Player Matchup

Thanatos
Thanatos
Kuro1Sensei
Thanatos
Level 160
God Stats
4W - 6L
1,505 SR
Queue Stats
194W - 191L
1,606 Elo+
Party 1
Discordia
Discordia
Sideswipe772
Discordia
Level 20
God Stats
2W - 0L
1,755 SR
Queue Stats
45W - 38L
1,572 Elo+
Solo
Athena
Athena
XboxTRASH2824
Athena
Level 9
God Stats
1W - 0L
1,740 SR
Queue Stats
6W - 2L
1,594 Elo+
Party 1
Neith
Neith
holmwood21
Neith
Level 29
God Stats
6W - 10L
1,518 SR
Queue Stats
110W - 108L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
runic-planet4
Gilgamesh
Level 26
God Stats
8W - 7L
1,564 SR
Queue Stats
51W - 47L
1,632 Elo+
Solo
Team Averages
Level 49
1,616 SR
1,597 Elo+

VS

Team Averages
Level 18
1,600 SR
1,555 Elo+
Fenrir
Fenrir
Morphhheus
Fenrir
Level 28
God Stats
13W - 9L
1,536 SR
Queue Stats
205W - 182L
1,474 Elo+
Solo
Apollo
Apollo
Pichigames23
Apollo
Level 22
God Stats
1W - 1L
1,812 SR
Queue Stats
61W - 69L
1,456 Elo+
Solo
Ymir
Ymir
alitaeb68
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,722 Elo+
Solo
Tiamat
Tiamat
annchi2
Tiamat
Level 17
God Stats
12W - 12L
1,535 SR
Queue Stats
84W - 91L
1,549 Elo+
Solo
Skadi
Skadi
guacamocha
Skadi
Level 17
God Stats
19W - 16L
1,619 SR
Queue Stats
41W - 56L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kuro1Sensei
Thanatos
16
9 / 2 / 3
9,384
587
6,060
9,851
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Sideswipe772
Discordia
16
4 / 2 / 4
9,391
587
6,163
5,860
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 12
8,362
523
8,922
11,856
9,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
16
6 / 0 / 3
9,833
615
9,134
7,359
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
runic-planet4
Gilgamesh
15
3 / 5 / 5
9,107
569
7,612
13,758
8,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Morphhheus
Fenrir
12
1 / 5 / 4
7,504
469
5,414
11,492
4,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
12
4 / 5 / 0
7,502
469
4,275
11,283
3,578
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
11
0 / 5 / 0
6,864
429
3,012
11,119
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
annchi2
Tiamat
12
1 / 5 / 1
7,040
440
3,681
9,605
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
13
3 / 4 / 1
8,185
512
7,781
8,572
4,561
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
24
Kills
9
9
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Kuro1Sensei
Thanatos
9
2
3
5.25
L
Fenrir
Morphhheus
Fenrir
1
5
4
0.6
L
Apollo
4
5
0
0.8
W
Discordia
Sideswipe772
Discordia
4
2
4
3
W
2
0
12
8
L
Ymir
0
5
0
0
L
Tiamat
annchi2
Tiamat
1
5
1
0.3
L
Skadi
3
4
1
0.88
W
Neith
6
0
3
7.5
W
Gilgamesh
runic-planet4
Gilgamesh
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,891
Damage
24,163
48,684
Taken
52,071
25,964
Mitigated
22,770
21,021
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Kuro1Sensei
Thanatos
6,060
1,448
0
9,548
9,851
3,639
0
324
9,463
0
58,648
L
Fenrir
Morphhheus
Fenrir
5,414
1,509
0
1,244
11,492
4,450
0
3,332
7,920
0
41,013
L
Apollo
4,275
2,297
0
2,521
11,283
3,578
0
3,743
7,504
0
38,741
W
Discordia
Sideswipe772
Discordia
6,163
1,093
0
2,469
5,860
1,759
0
2,152
3,358
61,558
0
W
8,922
2,511
0
1,808
11,856
9,073
47
1,533
10,269
40,331
0
L
Ymir
3,012
609
0
1,733
11,119
5,825
0
1,826
9,225
30,814
0
L
Tiamat
annchi2
Tiamat
3,681
555
0
3,335
9,605
4,356
0
4,368
4,862
30,163
0
L
Skadi
7,781
3,853
0
1,359
8,572
4,561
826
1,057
7,475
0
45,669
W
Neith
9,134
4,174
0
4,581
7,359
2,762
566
2,216
5,143
0
55,948
W
Gilgamesh
runic-planet4
Gilgamesh
7,612
2,772
0
2,615
13,758
8,731
0
0
13,758
0
51,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,077
Gold Earned
37,095
484
Minions Killed
364
0
Camps Cleared
0
1,478,650
Distance Traveled
1,284,823
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,384
587
93
6
0
339,351
6
L
Fenrir
7,504
469
85
5
0
281,126
6
L
Apollo
7,502
469
72
5
0
276,344
1
W
Discordia
9,391
587
136
9
0
286,532
5
W
Athena
8,362
523
52
3
0
286,411
2
L
Ymir
6,864
429
55
3
0
217,630
3
L
Tiamat
7,040
440
56
4
0
275,138
4
L
Skadi
8,185
512
96
6
0
234,585
7
W
Neith
9,833
615
115
7
0
261,536
2
W
Gilgamesh
9,107
569
88
6
0
304,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role