Hun Batz
15
2 / 3 / 4
8,742
514
3,092
11,692
4,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,072
475
6,533
8,350
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Glebusis
Gilgamesh
15
1 / 5 / 3
9,289
546
7,704
16,588
8,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
OSO247
Cthulhu
11
2 / 6 / 1
6,487
382
5,021
12,113
7,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
WEUNDECIDED2
Xbalanque
13
2 / 3 / 0
7,861
462
4,980
9,228
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 4
7,970
469
4,396
11,913
5,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
20
Kills
7
7
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
1
3
2
0.67
W
Osiris
7
0
4
9
L
Gilgamesh
Glebusis
Gilgamesh
1
5
3
0.5
W
1
3
13
2.5
L
Cthulhu
OSO247
Cthulhu
2
6
1
0.42
W
Ah Muzen Cab
RedRosesForYou
Ah Muzen Cab
8
0
4
10
W
Hun Batz
THEFENRlR
Hun Batz
2
3
4
1.33
L
Xbalanque
WEUNDECIDED2
Xbalanque
2
3
0
0.67
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,364
Damage
28,634
54,565
Taken
58,192
28,763
Mitigated
29,103
14,619
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,311
405
136
1,227
7,012
2,265
296
2,393
4,333
59,378
0
L
6,533
147
0
2,436
8,350
4,413
0
3,813
4,324
50,583
0
W
Osiris
13,319
6,285
0
5,279
15,516
8,714
772
2,541
12,821
0
80,056
L
Gilgamesh
Glebusis
Gilgamesh
7,704
2,560
0
5,773
16,588
8,907
0
2,482
14,094
0
49,509
W
9,191
883
0
2,419
11,993
10,057
23
2,276
9,498
30,803
0
L
Cthulhu
OSO247
Cthulhu
5,021
215
49
1,710
12,113
7,769
0
5,799
6,226
19,811
0
W
Ah Muzen Cab
RedRosesForYou
Ah Muzen Cab
10,451
5,609
0
5,241
8,352
3,261
1,144
1,363
6,864
0
69,528
W
Hun Batz
THEFENRlR
Hun Batz
3,092
997
0
317
11,692
4,466
1,042
1,977
9,495
0
59,106
L
Xbalanque
WEUNDECIDED2
Xbalanque
4,980
1,263
0
2,189
9,228
2,563
230
1,607
7,621
0
51,760
L
4,396
1,478
0
1,906
11,913
5,451
0
2,382
9,425
0
54,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
39,679
544
Minions Killed
468
0
Camps Cleared
0
1,741,607
Distance Traveled
1,535,262
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,111
536
124
7
0
353,403
2
L
Tiamat
8,072
475
108
6
0
278,491
7
W
Osiris
10,663
627
145
9
0
346,853
3
L
Gilgamesh
9,289
546
107
6
0
290,961
3
W
Bacchus
8,259
486
36
2
0
353,817
8
L
Cthulhu
6,487
382
33
2
0
323,834
4
W
Ah Muzen Cab
10,200
600
126
7
0
346,446
2
W
Hun Batz
8,742
514
113
7
0
341,088
2
L
Xbalanque
7,861
462
112
7
0
284,963
3
L
Nemesis
7,970
469
108
6
0
357,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role