Player Matchup

Ra
Ra
KumaMoa
Ra
Level 98
God Stats
0W - 2L
1,286 SR
Queue Stats
28W - 31L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
Madara-Trt
Danzaburou
Level 139
God Stats
5W - 6L
1,666 SR
Queue Stats
282W - 281L
1,434 Elo+
Solo
Hou Yi
Hou Yi
OrtegaEspinosa
Hou Yi
Level 97
God Stats
3W - 6L
1,349 SR
Queue Stats
330W - 294L
1,487 Elo+
Solo
Mulan
Mulan
R3IGN 0F FIR3
Mulan
Level 89
God Stats
14W - 17L
1,475 SR
Queue Stats
136W - 151L
1,463 Elo+
Party 1
Terra
Terra
UnarmedThrone
Terra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,478 Elo+
Party 1
Team Averages
Level 109
1,455 SR
1,466 Elo+

VS

Team Averages
Level 98
1,555 SR
1,478 Elo+
Medusa
Medusa
BL4NKD1SC0RD
Medusa
Level 111
God Stats
4W - 2L
1,150 SR
Queue Stats
460W - 403L
1,486 Elo+
Party 2
Ganesha
Ganesha
KptnKrunch713_OG
Ganesha
Level 88
God Stats
10W - 6L
1,694 SR
Queue Stats
264W - 235L
1,472 Elo+
Party 2
Awilix
Awilix
Rsantana847
Awilix
Level 107
God Stats
15W - 9L
1,569 SR
Queue Stats
204W - 194L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
acidwrapperr
Kukulkan
Level 88
God Stats
65W - 41L
1,539 SR
Queue Stats
331W - 299L
1,461 Elo+
Party 2
Sun Wukong
Sun Wukong
iTz-ToXic-47
Sun Wukong
Level 96
God Stats
3W - 0L
1,824 SR
Queue Stats
232W - 207L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 2
13,476
465
17,591
17,555
8,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Madara-Trt
Danzaburou
18
0 / 9 / 1
11,316
390
6,608
24,807
9,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 9 / 3
11,406
393
6,924
18,386
7,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
1 / 9 / 2
14,495
500
18,694
27,500
27,849
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 8 / 2
12,141
419
12,896
28,256
19,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
8 / 1 / 21
15,509
535
17,585
18,423
11,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
0 / 2 / 28
14,128
487
11,028
21,547
29,268
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
20
14 / 0 / 16
16,297
562
14,591
18,537
14,323
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
acidwrapperr
Kukulkan
20
10 / 0 / 12
17,538
605
23,764
11,984
6,710
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
iTz-ToXic-47
Sun Wukong
20
8 / 2 / 9
17,669
609
19,584
33,751
34,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
126
5
Kills
40
40
Deaths
5
10
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
1
21
18.5
W
0
2
28
7
L
3
5
2
0.8
L
Danzaburou
Madara-Trt
Danzaburou
0
9
1
0.06
L
0
9
3
0.17
L
1
9
2
0.22
W
Awilix
14
0
16
22
L
1
8
2
0.25
W
Kukulkan
acidwrapperr
Kukulkan
10
0
12
16
W
Sun Wukong
iTz-ToXic-47
Sun Wukong
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,713
Damage
86,552
116,504
Taken
104,242
71,612
Mitigated
95,393
34,267
Healing
30,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
17,585
5,877
0
5,570
18,423
11,083
4,145
6,631
11,767
0
130,896
W
11,028
994
0
4,374
21,547
29,268
542
8,892
12,655
41,655
0
L
17,591
1,203
3,201
5,289
17,555
8,010
690
6,404
10,935
121,270
0
L
Danzaburou
Madara-Trt
Danzaburou
6,608
1,909
0
5,644
24,807
9,332
1,422
7,123
17,540
0
98,392
L
6,924
2,543
0
2,754
18,386
7,199
42
3,596
14,735
0
74,570
L
18,694
3,436
0
7,616
27,500
27,849
26
6,616
20,789
237
107,718
W
Awilix
14,591
4,897
0
6,167
18,537
14,323
943
6,020
12,492
0
125,954
L
12,896
602
2,882
6,881
28,256
19,222
52
10,429
17,713
64,628
0
W
Kukulkan
acidwrapperr
Kukulkan
23,764
1,992
0
1,228
11,984
6,710
1,192
5,285
6,674
137,985
0
W
Sun Wukong
iTz-ToXic-47
Sun Wukong
19,584
5,563
0
13,300
33,751
34,009
302
7,071
25,803
0
124,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,834
Gold Earned
81,141
775
Minions Killed
829
0
Camps Cleared
0
2,429,102
Distance Traveled
2,954,644
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,509
535
198
7
0
577,893
1
W
Ganesha
14,128
487
16
1
0
539,696
11
L
Ra
13,476
465
197
7
0
517,640
1
L
Danzaburou
11,316
390
156
5
0
478,193
6
L
Hou Yi
11,406
393
138
5
0
442,661
1
L
Mulan
14,495
500
213
7
0
455,084
1
W
Awilix
16,297
562
155
5
0
720,907
8
L
Terra
12,141
419
71
2
0
535,524
11
W
Kukulkan
17,538
605
237
8
0
588,819
2
W
Sun Wukong
17,669
609
223
8
0
527,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role