Player Matchup

Danzaburou
Danzaburou
FeLiXp90
Danzaburou
Level 26
God Stats
3W - 1L
1,914 SR
Queue Stats
11W - 9L
1,527 Elo+
Solo
Anubis
Anubis
PatoElCerdito
Anubis
Level 18
God Stats
3W - 6L
1,318 SR
Queue Stats
53W - 50L
1,445 Elo+
Solo
Guan Yu
Guan Yu
Ts3Chetomal
Guan Yu
Level 26
God Stats
11W - 14L
1,505 SR
Queue Stats
109W - 90L
1,560 Elo+
Party 3
Terra
Terra
Vitorino052
Terra
Level 29
God Stats
3W - 5L
1,628 SR
Queue Stats
151W - 201L
1,395 Elo+
Solo
Hun Batz
Hun Batz
ezeeeeeTS3
Hun Batz
Level 26
God Stats
12W - 7L
1,601 SR
Queue Stats
179W - 168L
1,580 Elo+
Party 3
Team Averages
Level 25
1,593 SR
1,501 Elo+

VS

Team Averages
Level 18
1,542 SR
1,659 Elo+
Ra
Ra
Yg_IMPIETY
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,678 Elo+
Party 2
Set
Set
ZekTech
Set
Level 20
God Stats
2W - 0L
1,711 SR
Queue Stats
17W - 6L
1,595 Elo+
Party 1
Scylla
Scylla
pibesibara
Scylla
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
284W - 170L
1,679 Elo+
Party 1
Medusa
Medusa
rep_stark_six
Medusa
Level 28
God Stats
12W - 4L
1,500 SR
Queue Stats
90W - 65L
1,678 Elo+
Party 2
Awilix
Awilix
Sibara
Awilix
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
175W - 71L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FeLiXp90
Danzaburou
12
1 / 6 / 1
7,454
497
3,342
12,010
3,315
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 7 / 3
6,958
464
4,045
9,932
4,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Ts3Chetomal
Guan Yu
15
2 / 2 / 0
8,481
565
6,844
12,565
13,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 3 / 3
6,806
454
3,726
11,083
6,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hun Batz
ezeeeeeTS3
Hun Batz
13
3 / 3 / 0
7,736
516
5,265
12,076
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
8,735
582
9,144
9,791
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Set
16
2 / 2 / 2
8,699
580
7,500
8,692
7,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
pibesibara
Scylla
15
5 / 2 / 2
9,602
640
7,277
6,358
1,759
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
5 / 2 / 2
8,556
570
8,249
7,904
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 1 / 7
9,280
619
11,197
9,662
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
21
21
Deaths
8
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FeLiXp90
Danzaburou
1
6
1
0.25
L
1
7
3
0.36
L
Guan Yu
Ts3Chetomal
Guan Yu
2
2
0
1
L
1
3
3
0.83
W
4
1
8
8
W
Set
2
2
2
1.5
L
Hun Batz
ezeeeeeTS3
Hun Batz
3
3
0
1
W
Scylla
pibesibara
Scylla
5
2
2
3
W
5
2
2
3
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,222
Damage
43,367
57,666
Taken
42,407
33,113
Mitigated
18,836
17,693
Healing
17,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FeLiXp90
Danzaburou
3,342
1,830
0
2,974
12,010
3,315
0
4,351
7,659
0
35,403
L
4,045
478
0
2,682
9,932
4,625
0
3,260
6,672
31,855
0
L
Guan Yu
Ts3Chetomal
Guan Yu
6,844
1,115
30
4,840
12,565
13,143
0
907
11,658
0
61,710
L
3,726
433
354
2,888
11,083
6,754
0
5,248
5,835
23,925
0
W
9,144
816
1,198
4,183
9,791
3,279
0
2,751
7,040
45,767
0
W
Set
7,500
3,014
0
2,592
8,692
7,171
876
247
8,445
0
54,747
L
Hun Batz
ezeeeeeTS3
Hun Batz
5,265
1,249
0
3,925
12,076
5,276
0
2,655
9,421
0
46,300
W
Scylla
pibesibara
Scylla
7,277
1,557
0
2,174
6,358
1,759
70
1,556
4,802
60,410
0
W
8,249
3,860
0
4,224
7,904
2,608
2,634
1,998
5,906
0
54,506
W
11,197
4,384
0
2,776
9,662
4,019
0
1,219
8,443
0
59,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,435
Gold Earned
44,872
383
Minions Killed
478
0
Camps Cleared
0
1,454,505
Distance Traveled
1,445,237
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,454
497
72
5
0
268,927
5
L
Anubis
6,958
464
63
4
0
250,817
3
L
Guan Yu
8,481
565
113
8
0
300,473
5
L
Terra
6,806
454
35
2
0
308,323
1
W
Ra
8,735
582
67
4
0
291,234
1
W
Set
8,699
580
103
7
0
278,597
0
L
Hun Batz
7,736
516
100
7
0
325,965
2
W
Scylla
9,602
640
134
9
0
290,482
7
W
Medusa
8,556
570
88
6
0
270,724
2
W
Awilix
9,280
619
86
6
0
314,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role