Player Matchup

Gilgamesh
Gilgamesh
LostMyBowls
Gilgamesh
Level 129
God Stats
12W - 3L
1,896 SR
Queue Stats
63W - 44L
1,630 Elo+
Party 2
Ganesha
Ganesha
RyanPoggers
Ganesha
Level 127
God Stats
29W - 18L
1,631 SR
Queue Stats
283W - 243L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
nihil123
Zhong Kui
Level 113
God Stats
3W - 0L
1,782 SR
Queue Stats
6W - 7L
1,475 Elo+
Party 2
Team Averages
Level 123
1,770 SR
1,549 Elo+

VS

Team Averages
Level 64
1,796 SR
1,735 Elo+
Kukulkan
Kukulkan
LeggoMyEcho6592
Kukulkan
Level 29
God Stats
70W - 45L
1,753 SR
Queue Stats
82W - 53L
1,696 Elo+
Party 1
Hou Yi
Hou Yi
Not Mishta
Hou Yi
Level 48
God Stats
71W - 37L
1,749 SR
Queue Stats
384W - 204L
1,872 Elo+
Party 1
Athena
Athena
xoKawaiiKiwi
Athena
Level 115
God Stats
31W - 12L
1,885 SR
Queue Stats
410W - 218L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LostMyBowls
Gilgamesh
18
17 / 0 / 9
15,623
781
21,861
15,994
15,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
RyanPoggers
Ganesha
16
1 / 6 / 21
12,683
634
9,117
16,376
4,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
nihil123
Zhong Kui
18
8 / 1 / 15
14,464
723
11,687
16,004
10,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
0 / 8 / 5
11,419
571
5,486
11,705
4,219
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Not Mishta
Hou Yi
16
6 / 8 / 1
12,963
648
18,269
18,248
6,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
14
1 / 10 / 4
12,249
612
5,994
19,721
19,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
26
Kills
7
7
Deaths
26
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
8
5
0.31
W
Gilgamesh
LostMyBowls
Gilgamesh
17
0
9
21.5
L
Hou Yi
Not Mishta
Hou Yi
6
8
1
0.81
W
Ganesha
RyanPoggers
Ganesha
1
6
21
1.92
W
Zhong Kui
nihil123
Zhong Kui
8
1
15
15.5
L
Athena
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,665
Damage
29,749
48,374
Taken
49,674
30,764
Mitigated
30,517
14,348
Healing
4,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,486
123
0
0
11,705
4,219
0
6,153
5,552
66,175
0
W
Gilgamesh
LostMyBowls
Gilgamesh
21,861
5,954
0
2,169
15,994
15,412
1,129
4,116
10,912
0
61,375
L
Hou Yi
Not Mishta
Hou Yi
18,269
8,853
0
2,677
18,248
6,888
161
8,765
9,483
0
76,406
W
Ganesha
RyanPoggers
Ganesha
9,117
712
0
4,741
16,376
4,601
1,860
4,829
11,547
57,095
0
W
Zhong Kui
nihil123
Zhong Kui
11,687
656
0
7,438
16,004
10,751
1,690
2,930
13,074
72,626
0
L
Athena
5,994
1,479
0
1,439
19,721
19,410
0
6,002
13,719
17,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
36,631
206
Minions Killed
213
0
Camps Cleared
0
1,065,192
Distance Traveled
951,975
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,419
571
116
6
0
336,312
2
W
Gilgamesh
15,623
781
84
4
0
395,843
0
L
Hou Yi
12,963
648
90
5
0
312,042
0
W
Ganesha
12,683
634
27
1
0
335,283
0
W
Zhong Kui
14,464
723
95
5
0
334,066
1
L
Athena
12,249
612
7
0
0
303,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role