Player Matchup

Gilgamesh
Gilgamesh
C00MM4N
Gilgamesh
Level 131
God Stats
41W - 5L
2,151 SR
Queue Stats
462W - 187L
1,850 Elo+
Party 2
Khepri
Khepri
Dingusism
Khepri
Level 87
God Stats
15W - 2L
1,992 SR
Queue Stats
163W - 33L
1,924 Elo+
Party 2
Merlin
Merlin
IDKVerch
Merlin
Level 84
God Stats
6W - 3L
1,829 SR
Queue Stats
316W - 109L
1,877 Elo+
Party 2
Achilles
Achilles
PleaseDieSafely
Achilles
Level 138
God Stats
11W - 3L
1,536 SR
Queue Stats
364W - 121L
1,873 Elo+
Party 2
Anhur
Anhur
ayylmao5678
Anhur
Level 25
God Stats
11W - 1L
2,008 SR
Queue Stats
122W - 23L
2,071 Elo+
Party 2
Team Averages
Level 93
1,903 SR
1,919 Elo+

VS

Team Averages
Level 50
1,468 SR
1,497 Elo+
Zhong Kui
Zhong Kui
ATPhantomMMA
Zhong Kui
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,326 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GCutti
Cu Chulainn
Level 64
God Stats
10W - 13L
1,582 SR
Queue Stats
63W - 55L
1,618 Elo+
Party 1
Ymir
Ymir
Kranzzzz
Ymir
Level 25
God Stats
0W - 3L
1,491 SR
Queue Stats
38W - 45L
1,630 Elo+
Party 1
Tyr
Tyr
LenTiko
Tyr
Level 80
God Stats
5W - 5L
1,562 SR
Queue Stats
127W - 115L
1,497 Elo+
Party 1
Bellona
Bellona
PrimeMediator
Bellona
Level 32
God Stats
1W - 3L
1,206 SR
Queue Stats
84W - 91L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C00MM4N
Gilgamesh
12
5 / 0 / 5
6,764
676
5,446
6,347
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Dingusism
Khepri
10
0 / 0 / 10
5,991
599
2,337
2,906
1,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
IDKVerch
Merlin
12
5 / 2 / 2
7,155
716
5,322
4,770
1,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
2 / 0 / 0
5,870
587
4,920
6,438
3,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
7 / 0 / 1
6,190
619
5,784
2,895
703
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ATPhantomMMA
Zhong Kui
7
0 / 6 / 1
4,390
439
2,792
7,646
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
GCutti
Cu Chulainn
9
0 / 2 / 0
5,129
513
4,522
7,695
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
7
0 / 4 / 0
4,414
441
1,050
6,936
1,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
10
2 / 1 / 0
5,483
548
2,770
5,857
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
7
0 / 6 / 0
4,250
425
2,564
8,270
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
19
Kills
2
2
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ATPhantomMMA
Zhong Kui
0
6
1
0.08
W
Gilgamesh
C00MM4N
Gilgamesh
5
0
5
7.5
W
Khepri
Dingusism
Khepri
0
0
10
5
L
Cu Chulainn
GCutti
Cu Chulainn
0
2
0
0
W
Merlin
IDKVerch
Merlin
5
2
2
3
L
Ymir
0
4
0
0
L
Tyr
2
1
0
2
W
Achilles
2
0
0
2
L
Bellona
0
6
0
0
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,809
Damage
13,698
23,356
Taken
36,404
10,386
Mitigated
14,307
9,170
Healing
9,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ATPhantomMMA
Zhong Kui
2,792
392
0
1,970
7,646
4,935
0
3,475
4,171
17,238
0
W
Gilgamesh
C00MM4N
Gilgamesh
5,446
1,483
0
2,400
6,347
2,736
0
1,278
5,069
0
37,452
W
Khepri
Dingusism
Khepri
2,337
272
0
1,296
2,906
1,416
0
830
2,076
11,396
0
L
Cu Chulainn
GCutti
Cu Chulainn
4,522
1,898
0
3,691
7,695
2,838
0
0
7,695
0
30,210
W
Merlin
IDKVerch
Merlin
5,322
579
0
746
4,770
1,621
0
1,599
3,171
41,582
0
L
Ymir
1,050
293
0
689
6,936
1,394
0
1,308
5,628
10,516
0
L
Tyr
2,770
441
0
1,664
5,857
2,127
0
1,232
4,625
0
24,292
W
Achilles
4,920
1,666
0
2,784
6,438
3,910
0
0
6,438
0
30,796
L
Bellona
2,564
1,009
0
1,792
8,270
3,013
0
1,644
6,626
0
16,003
W
5,784
3,961
0
1,944
2,895
703
456
135
2,760
0
42,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,970
Gold Earned
23,666
318
Minions Killed
207
0
Camps Cleared
0
944,745
Distance Traveled
954,446
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,390
439
30
3
0
156,013
4
W
Gilgamesh
6,764
676
78
8
0
208,324
2
W
Khepri
5,991
599
11
1
0
200,652
2
L
Cu Chulainn
5,129
513
70
7
0
207,220
1
W
Merlin
7,155
716
87
9
0
168,896
1
L
Ymir
4,414
441
21
2
0
189,235
3
L
Tyr
5,483
548
51
5
0
220,101
2
W
Achilles
5,870
587
57
6
0
202,844
4
L
Bellona
4,250
425
35
4
0
181,877
2
W
Anhur
6,190
619
85
9
0
164,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role