Player Matchup

Anubis
Anubis
Brothers-Corris
Anubis
Level 21
God Stats
2W - 5L
1,247 SR
Queue Stats
41W - 43L
1,381 Elo+
Solo
Cerberus
Cerberus
Djhinvev
Cerberus
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 11L
1,497 Elo+
Solo
Ullr
Ullr
Sabitoh
Ullr
Level 29
God Stats
25W - 29L
1,554 SR
Queue Stats
74W - 62L
1,566 Elo+
Solo
Guan Yu
Guan Yu
WastGhost
Guan Yu
Level 26
God Stats
4W - 4L
1,395 SR
Queue Stats
68W - 80L
1,375 Elo+
Solo
Fenrir
Fenrir
pedro_sorriso-_-
Fenrir
Level 26
God Stats
5W - 5L
1,408 SR
Queue Stats
99W - 100L
1,368 Elo+
Solo
Team Averages
Level 25
1,421 SR
1,437 Elo+

VS

Team Averages
Level 24
1,519 SR
1,403 Elo+
Fenrir
Fenrir
Matocks787
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,296 Elo+
Party 1
Mercury
Mercury
NICONNZ_02
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,343 Elo+
Party 1
Janus
Janus
NoGustav
Janus
Level 26
God Stats
1W - 1L
1,792 SR
Queue Stats
57W - 45L
1,451 Elo+
Solo
Chang'e
Chang'e
VsfBrayan
Chang'e
Level 26
God Stats
8W - 5L
1,305 SR
Queue Stats
75W - 62L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
xixigvngklok2
Sun Wukong
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 73L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 5
12,173
580
13,466
14,915
8,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Djhinvev
Cerberus
15
12 / 3 / 10
11,595
552
13,211
13,848
14,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
Sabitoh
Ullr
18
9 / 3 / 13
11,908
567
16,593
12,234
5,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
WastGhost
Guan Yu
17
5 / 5 / 8
11,165
532
12,276
14,871
16,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 2 / 6
9,693
462
3,938
12,042
8,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Matocks787
Fenrir
11
1 / 10 / 4
7,894
376
3,665
14,190
8,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
NICONNZ_02
Mercury
18
11 / 4 / 5
11,561
551
20,049
17,996
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
NoGustav
Janus
13
2 / 10 / 4
8,651
412
4,533
14,963
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
VsfBrayan
Chang'e
13
2 / 8 / 6
8,510
405
8,979
16,965
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
xixigvngklok2
Sun Wukong
12
1 / 4 / 3
7,884
375
4,185
13,290
5,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
36
Kills
17
17
Deaths
36
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
4
5
2.88
W
Cerberus
Djhinvev
Cerberus
12
3
10
5.67
L
Fenrir
Matocks787
Fenrir
1
10
4
0.3
L
Mercury
NICONNZ_02
Mercury
11
4
5
3.38
L
Janus
NoGustav
Janus
2
10
4
0.4
W
Ullr
Sabitoh
Ullr
9
3
13
5.17
L
Chang'e
VsfBrayan
Chang'e
2
8
6
0.63
W
Guan Yu
WastGhost
Guan Yu
5
5
8
1.8
W
1
2
6
2
L
Sun Wukong
xixigvngklok2
Sun Wukong
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,484
Damage
41,411
67,910
Taken
77,404
54,389
Mitigated
33,550
21,943
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,466
472
0
7,224
14,915
8,606
1,638
5,554
9,137
92,154
0
W
Cerberus
Djhinvev
Cerberus
13,211
414
0
3,247
13,848
14,999
981
2,021
11,815
39,352
0
L
Fenrir
Matocks787
Fenrir
3,665
932
0
642
14,190
8,849
0
2,775
11,390
0
33,537
L
Mercury
NICONNZ_02
Mercury
20,049
12,395
0
2,814
17,996
5,744
0
5,237
12,559
0
63,599
L
Janus
NoGustav
Janus
4,533
337
0
1,147
14,963
3,918
0
7,304
7,609
39,722
0
W
Ullr
Sabitoh
Ullr
16,593
8,275
0
3,528
12,234
5,299
4,986
2,149
10,011
0
80,661
L
Chang'e
VsfBrayan
Chang'e
8,979
1,110
1,708
2,849
16,965
9,776
431
8,924
8,016
38,161
0
W
Guan Yu
WastGhost
Guan Yu
12,276
1,155
638
3,249
14,871
16,623
1,200
1,542
13,309
0
52,070
W
3,938
670
0
4,057
12,042
8,862
240
1,914
10,126
0
50,806
L
Sun Wukong
xixigvngklok2
Sun Wukong
4,185
313
0
3,099
13,290
5,263
328
2,437
10,465
0
26,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,534
Gold Earned
44,500
527
Minions Killed
365
0
Camps Cleared
0
1,823,486
Distance Traveled
1,812,608
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,173
580
157
7
0
344,502
0
W
Cerberus
11,595
552
81
4
0
417,625
1
L
Fenrir
7,894
376
66
3
0
325,766
3
L
Mercury
11,561
551
95
5
0
460,303
1
L
Janus
8,651
412
100
5
0
325,306
1
W
Ullr
11,908
567
110
5
0
335,215
1
L
Chang'e
8,510
405
51
2
0
338,381
2
W
Guan Yu
11,165
532
91
4
0
355,287
5
W
Fenrir
9,693
462
88
4
0
370,857
0
L
Sun Wukong
7,884
375
53
3
0
362,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role