Player Matchup

Gilgamesh
Gilgamesh
Awesome0libra
Gilgamesh
Level 132
God Stats
3W - 0L
1,531 SR
Queue Stats
151W - 150L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
CombineE7018
Cthulhu
Level 39
God Stats
5W - 2L
1,653 SR
Queue Stats
9W - 8L
1,828 Elo+
Party 1
Danzaburou
Danzaburou
ELTE KILLER2025
Danzaburou
Level 129
God Stats
24W - 17L
1,594 SR
Queue Stats
153W - 137L
1,555 Elo+
Party 1
Tiamat
Tiamat
SophieIs1233
Tiamat
Level 141
God Stats
24W - 8L
1,684 SR
Queue Stats
146W - 149L
1,539 Elo+
Party 1
Apollo
Apollo
l John Papa l
Apollo
Level 139
God Stats
3W - 3L
1,241 SR
Queue Stats
166W - 179L
1,513 Elo+
Party 1
Team Averages
Level 116
1,541 SR
1,589 Elo+

VS

Team Averages
Level 59
1,693 SR
1,564 Elo+
Neith
Neith
AlteredWorld181
Neith
Level 84
God Stats
5W - 5L
1,736 SR
Queue Stats
369W - 322L
1,539 Elo+
Party 3
Ymir
Ymir
DipIomatt_
Ymir
Level 26
God Stats
0W - 2L
1,601 SR
Queue Stats
4W - 4L
1,627 Elo+
Party 2
Arachne
Arachne
RoyaL ChaoS4605
Arachne
Level 25
God Stats
7W - 3L
1,770 SR
Queue Stats
32W - 37L
1,435 Elo+
Party 3
Izanami
Izanami
SmallJohn00
Izanami
Level 53
God Stats
4W - 4L
1,975 SR
Queue Stats
11W - 8L
1,709 Elo+
Party 2
Ratatoskr
Ratatoskr
moodygrant
Ratatoskr
Level 106
God Stats
8W - 6L
1,383 SR
Queue Stats
529W - 409L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Awesome0libra
Gilgamesh
14
4 / 0 / 2
8,145
509
5,621
10,680
5,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
CombineE7018
Cthulhu
12
3 / 2 / 7
7,417
464
9,110
9,973
6,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ELTE KILLER2025
Danzaburou
15
7 / 0 / 3
9,497
594
11,212
11,341
4,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
14
0 / 1 / 3
8,110
507
5,432
8,929
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 3
8,227
514
6,621
10,277
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,813
551
8,379
7,447
2,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 6 / 1
7,025
439
4,117
14,116
8,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 1
6,997
437
2,356
9,006
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SmallJohn00
Izanami
12
1 / 5 / 1
7,506
469
8,609
11,740
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
moodygrant
Ratatoskr
12
1 / 3 / 0
7,214
451
7,310
11,914
5,481
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
4
4
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
Gilgamesh
Awesome0libra
Gilgamesh
4
0
2
5
W
Cthulhu
CombineE7018
Cthulhu
3
2
7
3.25
L
1
6
1
0.25
W
Danzaburou
ELTE KILLER2025
Danzaburou
7
0
3
8.5
L
0
2
1
0.25
L
Izanami
SmallJohn00
Izanami
1
5
1
0.3
W
Tiamat
0
1
3
1.5
W
2
1
3
3.5
L
Ratatoskr
moodygrant
Ratatoskr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,996
Damage
30,771
51,200
Taken
54,223
24,954
Mitigated
22,610
18,918
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,379
3,139
0
2,268
7,447
2,507
0
3,881
3,180
0
65,563
W
Gilgamesh
Awesome0libra
Gilgamesh
5,621
928
0
1,015
10,680
5,318
294
0
10,680
0
42,554
W
Cthulhu
CombineE7018
Cthulhu
9,110
287
99
944
9,973
6,206
210
1,884
8,089
25,202
0
L
4,117
1,019
0
3,249
14,116
8,070
34
4,673
8,989
18,818
0
W
Danzaburou
ELTE KILLER2025
Danzaburou
11,212
6,082
0
7,998
11,341
4,096
1,519
2,233
9,108
0
75,749
L
2,356
1,879
0
1,375
9,006
2,970
0
1,396
7,524
0
44,634
L
Izanami
SmallJohn00
Izanami
8,609
6,546
0
2,672
11,740
3,582
658
3,042
8,502
0
64,352
W
Tiamat
5,432
847
0
3,994
8,929
4,766
602
0
8,929
56,181
0
W
6,621
3,172
0
4,868
10,277
4,568
976
0
10,277
0
50,452
L
Ratatoskr
moodygrant
Ratatoskr
7,310
1,238
0
2,348
11,914
5,481
0
410
11,486
0
39,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,396
Gold Earned
37,555
488
Minions Killed
453
0
Camps Cleared
0
1,493,892
Distance Traveled
1,459,835
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,813
551
140
9
0
289,806
3
W
Gilgamesh
8,145
509
89
6
0
330,060
2
W
Cthulhu
7,417
464
38
2
0
284,184
0
L
Ymir
7,025
439
28
2
0
295,466
2
W
Danzaburou
9,497
594
125
8
0
299,444
1
L
Arachne
6,997
437
90
6
0
334,342
0
L
Izanami
7,506
469
120
8
0
248,717
0
W
Tiamat
8,110
507
135
8
0
295,864
4
W
Apollo
8,227
514
101
6
0
284,340
1
L
Ratatoskr
7,214
451
75
5
0
291,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role